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![]() * Roll engine to rolled dart Add connectionTimeout property to class that extends HttpOverrides. Upgrade packages. Add more type fixes. Update goldens hash. Add more type fixes. Upgrade packages. Fix tests. Remove strong-mode from analysis options yaml file. Increase dev/devicelab timeout from 2 to 10 seconds. Added getVM to waitForViews. Fix type errors in compileExpression. * Pick up engine revision with fix for microbenchmarks regression. Increase default timeout from 20/30 to 60s. |
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README.md |
Example of calling platform services from Flutter
This project demonstrates how to connect a Flutter app to platform specific services on iOS using Swift. The equivalent version of this project in Objective C is found in examples/platform_channel.
You can read more about accessing platform and third-party services in Flutter.
iOS
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can open ios/Runner.xcworkspace
in Xcode
and build/run the project as usual.
Android
We refer to the platform_channel project.