Currently, each individual plugin README documents roughly the same
daily development steps to git clone, build, and deploy. Re-purpose
the plugin READMEs more towards cluster admin type of documentation
and start moving all development related documentation to DEVEL.md.
The same is true for e2e testing documentation which is scattered
in places where they don't belong to. Having all day-to-day
development Howtos is good to have in a centralized place.
Finally, the cleanup includes some harmonization to plugins'
table of contents which now follows the pattern:
* [Introduction](#introduction)
(* [Modes and Configuration Options](#modes-and-configuration-options))
* [Installation](#installation)
(* [Prerequisites](#prerequisites))
* [Pre-built Images](#pre-built-images)
* [Verify Plugin Registration](#verify-plugin-registration)
* [Testing and Demos](#testing-and-demos)
* ...
Signed-off-by: Mikko Ylinen <mikko.ylinen@intel.com>
GPU plugin code assumes container paths to match host paths, and
container runtime prevents creating fake files under real paths. When
non-standard paths are used, devices can be faked for scalability
testing.
Note: If one wants to run both normal GPU plugin and faked one in same
cluster, all nodes providing fake "i915" resources should be labeled
differently from ones with real GPU plugin + devices, so that real GPU
workloads can be limited to correct nodes with a suitable
nodeSelector.
Signed-off-by: Eero Tamminen <eero.t.tamminen@intel.com>
grpc-go v1.43.0 deprecated grpc.WithInsecure() in favor of
insecure.NewCredentials(). Move to use the recommended approach
and drop the linter annotations.
Signed-off-by: Mikko Ylinen <mikko.ylinen@intel.com>
Move reallocate logic to getpreferredallocation and simplify
allocate to use the kubelet's device ids.
Signed-off-by: Tuomas Katila <tuomas.katila@intel.com>
Adds functionality to convert container's tile annotation
in to corresponding L0 affinity mask. This helps to target
container's workload to specific L0 subdevices.
Signed-off-by: Tuomas Katila <tuomas.katila@intel.com>
While the labeling limit is obvious after little thought, IMHO
limitations like this should either be stated out front, or be in
their own section in the README. Commit does former for the GPU
plugin fractional resources, and latter for the NFD hook / labeling.
Bumps [google.golang.org/grpc](https://github.com/grpc/grpc-go) from 1.42.0 to 1.43.0.
- [Release notes](https://github.com/grpc/grpc-go/releases)
- [Commits](https://github.com/grpc/grpc-go/compare/v1.42.0...v1.43.0)
---
updated-dependencies:
- dependency-name: google.golang.org/grpc
dependency-type: direct:production
update-type: version-update:semver-minor
...
---
In addition to changes made by dependabot, I add nolint comments to ignore staticcheck(SA1019) errors.
It is because insecure.NewCredentials() recommended as an alternative is still declared experimental.
So keep grpc.withInsecure() with nolint comment.
Signed-off-by: Hyeongju Johannes Lee <hyeongju.lee@intel.com>
1. Implement PreferredAllocator interface.
2. Provide 3 preferred allocation policies: balancedPolicy, packedPolicy and nonePolicy.
3. Provide the cmdline interface: -allocation-policy balanced/packed/none, to select which preferred allocation policy to use.
4. Add operator support.
Co-authored-by: Mikko Ylinen <mikko.ylinen@intel.com>
Commit 00a59e8f7d was not complete in that it didn't update
the corresponding documentation. This commit fixes that.
Signed-off-by: Mikko Ylinen <mikko.ylinen@intel.com>
Add govet-fieldalignment to .golangci.yml
Fix errors that come from adding govet-fieldalignment
- by reordering the fields of structs
- by putting nolint:govet annotations
Signed-off-by: Hyeongju Johannes Lee <hyeongju.lee@intel.com>
Update tool versions
Fix the errors and warnings originated from the update:
-Correct type deviceInfo (->DeviceInfo) to make it public
-Fix gpu_plugin.go and vpu_plugin_test.go where stylecheck errors occur
-Fix deprecation warnings
-Rename type 'PatcherManager' to 'Manager' to solve exported errors
-Rename type 'SgxMutator' to 'Mutator' to solve exported errors
Signed-off-by: Hyeongju Johannes Lee <hyeongju.lee@intel.com>
- Information on specific HW & virtualization types on which GPU plugin
is tested on, belongs to releases notes, not to README intro
(where it has already became obsolete)
- HW offloading is provided by driver backends, not frontends
(e.g. OneVPL is just one of the media driver frontends)
This adds a section heading, TOC link, command line flag description
and a short explanation of what other dependendent configuration
changes are needed with fractional resources in order for the command
line flag to achieve something useful.
Signed-off-by: Ukri Niemimuukko <ukri.niemimuukko@intel.com>
This adds a link from gpu-plugin README to the nfdhook README, and
updates the nfdhook README with label descriptions.
Signed-off-by: Ukri Niemimuukko <ukri.niemimuukko@intel.com>
Go 1.16 release notes announced the deprecation of io/ioutil [1]. It's easy
for us to move to use what is was recommended so just do it.
[1] https://golang.org/doc/go1.16#ioutil
Signed-off-by: Mikko Ylinen <mikko.ylinen@intel.com>
Tests plugin scan results in setups having none, one and multiple
eligible GPU devices, with and without SRIOV enabled, with two
different options values.
This does not cover verifying number of devices added under
"i915_monitoring" resource as that would be much larger change.
To help in:
* adding more CLI options in next and later commits, and
* to replace magic newDevicePlugin() input parameters with
explicitly named one(s)
NOTE: this has impact only for GPUs which are virtualized with SR-IOV.
Access to physical devices (PFs) is disabled for "i915" resource when
they have configured virtual devices (VFs).
This is because:
* GPU resources are expected to be evenly split between VFs in such
configurations
* But PF resource amount is expected to differ from VFs and typically
retain only enough resources (just few MB of RAM), to be able to
provide GPU metrics that are not available from VFs
* Neither the current GPU plugin, nor Kubernetes scheduling in
general, has proper support for heterogeneous GPUs (= capability
based scheduling)
Therefore "i915" resource needs to be limited to GPU devices with
homogeneous amount of resources, which in SR-IOV configurations is
expected to be the case only with VFs (when such are present).
Which mounts all (Intel) GPU devices to requesting container.
This is needed e.g. to get GPU metrics from the node. Requesting pod
does not know how many GPUs are on the node it gets assigned to, so
there needs to means to request them all.
(Only alternative for the new resource would be requesting Privileged
mode, which is clearly worse as that would grant pod access also to
all other devices and capabilities.)
This commit also:
* Adds "i915_monitoring" resource testing to: go test -v -run Scan
* Splits GPU plugin tests mock file system setup to a separate
createTestFiles() function because otherwise TestScan() does not
pass project's golangci-lint complexity limits