mirror of
https://github.com/open62541/open62541.git
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726 lines
25 KiB
C
726 lines
25 KiB
C
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
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* See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
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#if defined(__MINGW32__) && (!defined(WINVER) || WINVER < 0x501)
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/* Assume the target is newer than Windows XP */
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# undef WINVER
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# undef _WIN32_WINDOWS
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# undef _WIN32_WINNT
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# define WINVER 0x0501
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# define _WIN32_WINDOWS 0x0501
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# define _WIN32_WINNT 0x0501
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#endif
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#include "ua_network_tcp.h"
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#include <stdlib.h> // malloc, free
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#include <stdio.h> // snprintf
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#include <string.h> // memset
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#include <errno.h>
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#if UNDER_CE
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#define errno WSAGetLastError()
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#endif
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#ifdef _WIN32
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# ifndef __clang__
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# include <malloc.h>
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# endif
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/* Fix redefinition of SLIST_ENTRY on mingw winnt.h */
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# ifdef SLIST_ENTRY
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# undef SLIST_ENTRY
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# endif
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/* inet_ntoa is deprecated on MSVC but used for compatibility */
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# define _WINSOCK_DEPRECATED_NO_WARNINGS
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# include <winsock2.h>
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# include <ws2tcpip.h>
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# define CLOSESOCKET(S) closesocket((SOCKET)S)
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# define ssize_t int
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# define WIN32_INT (int)
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#else
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# define CLOSESOCKET(S) close(S)
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# define SOCKET int
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# define WIN32_INT
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# include <arpa/inet.h>
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# include <netinet/in.h>
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# include <sys/select.h>
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# include <sys/ioctl.h>
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# include <fcntl.h>
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# include <unistd.h> // read, write, close
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# include <netdb.h>
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# ifdef __QNX__
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# include <sys/socket.h>
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# endif
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#if defined(__unix__) || (defined(__APPLE__) && defined(__MACH__))
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# include <sys/param.h>
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# if defined(BSD)
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# include<sys/socket.h>
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# endif
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#endif
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# ifndef __CYGWIN__
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# include <netinet/tcp.h>
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# endif
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#endif
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/* unsigned int for windows and workaround to a glibc bug */
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#if defined(_WIN32) || defined(__OpenBSD__) || \
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(defined(__GNU_LIBRARY__) && (__GNU_LIBRARY__ <= 6) && \
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(__GLIBC__ <= 2) && (__GLIBC_MINOR__ < 16))
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# define UA_fd_set(fd, fds) FD_SET((unsigned int)fd, fds)
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# define UA_fd_isset(fd, fds) FD_ISSET((unsigned int)fd, fds)
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#else
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# define UA_fd_set(fd, fds) FD_SET(fd, fds)
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# define UA_fd_isset(fd, fds) FD_ISSET(fd, fds)
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#endif
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#ifdef UA_ENABLE_MULTITHREADING
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# include <urcu/uatomic.h>
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#endif
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#ifdef _WIN32
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#define errno__ WSAGetLastError()
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# define INTERRUPTED WSAEINTR
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# define WOULDBLOCK WSAEWOULDBLOCK
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# define AGAIN WSAEWOULDBLOCK
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#else
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# define errno__ errno
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# define INTERRUPTED EINTR
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# define WOULDBLOCK EWOULDBLOCK
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# define AGAIN EAGAIN
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#endif
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/****************************/
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/* Generic Socket Functions */
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/****************************/
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static void
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socket_close(UA_Connection *connection) {
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connection->state = UA_CONNECTION_CLOSED;
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shutdown((SOCKET)connection->sockfd,2);
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CLOSESOCKET(connection->sockfd);
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}
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static UA_StatusCode
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socket_write(UA_Connection *connection, UA_ByteString *buf) {
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size_t nWritten = 0;
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do {
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ssize_t n = 0;
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do {
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/* If the OS throws EMSGSIZE, force a smaller packet size:
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* size_t bytes_to_send = buf->length - nWritten > 1024 ? 1024 : buf->length - nWritten; */
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size_t bytes_to_send = buf->length - nWritten;
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n = send((SOCKET)connection->sockfd, (const char*)buf->data + nWritten,
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WIN32_INT bytes_to_send, 0);
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if(n < 0 && errno__ != INTERRUPTED && errno__ != AGAIN) {
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connection->close(connection);
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socket_close(connection);
