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This patch makes `flutter start` work without a clone of the engine git repository. Making this work pulled a relatively large refactor of how the commands interact with application packages and devices. Now commands that want to interact with application packages or devices inherit from a common base class that holds stores of those objects as members. In production, the commands download and connect to devices based on the build configuration stored on the FlutterCommandRunner. In testing, these fields are used to mock out the real application package and devices.
39 lines
915 B
Dart
39 lines
915 B
Dart
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:async';
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import 'package:logging/logging.dart';
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import 'flutter_command.dart';
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import '../device.dart';
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final Logger _logging = new Logger('sky_tools.logs');
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class LogsCommand extends FlutterCommand {
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final name = 'logs';
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final description = 'Show logs for running Sky apps.';
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LogsCommand() {
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argParser.addFlag('clear',
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negatable: false,
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help: 'Clear log history before reading from logs (Android only).');
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}
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@override
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Future<int> run() async {
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connectToDevices();
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bool clear = argResults['clear'];
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Iterable<Future<int>> results = devices.all.map(
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(Device device) => device.logs(clear: clear));
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for (Future<int> result in results)
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await result;
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return 0;
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}
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}
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