flutter/dev/benchmarks/microbenchmarks/lib/stocks/layout_bench.dart
Ian Hickson 9adb4a78a6 Deep linking: automatically push the route hiearchy on load. (#10894)
The main purpose of this PR is to make it so that when you set the
initial route and it's a hierarchical route (e.g. `/a/b/c`), it
implies multiple pushes, one for each step of the route (so in that
case, `/`, `/a`, `/a/b`, and `/a/b/c`, in that order). If any of those
routes don't exist, it falls back to '/'.

As part of doing that, I:

 * Changed the default for MaterialApp.initialRoute to honor the
   actual initial route.

 * Added a MaterialApp.onUnknownRoute for handling bad routes.

 * Added a feature to flutter_driver that allows the host test script
   and the device test app to communicate.

 * Added a test to make sure `flutter drive --route` works.
   (Hopefully that will also prove `flutter run --route` works, though
   this isn't testing the `flutter` tool's side of that. My main
   concern is over whether the engine side works.)

 * Fixed `flutter drive` to output the right target file name.

 * Changed how the stocks app represents its data, so that we can
   show a page for a stock before we know if it exists.

 * Made it possible to show a stock page that doesn't exist. It shows
   a progress indicator if we're loading the data, or else shows a
   message saying it doesn't exist.

 * Changed the pathing structure of routes in stocks to work more
   sanely.

 * Made search in the stocks app actually work (before it only worked
   if we happened to accidentally trigger a rebuild). Added a test.

 * Replaced some custom code in the stocks app with a BackButton.

 * Added a "color" feature to BackButton to support the stocks use case.

 * Spaced out the ErrorWidget text a bit more.

 * Added `RouteSettings.copyWith`, which I ended up not using.

 * Improved the error messages around routing.

While I was in some files I made a few formatting fixes, fixed some
code health issues, and also removed `flaky: true` from some devicelab
tests that have been stable for a while. Also added some documentation
here and there.
2017-06-23 14:58:29 -07:00

67 lines
2.6 KiB
Dart

// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'dart:ui' as ui;
import 'package:flutter_test/flutter_test.dart';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:stocks/main.dart' as stocks;
import 'package:stocks/stock_data.dart' as stock_data;
import '../common.dart';
const Duration kBenchmarkTime = const Duration(seconds: 15);
Future<Null> main() async {
stock_data.StockData.actuallyFetchData = false;
// This allows us to call onBeginFrame even when the engine didn't request it,
// and have it actually do something:
final LiveTestWidgetsFlutterBinding binding = TestWidgetsFlutterBinding.ensureInitialized();
binding.framePolicy = LiveTestWidgetsFlutterBindingFramePolicy.fullyLive;
final Stopwatch watch = new Stopwatch();
int iterations = 0;
await benchmarkWidgets((WidgetTester tester) async {
stocks.main();
await tester.pump(); // Start startup animation
await tester.pump(const Duration(seconds: 1)); // Complete startup animation
await tester.tapAt(const Offset(20.0, 40.0)); // Open drawer
await tester.pump(); // Start drawer animation
await tester.pump(const Duration(seconds: 1)); // Complete drawer animation
final TestViewConfiguration big = new TestViewConfiguration(size: const Size(360.0, 640.0));
final TestViewConfiguration small = new TestViewConfiguration(size: const Size(355.0, 635.0));
final RenderView renderView = WidgetsBinding.instance.renderView;
watch.start();
while (watch.elapsed < kBenchmarkTime) {
renderView.configuration = (iterations % 2 == 0) ? big : small;
// We don't use tester.pump() because we're trying to drive it in an
// artificially high load to find out how much CPU each frame takes.
// This differs from normal benchmarks which might look at how many
// frames are missed, etc.
// We use Timer.run to ensure there's a microtask flush in between
// the two calls below.
Timer.run(() { ui.window.onBeginFrame(new Duration(milliseconds: iterations * 16)); });
Timer.run(() { ui.window.onDrawFrame(); });
await tester.idle(); // wait until the frame has run
iterations += 1;
}
watch.stop();
});
final BenchmarkResultPrinter printer = new BenchmarkResultPrinter();
printer.addResult(
description: 'Stock layout',
value: watch.elapsedMicroseconds / iterations,
unit: 'µs per iteration',
name: 'stock_layout_iteration',
);
printer.printToStdout();
}