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UA_ByteString_deleteMembers(buf);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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} while(n < 0);
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nWritten += (size_t)n;
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} while(nWritten < buf->length);
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UA_ByteString_deleteMembers(buf);
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return UA_STATUSCODE_GOOD;
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}
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static UA_StatusCode
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socket_recv(UA_Connection *connection, UA_ByteString *response, UA_UInt32 timeout) {
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response->data = (UA_Byte *)malloc(connection->localConf.recvBufferSize);
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if(!response->data) {
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response->length = 0;
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return UA_STATUSCODE_BADOUTOFMEMORY; /* not enough memory retry */
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}
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if(timeout > 0) {
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/* currently, only the client uses timeouts */
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#ifndef _WIN32
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UA_UInt32 timeout_usec = timeout * 1000;
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# ifdef __APPLE__
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struct timeval tmptv = {(long int)(timeout_usec / 1000000), timeout_usec % 1000000};
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# else
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struct timeval tmptv = {(long int)(timeout_usec / 1000000), (long int)(timeout_usec % 1000000)};
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# endif
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int ret = setsockopt(connection->sockfd, SOL_SOCKET, SO_RCVTIMEO,
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(const char *)&tmptv, sizeof(struct timeval));
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#else
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DWORD timeout_dw = timeout;
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int ret = setsockopt(connection->sockfd, SOL_SOCKET, SO_RCVTIMEO,
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(const char*)&timeout_dw, sizeof(DWORD));
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#endif
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if(0 != ret) {
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UA_ByteString_deleteMembers(response);
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socket_close(connection);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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}
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#ifdef __CYGWIN__
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/* Workaround for https://cygwin.com/ml/cygwin/2013-07/msg00107.html */
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ssize_t ret;
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if(timeout > 0) {
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fd_set fdset;
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FD_ZERO(&fdset);
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UA_fd_set(connection->sockfd, &fdset);
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UA_UInt32 timeout_usec = timeout * 1000;
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struct timeval tmptv = {(long int)(timeout_usec / 1000000),
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(long int)(timeout_usec % 1000000)};
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int retval = select(connection->sockfd+1, &fdset, NULL, NULL, &tmptv);
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if(retval && UA_fd_isset(connection->sockfd, &fdset)) {
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ret = recv(connection->sockfd, (char*)response->data,
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connection->localConf.recvBufferSize, 0);
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} else {
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ret = 0;
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}
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} else {
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ret = recv(connection->sockfd, (char*)response->data,
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connection->localConf.recvBufferSize, 0);
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}
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#else
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ssize_t ret = recv(connection->sockfd, (char*)response->data,
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connection->localConf.recvBufferSize, 0);
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#endif
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/* server has closed the connection */
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if(ret == 0) {
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UA_ByteString_deleteMembers(response);
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socket_close(connection);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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/* error case */
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if(ret < 0) {
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UA_ByteString_deleteMembers(response);
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if(errno__ == INTERRUPTED || (timeout > 0) ?
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false : (errno__ == EAGAIN || errno__ == WOULDBLOCK))
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return UA_STATUSCODE_GOOD; /* statuscode_good but no data -> retry */
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socket_close(connection);
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return UA_STATUSCODE_BADCONNECTIONCLOSED;
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}
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/* default case */
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response->length = (size_t)ret;
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return UA_STATUSCODE_GOOD;
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}
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static UA_StatusCode socket_set_nonblocking(SOCKET sockfd) {
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#ifdef _WIN32
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u_long iMode = 1;
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if(ioctlsocket(sockfd, FIONBIO, &iMode) != NO_ERROR)
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return UA_STATUSCODE_BADINTERNALERROR;
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#else
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int opts = fcntl(sockfd, F_GETFL);
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if(opts < 0 || fcntl(sockfd, F_SETFL, opts|O_NONBLOCK) < 0)
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return UA_STATUSCODE_BADINTERNALERROR;
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#endif
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return UA_STATUSCODE_GOOD;
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}
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static void FreeConnectionCallback(UA_Server *server, void *ptr) {
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UA_Connection_deleteMembers((UA_Connection*)ptr);
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free(ptr);
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}
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/***************************/
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/* Server NetworkLayer TCP */
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/***************************/
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/**
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* For the multithreaded mode, assume a single thread that periodically "gets
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* work" from the network layer. In addition, several worker threads are
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* asynchronously calling into the callbacks of the UA_Connection that holds a
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* single connection.
