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121 lines
5.5 KiB
C
121 lines
5.5 KiB
C
/* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
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* See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
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*
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* Copyright 2019 (c) basysKom GmbH <opensource@basyskom.com> (Author: Peter Rustler)
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* Copyright 2021 (c) luibass92 <luibass92@live.it> (Author: Luigi Bassetta)
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*/
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#include <open62541/plugin/historydata/history_data_backend_memory.h>
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#include <open62541/plugin/historydata/history_data_gathering_default.h>
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#include <open62541/plugin/historydata/history_database_default.h>
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#include <open62541/plugin/historydatabase.h>
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#include <open62541/plugin/log_stdout.h>
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#include <open62541/server.h>
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int main(void) {
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UA_Server *server = UA_Server_new();
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UA_ServerConfig *config = UA_Server_getConfig(server);
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/* We need a gathering for the plugin to constuct.
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* The UA_HistoryDataGathering is responsible to collect data and store it to the database.
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* We will use this gathering for one node, only. initialNodeIdStoreSize = 1
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* The store will NOT automatically grow if you register more than one node will return a UA_STATUS_BADOUTOFMEMORY. */
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UA_HistoryDataGathering gathering = UA_HistoryDataGathering_Circular(1);
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/* We set the responsible plugin in the configuration. UA_HistoryDatabase is
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* the main plugin which handles the historical data service. */
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config->historyDatabase = UA_HistoryDatabase_default(gathering);
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/* Define the attribute of the uint32 variable node */
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UA_VariableAttributes attr = UA_VariableAttributes_default;
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UA_UInt32 myUint32 = 40;
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UA_Variant_setScalar(&attr.value, &myUint32, &UA_TYPES[UA_TYPES_UINT32]);
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attr.description = UA_LOCALIZEDTEXT("en-US","myUintValue");
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attr.displayName = UA_LOCALIZEDTEXT("en-US","myUintValue");
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attr.dataType = UA_TYPES[UA_TYPES_UINT32].typeId;
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/* We set the access level to also support history read
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* This is what will be reported to clients */
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attr.accessLevel =
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UA_ACCESSLEVELMASK_READ | UA_ACCESSLEVELMASK_WRITE | UA_ACCESSLEVELMASK_HISTORYREAD;
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/* We also set this node to historizing, so the server internals also know from it. */
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attr.historizing = true;
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/* Add the variable node to the information model */
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UA_NodeId uint32NodeId = UA_NODEID_STRING(1, "myUintValue");
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UA_QualifiedName uint32Name = UA_QUALIFIEDNAME(1, "myUintValue");
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UA_NodeId parentNodeId = UA_NS0ID(OBJECTSFOLDER);
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UA_NodeId parentReferenceNodeId = UA_NS0ID(ORGANIZES);
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UA_NodeId outNodeId;
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UA_NodeId_init(&outNodeId);
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UA_StatusCode retval =
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UA_Server_addVariableNode(server, uint32NodeId, parentNodeId,
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parentReferenceNodeId, uint32Name,
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UA_NS0ID(BASEDATAVARIABLETYPE),
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attr, NULL, &outNodeId);
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UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER,
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"UA_Server_addVariableNode %s", UA_StatusCode_name(retval));
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/* Now we define the settings for our node */
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UA_HistorizingNodeIdSettings setting;
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/* There is a memory based database plugin. We will use that. We just
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* reserve space for 3 nodes with 10 values each. This will NOT automatically grow
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* but will store data as a circular buffer of size 10. The 11th value will be
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* stored replacing the oldest one and the process will continue like that. */
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setting.historizingBackend = UA_HistoryDataBackend_Memory_Circular(3, 10);
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/* We want the server to serve a maximum of 100 values per request. This
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* value depend on the plattform you are running the server. A big server
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* can serve more values, smaller ones less. */
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setting.maxHistoryDataResponseSize = 100;
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/* If we have a sensor which do not report updates
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* and need to be polled we change the setting like that.
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* The polling interval in ms.
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*
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setting.pollingInterval = 100;
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*
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* Set the update strategie to polling.
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*
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setting.historizingUpdateStrategy = UA_HISTORIZINGUPDATESTRATEGY_POLL;
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*/
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/* If you want to insert the values to the database yourself, we can set the user strategy here.
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* This is useful if you for example want a value stored, if a defined delta is reached.
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* Then you should use a local monitored item with a fuzziness and store the value in the callback.
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*
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setting.historizingUpdateStrategy = UA_HISTORIZINGUPDATESTRATEGY_USER;
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*/
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/* We want the values stored in the database, when the nodes value is
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* set. */
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setting.historizingUpdateStrategy = UA_HISTORIZINGUPDATESTRATEGY_VALUESET;
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/* At the end we register the node for gathering data in the database. */
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retval = gathering.registerNodeId(server, gathering.context, &outNodeId, setting);
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UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER,
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"registerNodeId %s", UA_StatusCode_name(retval));
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/* If you use UA_HISTORIZINGUPDATESTRATEGY_POLL, then start the polling.
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*
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retval = gathering.startPoll(server, gathering.context, &outNodeId);
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UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "startPoll %s", UA_StatusCode_name(retval));
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*/
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UA_Server_runUntilInterrupt(server);
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/*
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* If you use UA_HISTORIZINGUPDATESTRATEGY_POLL, then stop the polling.
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*
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retval = gathering.stopPoll(server, gathering.context, &outNodeId);
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UA_LOG_INFO(UA_Log_Stdout, UA_LOGCATEGORY_SERVER, "stopPoll %s", UA_StatusCode_name(retval));
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*/
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UA_Server_delete(server);
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setting.historizingBackend.deleteMembers(&setting.historizingBackend);
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UA_NodeId_clear(&outNodeId);
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return 0;
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}
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