![]() The `theme` parameter of `Preview(...)` allows for developers to provide a callback that returns a `PreviewThemeData` instance which can contain theming data for Material and Cupertino widgets in both light and dark modes. The provided theme data will be injected into the widget tree and applied to the previewed widget. The `brightness` parameter allows for developers to specify an initial brightness setting (e.g., light vs dark mode) for the previewed widget. If not provided, the current system default is used. A new button has also been added to each widget preview card that allows for toggling between light and dark mode for individual previews. **Demo:** https://github.com/user-attachments/assets/f0a4a3bc-25d2-49b0-a5f6-9149eccfc1d4 Fixes https://github.com/flutter/flutter/issues/166436 Fixes https://github.com/flutter/flutter/issues/166275 Fixes https://github.com/flutter/flutter/issues/166279 Fixes https://github.com/flutter/flutter/issues/166437 |
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README.md |
Example of calling platform services from Flutter
This project demonstrates how to connect a Flutter app to platform-specific services.
You can read more about accessing platform and third-party services in Flutter.
iOS
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can open ios/Runner.xcworkspace
in Xcode
and build/run the project as usual.
Android
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or to build with Android Studio, open the
android
folder in Android Studio and build the project as usual.
Windows
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can build once then open
build\windows\platform_channel.sln
in Visual Studio to build and run.