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*
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* Creating a connection: When "GetJobs" encounters a new connection, it creates
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* a UA_Connection with the socket information. This is added to the mappings
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* array that links sockets to UA_Connection structs.
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*
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* Reading data: In "GetJobs", we listen on the sockets in the mappings array.
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* If data arrives (or the connection closes), a WorkItem is created that
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* carries the work and a pointer to the connection.
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*
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* Closing a connection: Closing can happen in two ways. Either it is triggered
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* by the server in an asynchronous callback. Or the connection is close by the
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* client and this is detected in "GetJobs". The server needs to do some
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* internal cleanups (close attached securechannels, etc.). So even when a
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* closed connection is detected in "GetJobs", we trigger the server to close
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* the connection (with a WorkItem) and continue from the callback.
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*
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* - Server calls close-callback: We close the socket, set the connection-state
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* to closed and add the connection to a linked list from which it is deleted
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* later. The connection cannot be freed right away since other threads might
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* still be using it.
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*
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* - GetJobs: We remove the connection from the mappings array. In the
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* non-multithreaded case, the connection is freed. For multithreading, we
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* return a workitem that is delayed, i.e. that is called only after all
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* workitems created before are finished in all threads. This workitems
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* contains a callback that goes through the linked list of connections to be
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* freed. */
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#define MAXBACKLOG 100
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typedef struct {
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UA_Connection *connection;
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UA_Int32 sockfd;
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} ConnectionMapping;
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typedef struct {
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UA_ConnectionConfig conf;
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UA_UInt16 port;
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UA_Logger logger; // Set during start
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/* open sockets and connections */
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UA_Int32 serversockfd;
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size_t mappingsSize;
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ConnectionMapping *mappings;
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} ServerNetworkLayerTCP;
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static UA_StatusCode
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ServerNetworkLayerGetSendBuffer(UA_Connection *connection, size_t length, UA_ByteString *buf) {
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if(length > connection->remoteConf.recvBufferSize)
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return UA_STATUSCODE_BADCOMMUNICATIONERROR;
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return UA_ByteString_allocBuffer(buf, length);
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}
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static void
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ServerNetworkLayerReleaseSendBuffer(UA_Connection *connection, UA_ByteString *buf) {
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UA_ByteString_deleteMembers(buf);
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}
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static void
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ServerNetworkLayerReleaseRecvBuffer(UA_Connection *connection, UA_ByteString *buf) {
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UA_ByteString_deleteMembers(buf);
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}
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/* after every select, we need to reset the sockets we want to listen on */
