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![]() Also, introduce Colors and Typography to hold the material colors and the typography declarations. Previously we expected clients of these libraries to import them into a namespace, but that doesn't play nice with re-exporting them from material.dart. |
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.. | ||
apk | ||
assets | ||
ios | ||
lib | ||
mac | ||
BUILD.gn | ||
pubspec.yaml | ||
README.md | ||
sky.yaml | ||
test_drawatlas.dart | ||
test_performance_computation.dart | ||
test_performance.dart | ||
test_sprite_mesh.dart |
Assets for this game are from Galactic Guardian: https://github.com/slembcke/GalacticGuardian.spritebuilder And are used under MIT license: https://github.com/slembcke/GalacticGuardian.spritebuilder/pull/2