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This change adds support for armv7, arm64, and universal iOS apps. This change eliminates iOS target architecture hardcoding (previously arm64 only) and uses the target architecture(s) specified in Xcode's ARCHS setting ('Architectures' in Xcode Build Settings). For universal binaries, set ARCHS to its default value, $(ARCHS_STANDARD). Note that after changing the architecture in Xcode, developers should run 'pod install' from the ios subdirectory of their project. A separate change (that will land before this one) will add support for automatically detecting project file and Podfile changes and re-running pod install if necessary. This change also adds an --ios-arch option to flutter build aot. In iOS AOT builds (in profile and release mode), this dictates which architectures are built into App.framework. This flag should generally be unnecessary to set manually since flutter build aot is typically only invoked internally by flutter itself.
271 lines
8.6 KiB
Bash
Executable File
271 lines
8.6 KiB
Bash
Executable File
#!/bin/bash
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# Copyright 2016 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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RunCommand() {
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if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then
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echo "♦ $*"
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fi
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"$@"
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return $?
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}
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# When provided with a pipe by the host Flutter build process, output to the
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# pipe goes to stdout of the Flutter build process directly.
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StreamOutput() {
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if [[ -n "$SCRIPT_OUTPUT_STREAM_FILE" ]]; then
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echo "$1" > $SCRIPT_OUTPUT_STREAM_FILE
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fi
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}
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EchoError() {
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echo "$@" 1>&2
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}
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AssertExists() {
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if [[ ! -e "$1" ]]; then
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if [[ -h "$1" ]]; then
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EchoError "The path $1 is a symlink to a path that does not exist"
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else
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EchoError "The path $1 does not exist"
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fi
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exit -1
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fi
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return 0
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}
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BuildApp() {
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local project_path="${SOURCE_ROOT}/.."
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if [[ -n "$FLUTTER_APPLICATION_PATH" ]]; then
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project_path="${FLUTTER_APPLICATION_PATH}"
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fi
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local target_path="lib/main.dart"
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if [[ -n "$FLUTTER_TARGET" ]]; then
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target_path="${FLUTTER_TARGET}"
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fi
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# Archive builds (ACTION=install) should always run in release mode.
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if [[ "$ACTION" == "install" && "$FLUTTER_BUILD_MODE" != "release" ]]; then
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EchoError "========================================================================"
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EchoError "ERROR: Flutter archive builds must be run in Release mode."
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EchoError ""
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EchoError "To correct, run:"
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EchoError "flutter build ios --release"
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EchoError ""
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EchoError "then re-run Archive from Xcode."
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EchoError "========================================================================"
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exit -1
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fi
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local build_mode="release"
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if [[ -n "$FLUTTER_BUILD_MODE" ]]; then
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build_mode="${FLUTTER_BUILD_MODE}"
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fi
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local artifact_variant="unknown"
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case "$build_mode" in
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release) artifact_variant="ios-release";;
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profile) artifact_variant="ios-profile";;
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debug) artifact_variant="ios";;
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*) echo "Unknown FLUTTER_BUILD_MODE: $FLUTTER_BUILD_MODE";;
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esac
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local framework_path="${FLUTTER_ROOT}/bin/cache/artifacts/engine/${artifact_variant}"
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if [[ -n "$FLUTTER_FRAMEWORK_DIR" ]]; then
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framework_path="${FLUTTER_FRAMEWORK_DIR}"
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fi
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AssertExists "${project_path}"
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local derived_dir="${SOURCE_ROOT}/Flutter"
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RunCommand mkdir -p -- "$derived_dir"
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AssertExists "$derived_dir"
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RunCommand rm -rf -- "${derived_dir}/Flutter.framework"
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RunCommand rm -rf -- "${derived_dir}/App.framework"
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RunCommand cp -r -- "${framework_path}/Flutter.framework" "${derived_dir}"
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RunCommand find "${derived_dir}/Flutter.framework" -type f -exec chmod a-w "{}" \;
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RunCommand pushd "${project_path}" > /dev/null
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AssertExists "${target_path}"
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local verbose_flag=""
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if [[ -n "$VERBOSE_SCRIPT_LOGGING" ]]; then
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verbose_flag="--verbose"
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fi
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local build_dir="${FLUTTER_BUILD_DIR:-build}"
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local local_engine_flag=""
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if [[ -n "$LOCAL_ENGINE" ]]; then
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local_engine_flag="--local-engine=$LOCAL_ENGINE"
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fi
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local preview_dart_2_flag=""
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if [[ -n "$PREVIEW_DART_2" ]]; then
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preview_dart_2_flag="--preview-dart-2"
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else
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preview_dart_2_flag="--no-preview-dart-2"
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fi
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if [[ "${build_mode}" != "debug" ]]; then
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StreamOutput " ├─Building Dart code..."
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# Transform ARCHS to comma-separated list of target architectures.