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static UA_Int32
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setFDSet(ServerNetworkLayerTCP *layer, fd_set *fdset) {
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FD_ZERO(fdset);
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UA_fd_set(layer->serversockfd, fdset);
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UA_Int32 highestfd = layer->serversockfd;
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for(size_t i = 0; i < layer->mappingsSize; ++i) {
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UA_fd_set(layer->mappings[i].sockfd, fdset);
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if(layer->mappings[i].sockfd > highestfd)
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highestfd = layer->mappings[i].sockfd;
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}
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return highestfd;
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}
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/* callback triggered from the server */
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static void
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ServerNetworkLayerTCP_closeConnection(UA_Connection *connection) {
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#ifdef UA_ENABLE_MULTITHREADING
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if(uatomic_xchg(&connection->state, UA_CONNECTION_CLOSED) == UA_CONNECTION_CLOSED)
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return;
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#else
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if(connection->state == UA_CONNECTION_CLOSED)
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return;
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connection->state = UA_CONNECTION_CLOSED;
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#endif
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#if UA_LOGLEVEL <= 300
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//cppcheck-suppress unreadVariable
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ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)connection->handle;
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UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Connection %i | Force closing the connection",
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connection->sockfd);
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#endif
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/* only "shutdown" here. this triggers the select, where the socket is
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"closed" in the mainloop */
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shutdown(connection->sockfd, 2);
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}
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/* call only from the single networking thread */
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static UA_StatusCode
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ServerNetworkLayerTCP_add(ServerNetworkLayerTCP *layer, UA_Int32 newsockfd) {
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UA_Connection *c = (UA_Connection *)malloc(sizeof(UA_Connection));
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if(!c)
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return UA_STATUSCODE_BADINTERNALERROR;
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struct sockaddr_in addr;
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socklen_t addrlen = sizeof(struct sockaddr_in);
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int res = getpeername(newsockfd, (struct sockaddr*)&addr, &addrlen);
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if(res == 0) {
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UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Connection %i | New connection over TCP from %s:%d",
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newsockfd, inet_ntoa(addr.sin_addr), ntohs(addr.sin_port));
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} else {
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Connection %i | New connection over TCP, "
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"getpeername failed with errno %i", newsockfd, errno);
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}
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memset(c, 0, sizeof(UA_Connection));
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c->sockfd = newsockfd;
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c->handle = layer;
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c->localConf = layer->conf;
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c->remoteConf = layer->conf;
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c->send = socket_write;
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c->close = ServerNetworkLayerTCP_closeConnection;
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c->getSendBuffer = ServerNetworkLayerGetSendBuffer;
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c->releaseSendBuffer = ServerNetworkLayerReleaseSendBuffer;
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c->releaseRecvBuffer = ServerNetworkLayerReleaseRecvBuffer;
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c->state = UA_CONNECTION_OPENING;
