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This makes it possible to substitute 'flutter run' for 'flutter test' and actually watch a test run on a device. For any test that depends on flutter_test: 1. Remove any import of 'package:test/test.dart'. 2. Replace `testWidgets('...', (WidgetTester tester) {` with `testWidgets('...', (WidgetTester tester) async {` 3. Add an "await" in front of calls to any of the following: * tap() * tapAt() * fling() * flingFrom() * scroll() * scrollAt() * pump() * pumpWidget() 4. Replace any calls to `tester.flushMicrotasks()` with calls to `await tester.idle()`. There's a guarding API that you can use, if you have particularly complicated tests, to get better error messages. Search for TestAsyncUtils.
17 lines
541 B
Dart
17 lines
541 B
Dart
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter_test/flutter_test.dart';
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import '../lib/main.dart' as hello_world;
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void main() {
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testWidgets("Hello world smoke test", (WidgetTester tester) async {
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hello_world.main(); // builds the app and schedules a frame but doesn't trigger one
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await tester.pump(); // triggers a frame
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expect(find.text('Hello, world!'), findsOneWidget);
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});
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}
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