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local archs="${ARCHS// /,}"
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RunCommand "${FLUTTER_ROOT}/bin/flutter" --suppress-analytics \
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${verbose_flag} \
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build aot \
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--output-dir="${build_dir}/aot" \
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--target-platform=ios \
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--target="${target_path}" \
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--${build_mode} \
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--ios-arch="${archs}" \
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${local_engine_flag} \
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${preview_dart_2_flag}
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if [[ $? -ne 0 ]]; then
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EchoError "Failed to build ${project_path}."
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exit -1
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fi
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StreamOutput "done"
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RunCommand cp -r -- "${build_dir}/aot/App.framework" "${derived_dir}"
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else
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RunCommand mkdir -p -- "${derived_dir}/App.framework"
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# Build stub for all requested architectures.
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local arch_flags=""
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read -r -a archs <<< "$ARCHS"
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for arch in "${archs[@]}"; do
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arch_flags="${arch_flags}-arch $arch "
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done
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RunCommand eval "$(echo "static const int Moo = 88;" | xcrun clang -x c \
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${arch_flags} \
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-dynamiclib \
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-Xlinker -rpath -Xlinker '@executable_path/Frameworks' \
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-Xlinker -rpath -Xlinker '@loader_path/Frameworks' \
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-install_name '@rpath/App.framework/App' \
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-o "${derived_dir}/App.framework/App" -)"
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fi
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RunCommand cp -- "${derived_dir}/AppFrameworkInfo.plist" "${derived_dir}/App.framework/Info.plist"
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local precompilation_flag=""
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if [[ "$CURRENT_ARCH" != "x86_64" ]] && [[ "$build_mode" != "debug" ]]; then
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precompilation_flag="--precompiled"
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fi
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StreamOutput " ├─Assembling Flutter resources..."
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RunCommand "${FLUTTER_ROOT}/bin/flutter" --suppress-analytics \
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${verbose_flag} \
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build bundle \
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--target="${target_path}" \
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--snapshot="${build_dir}/snapshot_blob.bin" \
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--depfile="${build_dir}/snapshot_blob.bin.d" \
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--asset-dir="${derived_dir}/flutter_assets" \
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${precompilation_flag} \
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${local_engine_flag} \
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${preview_dart_2_flag}
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if [[ $? -ne 0 ]]; then
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EchoError "Failed to package ${project_path}."
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exit -1
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fi
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StreamOutput "done"
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StreamOutput " └─Compiling, linking and signing..."
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RunCommand popd > /dev/null
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echo "Project ${project_path} built and packaged successfully."
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return 0
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}
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# Returns the CFBundleExecutable for the specified framework directory.
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GetFrameworkExecutablePath() {
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local framework_dir="$1"
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local plist_path="${framework_dir}/Info.plist"
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local executable="$(defaults read "${plist_path}" CFBundleExecutable)"
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echo "${framework_dir}/${executable}"
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}
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# Destructively thins the specified executable file to include only the
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# specified architectures.
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LipoExecutable() {
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local executable="$1"
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shift
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# Split $@ into an array.
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read -r -a archs <<< "$@"
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# Extract architecture-specific framework executables.
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local all_executables=()
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for arch in "${archs[@]}"; do
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local output="${executable}_${arch}"
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local lipo_info="$(lipo -info "${executable}")"
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if [[ "${lipo_info}" == "Non-fat file:"* ]]; then
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if [[ "${lipo_info}" != *"${arch}" ]]; then
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echo "Non-fat binary ${executable} is not ${arch}. Running lipo -info:"
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echo "${lipo_info}"
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exit 1
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fi
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else
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lipo -output "${output}" -extract "${arch}" "${executable}"
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if [[ $? == 0 ]]; then
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all_executables+=("${output}")
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else
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echo "Failed to extract ${arch} for ${executable}. Running lipo -info:"
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lipo -info "${executable}"
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exit 1
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fi
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fi
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done
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# Generate a merged binary from the architecture-specific executables.
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# Skip this step for non-fat executables.
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if [[ ${#all_executables[@]} > 0 ]]; then
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local merged="${executable}_merged"
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lipo -output "${merged}" -create "${all_executables[@]}"
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cp -f -- "${merged}" "${executable}" > /dev/null
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rm -f -- "${merged}" "${all_executables[@]}"
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fi
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}
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# Destructively thins the specified framework to include only the specified
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# architectures.
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ThinFramework() {
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local framework_dir="$1"
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shift
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local plist_path="${framework_dir}/Info.plist"
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local executable="$(GetFrameworkExecutablePath "${framework_dir}")"
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LipoExecutable "${executable}" "$@"
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}
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ThinAppFrameworks() {
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local app_path="${TARGET_BUILD_DIR}/${WRAPPER_NAME}"
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local frameworks_dir="${app_path}/Frameworks"
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[[ -d "$frameworks_dir" ]] || return 0
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find "${app_path}" -type d -name "*.framework" | while read framework_dir; do
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ThinFramework "$framework_dir" "$ARCHS"
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done
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}
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# Main entry point.
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# TODO(cbracken) improve error handling, then enable set -e
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if [[ $# == 0 ]]; then
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# Backwards-compatibility: if no args are provided, build.
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BuildApp
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else
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case $1 in
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"build")
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BuildApp ;;
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"thin")
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ThinAppFrameworks ;;
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esac
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fi
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