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ConnectionMapping *nm;
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nm = (ConnectionMapping *)realloc(layer->mappings, sizeof(ConnectionMapping)*(layer->mappingsSize+1));
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if(!nm) {
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UA_LOG_ERROR(layer->logger, UA_LOGCATEGORY_NETWORK, "No memory for a new Connection");
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free(c);
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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layer->mappings = nm;
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layer->mappings[layer->mappingsSize].connection = c;
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layer->mappings[layer->mappingsSize].sockfd = newsockfd;
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++layer->mappingsSize;
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return UA_STATUSCODE_GOOD;
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}
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static UA_StatusCode
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ServerNetworkLayerTCP_start(UA_ServerNetworkLayer *nl, UA_Logger logger) {
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ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)nl->handle;
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layer->logger = logger;
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/* get the discovery url from the hostname */
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UA_String du = UA_STRING_NULL;
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char hostname[256];
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if(gethostname(hostname, 255) == 0) {
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char discoveryUrl[256];
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#ifndef _MSC_VER
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du.length = (size_t)snprintf(discoveryUrl, 255, "opc.tcp://%s:%d",
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hostname, layer->port);
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#else
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du.length = (size_t)_snprintf_s(discoveryUrl, 255, _TRUNCATE,
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"opc.tcp://%s:%d", hostname, layer->port);
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#endif
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du.data = (UA_Byte*)discoveryUrl;
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}
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UA_String_copy(&du, &nl->discoveryUrl);
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/* Create the server socket */
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SOCKET newsock = socket(PF_INET, SOCK_STREAM, 0);
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#ifdef _WIN32
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if(newsock == INVALID_SOCKET)
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#else
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if(newsock < 0)
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#endif
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{
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Error opening the server socket");
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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/* Set socket options */
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int optval = 1;
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if(setsockopt(newsock, SOL_SOCKET, SO_REUSEADDR,
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(const char *)&optval, sizeof(optval)) == -1 ||
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socket_set_nonblocking(newsock) != UA_STATUSCODE_GOOD) {
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Error during setting of server socket options");
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CLOSESOCKET(newsock);
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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/* Bind socket to address */
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struct sockaddr_in serv_addr;
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serv_addr.sin_family = AF_INET;
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serv_addr.sin_port = htons(layer->port);
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serv_addr.sin_addr.s_addr = INADDR_ANY;
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memset(&(serv_addr.sin_zero), '\0', 8);
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if(bind(newsock, (const struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) {
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Error during binding of the server socket");
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CLOSESOCKET(newsock);
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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/* Start listening */
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if(listen(newsock, MAXBACKLOG) < 0) {
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UA_LOG_WARNING(layer->logger, UA_LOGCATEGORY_NETWORK,
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"Error listening on server socket");
