open62541/examples/client_subscription_loop.c
2018-02-05 22:41:28 +01:00

127 lines
4.9 KiB
C

/* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
* See http://creativecommons.org/publicdomain/zero/1.0/ for more information. */
/* Enable POSIX features */
#ifndef _XOPEN_SOURCE
# define _XOPEN_SOURCE 600
#endif
#ifndef _DEFAULT_SOURCE
# define _DEFAULT_SOURCE
#endif
/* On older systems we need to define _BSD_SOURCE.
* _DEFAULT_SOURCE is an alias for that. */
#ifndef _BSD_SOURCE
# define _BSD_SOURCE
#endif
/**
* Client disconnect handling
* --------------------------
* This example shows you how to handle a client disconnect, e.g., if the server
* is shut down while the client is connected. You just need to call connect
* again and the client will automatically reconnect.
*
* This example is very similar to the tutorial_client_firststeps.c. */
#include "open62541.h"
#include <signal.h>
#ifdef _WIN32
# include <windows.h>
# define UA_sleep_ms(X) Sleep(X)
#else
# include <unistd.h>
# define UA_sleep_ms(X) usleep(X * 1000)
#endif
UA_Boolean running = true;
UA_Logger logger = UA_Log_Stdout;
static void stopHandler(int sign) {
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Received Ctrl-C");
running = 0;
}
static void
handler_currentTimeChanged(UA_Client *client, UA_UInt32 monId, UA_DataValue *value, void *context) {
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "currentTime has changed!");
if(UA_Variant_hasScalarType(&value->value, &UA_TYPES[UA_TYPES_DATETIME])) {
UA_DateTime raw_date = *(UA_DateTime *) value->value.data;
UA_DateTimeStruct dts = UA_DateTime_toStruct(raw_date);
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "date is: %02u-%02u-%04u %02u:%02u:%02u.%03u",
dts.day, dts.month, dts.year, dts.hour, dts.min, dts.sec, dts.milliSec);
}
}
static void
stateCallback (UA_Client *client, UA_ClientState clientState) {
switch(clientState) {
case UA_CLIENTSTATE_DISCONNECTED:
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "The client is disconnected");
break;
case UA_CLIENTSTATE_CONNECTED:
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "A TCP connection to the server is open");
break;
case UA_CLIENTSTATE_SECURECHANNEL:
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "A SecureChannel to the server is open");
break;
case UA_CLIENTSTATE_SESSION:{
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "A session with the server is open");
/* A new session was created. We need to create the subscription. */
/* Create a subscription */
UA_UInt32 subId = 0;
UA_Client_Subscriptions_new(client, UA_SubscriptionSettings_default, &subId);
if(subId)
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Create subscription succeeded, id %u", subId);
else
return;
/* Add a MonitoredItem */
UA_UInt32 monId = 0;
UA_NodeId monitorThis = UA_NODEID_NUMERIC(0, UA_NS0ID_SERVER_SERVERSTATUS_CURRENTTIME);
UA_Client_Subscriptions_addMonitoredItem(client, subId, monitorThis, UA_ATTRIBUTEID_VALUE,
&handler_currentTimeChanged, NULL, &monId, 250);
if(monId)
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "Monitoring UA_NS0ID_SERVER_SERVERSTATUS_CURRENTTIME', id %u", monId);
}
break;
case UA_CLIENTSTATE_SESSION_RENEWED:
UA_LOG_INFO(logger, UA_LOGCATEGORY_USERLAND, "A session with the server is open (renewed)");
/* The session was renewed. We don't need to recreate the subscription. */
break;
}
return;
}
int main(void) {
signal(SIGINT, stopHandler); /* catches ctrl-c */
UA_ClientConfig config = UA_ClientConfig_default;
/* Set stateCallback */
config.stateCallback = stateCallback;
UA_Client *client = UA_Client_new(config);
/* Endless loop SendPublishRequest */
while(running) {
/* if already connected, this will return GOOD and do nothing */
/* if the connection is closed/errored, the connection will be reset and then reconnected */
/* Alternatively you can also use UA_Client_getState to get the current state */
UA_StatusCode retval = UA_Client_connect(client, "opc.tcp://localhost:4840");
if(retval != UA_STATUSCODE_GOOD) {
UA_LOG_ERROR(logger, UA_LOGCATEGORY_USERLAND, "Not connected. Retrying to connect in 1 second");
/* The connect may timeout after 1 second (see above) or it may fail immediately on network errors */
/* E.g. name resolution errors or unreachable network. Thus there should be a small sleep here */
UA_sleep_ms(1000);
continue;
}
UA_Client_Subscriptions_manuallySendPublishRequest(client);
UA_sleep_ms(1000);
};
/* Clean up */
UA_Client_delete(client); /* Disconnects the client internally */
return UA_STATUSCODE_GOOD;
}