flutter/examples/platform_channel
Christopher Fujino 7a30d2b4ca
[flutter_tools] Fix conductor for package args roll (#146646)
The interface for `ArgResults` from `package:args` has added new fields. Change the implementations of these in the conductor to extend `Fake` so that these aren't analyzer errors.

This broke the pub roll here: https://github.com/flutter/flutter/pull/146642#issuecomment-2050169629
2024-04-12 21:38:03 +00:00
..
android Reland "Bump to AGP 8.1/Gradle 8.3 (almost) everywhere" (#146307) 2024-04-05 19:09:20 +00:00
ios Migrate Xcode projects last version checks to Xcode 15.1 (#140256) 2024-01-03 23:05:46 +00:00
lib Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
linux Deletes files that should be ignored (#127984) 2023-06-29 19:45:22 +00:00
macos Migrate Xcode projects last version checks to Xcode 15.1 (#140256) 2024-01-03 23:05:46 +00:00
test_driver Enable Windows platform_channel test (#106973) 2022-07-06 14:21:07 +00:00
windows [Windows] Drop support for Windows 7/8 apps in template (#146668) 2024-04-12 01:07:20 +00:00
pubspec.yaml [flutter_tools] Fix conductor for package args roll (#146646) 2024-04-12 21:38:03 +00:00
README.md Add Windows to the platform_channels example (#106754) 2022-06-30 14:54:07 +00:00

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform-specific services.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or to build with Android Studio, open the android folder in Android Studio and build the project as usual.

Windows

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can build once then open build\windows\platform_channel.sln in Visual Studio to build and run.