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CLOSESOCKET(newsock);
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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layer->serversockfd = (UA_Int32)newsock; /* cast on win32 */
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UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
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"TCP network layer listening on %.*s",
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nl->discoveryUrl.length, nl->discoveryUrl.data);
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return UA_STATUSCODE_GOOD;
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}
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static size_t
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ServerNetworkLayerTCP_getJobs(UA_ServerNetworkLayer *nl, UA_Job **jobs, UA_UInt16 timeout) {
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ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)nl->handle;
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fd_set fdset, errset;
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UA_Int32 highestfd = setFDSet(layer, &fdset);
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setFDSet(layer, &errset);
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struct timeval tmptv = {0, timeout * 1000};
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UA_Int32 resultsize = select(highestfd+1, &fdset, NULL, &errset, &tmptv);
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if(resultsize < 0) {
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*jobs = NULL;
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return 0;
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}
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|
|
/* accept new connections (can only be a single one) */
|
|
if(UA_fd_isset(layer->serversockfd, &fdset)) {
|
|
--resultsize;
|
|
SOCKET newsockfd = accept((SOCKET)layer->serversockfd, NULL, NULL);
|
|
#ifdef _WIN32
|
|
if(newsockfd != INVALID_SOCKET)
|
|
#else
|
|
if(newsockfd >= 0)
|
|
#endif
|
|
{
|
|
socket_set_nonblocking(newsockfd);
|
|
/* Send messages directly and do wait to merge packets (disable
|
|
Nagle's algorithm) */
|
|
int i = 1;
|
|
setsockopt(newsockfd, IPPROTO_TCP, TCP_NODELAY, (const char *)&i, sizeof(i));
|
|
ServerNetworkLayerTCP_add(layer, (UA_Int32)newsockfd);
|
|
}
|
|
}
|
|
|
|
/* alloc enough space for a cleanup-connection and free-connection job per
|
|
resulted socket */
|
|
if(resultsize == 0)
|
|
return 0;
|
|
UA_Job *js = (UA_Job*)malloc(sizeof(UA_Job) * (size_t)resultsize * 2);
|
|
if(!js)
|
|
return 0;
|
|
|
|
/* read from established sockets */
|
|
size_t j = 0;
|
|
UA_ByteString buf = UA_BYTESTRING_NULL;
|
|
for(size_t i = 0; i < layer->mappingsSize && j < (size_t)resultsize; ++i) {
|
|
if(!UA_fd_isset(layer->mappings[i].sockfd, &errset) &&
|
|
!UA_fd_isset(layer->mappings[i].sockfd, &fdset))
|
|
continue;
|
|
|
|
UA_StatusCode retval = socket_recv(layer->mappings[i].connection, &buf, 0);
|
|
if(retval == UA_STATUSCODE_GOOD) {
|
|
js[j].job.binaryMessage.connection = layer->mappings[i].connection;
|
|
js[j].job.binaryMessage.message = buf;
|
|
js[j].type = UA_JOBTYPE_BINARYMESSAGE_NETWORKLAYER;
|
|
++j;
|
|
} else if (retval == UA_STATUSCODE_BADCONNECTIONCLOSED) {
|
|
UA_Connection *c = layer->mappings[i].connection;
|
|
UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Connection %i | Connection closed from remote", c->sockfd);
|
|
/* the socket was closed from remote */
|
|
js[j].type = UA_JOBTYPE_DETACHCONNECTION;
|
|
js[j].job.closeConnection = layer->mappings[i].connection;
|
|
layer->mappings[i] = layer->mappings[layer->mappingsSize-1];
|
|
--layer->mappingsSize;
|
|
++j;
|
|
js[j].type = UA_JOBTYPE_METHODCALL_DELAYED;
|
|
js[j].job.methodCall.method = FreeConnectionCallback;
|
|
js[j].job.methodCall.data = c;
|
|
++j;
|
|
}
|
|
}
|
|
|
|
if(j == 0) {
|
|
free(js);
|
|
js = NULL;
|
|
}
|
|
|
|
*jobs = js;
|
|
return j;
|
|
}
|
|
|
|
static size_t
|
|
ServerNetworkLayerTCP_stop(UA_ServerNetworkLayer *nl, UA_Job **jobs) {
|
|
ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)nl->handle;
|
|
UA_LOG_INFO(layer->logger, UA_LOGCATEGORY_NETWORK,
|
|
"Shutting down the TCP network layer with %d open connection(s)",
|
|
layer->mappingsSize);
|
|
shutdown((SOCKET)layer->serversockfd,2);
|
|
CLOSESOCKET(layer->serversockfd);
|
|
UA_Job *items = (UA_Job *)malloc(sizeof(UA_Job) * layer->mappingsSize * 2);
|
|
if(!items)
|
|
return 0;
|
|
for(size_t i = 0; i < layer->mappingsSize; ++i) {
|
|
socket_close(layer->mappings[i].connection);
|
|
items[i*2].type = UA_JOBTYPE_DETACHCONNECTION;
|
|
items[i*2].job.closeConnection = layer->mappings[i].connection;
|
|
items[(i*2)+1].type = UA_JOBTYPE_METHODCALL_DELAYED;
|
|
items[(i*2)+1].job.methodCall.method = FreeConnectionCallback;
|
|
items[(i*2)+1].job.methodCall.data = layer->mappings[i].connection;
|
|
}
|
|
#ifdef _WIN32
|
|
WSACleanup();
|
|
#endif
|
|
*jobs = items;
|
|
return layer->mappingsSize*2;
|
|
}
|
|
|
|
/* run only when the server is stopped */
|
|
static void ServerNetworkLayerTCP_deleteMembers(UA_ServerNetworkLayer *nl) {
|
|
ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)nl->handle;
|
|
free(layer->mappings);
|
|
free(layer);
|
|
UA_String_deleteMembers(&nl->discoveryUrl);
|
|
}
|
|
|
|
UA_ServerNetworkLayer
|
|
UA_ServerNetworkLayerTCP(UA_ConnectionConfig conf, UA_UInt16 port) {
|
|
#ifdef _WIN32
|
|
WORD wVersionRequested;
|
|
WSADATA wsaData;
|
|
wVersionRequested = MAKEWORD(2, 2);
|
|
WSAStartup(wVersionRequested, &wsaData);
|
|
#endif
|
|
|
|
UA_ServerNetworkLayer nl;
|
|
memset(&nl, 0, sizeof(UA_ServerNetworkLayer));
|
|
ServerNetworkLayerTCP *layer = (ServerNetworkLayerTCP *)calloc(1,sizeof(ServerNetworkLayerTCP));
|
|
if(!layer)
|
|
return nl;
|
|
|
|
layer->conf = conf;
|
|
layer->port = port;
|
|
|
|
nl.handle = layer;
|
|
nl.start = ServerNetworkLayerTCP_start;
|
|
nl.getJobs = ServerNetworkLayerTCP_getJobs;
|
|
nl.stop = ServerNetworkLayerTCP_stop;
|
|
nl.deleteMembers = ServerNetworkLayerTCP_deleteMembers;
|
|
return nl;
|
|
}
|
|
|
|
/***************************/
|
|
/* Client NetworkLayer TCP */
|
|
/***************************/
|
|
|
|
static UA_StatusCode
|
|
ClientNetworkLayerGetBuffer(UA_Connection *connection, size_t length, UA_ByteString *buf) {
|
|
if(length > connection->remoteConf.recvBufferSize)
|
|
return UA_STATUSCODE_BADCOMMUNICATIONERROR;
|
|
if(connection->state == UA_CONNECTION_CLOSED)
|
|
return UA_STATUSCODE_BADCONNECTIONCLOSED;
|
|
return UA_ByteString_allocBuffer(buf, connection->remoteConf.recvBufferSize);
|
|
}
|
|
|
|
static void
|
|
ClientNetworkLayerReleaseBuffer(UA_Connection *connection, UA_ByteString *buf) {
|
|
UA_ByteString_deleteMembers(buf);
|
|
}
|
|
|
|
static void
|
|
ClientNetworkLayerClose(UA_Connection *connection) {
|
|
#ifdef UA_ENABLE_MULTITHREADING
|
|
if(uatomic_xchg(&connection->state, UA_CONNECTION_CLOSED) == UA_CONNECTION_CLOSED)
|
|
return;
|
|
#else
|
|
if(connection->state == UA_CONNECTION_CLOSED)
|
|
return;
|
|
connection->state = UA_CONNECTION_CLOSED;
|
|
#endif
|
|
socket_close(connection);
|
|
}
|
|
|
|
/* we have no networklayer. instead, attach the reusable buffer to the handle */
|
|
UA_Connection
|
|
UA_ClientConnectionTCP(UA_ConnectionConfig conf, const char *endpointUrl,
|
|
UA_Logger logger) {
|
|
#ifdef _WIN32
|
|
WORD wVersionRequested;
|
|
WSADATA wsaData;
|
|
wVersionRequested = MAKEWORD(2, 2);
|
|
WSAStartup(wVersionRequested, &wsaData);
|
|
#endif
|
|
|
|
UA_Connection connection;
|
|
memset(&connection, 0, sizeof(UA_Connection));
|
|
connection.state = UA_CONNECTION_OPENING;
|
|
connection.localConf = conf;
|
|
connection.remoteConf = conf;
|
|
connection.send = socket_write;
|
|
connection.recv = socket_recv;
|
|
connection.close = ClientNetworkLayerClose;
|
|
connection.getSendBuffer = ClientNetworkLayerGetBuffer;
|
|
connection.releaseSendBuffer = ClientNetworkLayerReleaseBuffer;
|
|
connection.releaseRecvBuffer = ClientNetworkLayerReleaseBuffer;
|
|
|
|
char hostname[512];
|
|
UA_UInt16 port = 0;
|
|
const char *path = NULL;
|
|
|
|
UA_StatusCode parse_retval = UA_EndpointUrl_split(endpointUrl, hostname, &port, &path);
|
|
if(parse_retval != UA_STATUSCODE_GOOD) {
|
|
if(parse_retval == UA_STATUSCODE_BADOUTOFRANGE)
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Server url is invalid: %s", endpointUrl);
|
|
else if(parse_retval == UA_STATUSCODE_BADATTRIBUTEIDINVALID)
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"Server url does not begin with 'opc.tcp://' '%s'", endpointUrl);
|
|
return connection;
|
|
}
|
|
|
|
if(port == 0) {
|
|
port = 4840;
|
|
UA_LOG_INFO(logger, UA_LOGCATEGORY_NETWORK,
|
|
"No port defined, using standard port %d", port);
|
|
}
|
|
|
|
struct addrinfo hints, *server;
|
|
memset(&hints, 0, sizeof(hints));
|
|
hints.ai_socktype = SOCK_STREAM;
|
|
hints.ai_family = AF_INET;
|
|
char portStr[6];
|
|
#ifndef _MSC_VER
|
|
snprintf(portStr, 6, "%d", port);
|
|
#else
|
|
_snprintf_s(portStr, 6, _TRUNCATE, "%d", port);
|
|
#endif
|
|
int error = getaddrinfo(hostname, portStr, &hints, &server);
|
|
if(error != 0 || !server) {
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK,
|
|
"DNS lookup of %s failed with error %s",
|
|
hostname, gai_strerror(error));
|
|
return connection;
|
|
}
|
|
|
|
/* Get a socket */
|
|
SOCKET clientsockfd = socket(server->ai_family, server->ai_socktype, server->ai_protocol);
|
|
#ifdef _WIN32
|
|
if(clientsockfd == INVALID_SOCKET) {
|
|
#else
|
|
if(clientsockfd < 0) {
|
|
#endif
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK, "Could not create client socket");
|
|
freeaddrinfo(server);
|
|
return connection;
|
|
}
|
|
|
|
/* Connect to the server */
|
|
connection.sockfd = (UA_Int32)clientsockfd; /* cast for win32 */
|
|
error = connect(clientsockfd, server->ai_addr, WIN32_INT server->ai_addrlen);
|
|
freeaddrinfo(server);
|
|
if(error < 0) {
|
|
ClientNetworkLayerClose(&connection);
|
|
#ifdef _WIN32
|
|
wchar_t *s = NULL;
|
|
FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
|
NULL, WSAGetLastError(),
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
|
(LPWSTR)&s, 0, NULL);
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK, "Connection to %s failed. Error: %d: %S", endpointUrl, WSAGetLastError(), s);
|
|
LocalFree(s);
|
|
#else
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK, "Connection to %s failed. Error: %d: %s", endpointUrl, errno, strerror(errno));
|
|
#endif
|
|
return connection;
|
|
}
|
|
|
|
#ifdef SO_NOSIGPIPE
|
|
int val = 1;
|
|
if(setsockopt(connection.sockfd, SOL_SOCKET, SO_NOSIGPIPE, (void*)&val, sizeof(val)) < 0) {
|
|
UA_LOG_WARNING(logger, UA_LOGCATEGORY_NETWORK, "Couldn't set SO_NOSIGPIPE");
|
|
return connection;
|
|
}
|
|
#endif
|
|
|
|
return connection;
|
|
}
|