mirror of
https://github.com/open62541/open62541.git
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230 lines
7.6 KiB
C
230 lines
7.6 KiB
C
/*
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* This work is licensed under a Creative Commons CCZero 1.0 Universal License.
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* See http://creativecommons.org/publicdomain/zero/1.0/ for more information.
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*/
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#define _XOPEN_SOURCE 500 //some users need this for some reason
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#define __USE_BSD
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#include <stdlib.h> // malloc, free
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#include <stdio.h>
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#include <string.h> // memset
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#include "networklayer_udp.h"
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#ifdef UA_MULTITHREADING
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# include <urcu/uatomic.h>
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#endif
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/* with a space so amalgamation does not remove the includes */
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# include <errno.h> // errno, EINTR
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# include <fcntl.h> // fcntl
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# include <strings.h> //bzero
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# include <sys/select.h>
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# include <netinet/in.h>
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# include <netinet/tcp.h>
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# include <sys/socketvar.h>
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# include <sys/ioctl.h>
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# include <unistd.h> // read, write, close
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# include <arpa/inet.h>
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# define CLOSESOCKET(S) close(S)
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#define MAXBACKLOG 100
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#ifdef _WIN32
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# error fixme: udp not yet implemented for windows
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#endif
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/*****************************/
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/* Generic Buffer Management */
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/*****************************/
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static UA_StatusCode GetMallocedBuffer(UA_Connection *connection, UA_ByteString *buf, size_t minSize) {
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if(minSize > connection->remoteConf.recvBufferSize)
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return UA_STATUSCODE_BADINTERNALERROR;
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return UA_ByteString_newMembers(buf, minSize);
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}
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static void ReleaseMallocedBuffer(UA_Connection *connection, UA_ByteString *buf) {
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UA_ByteString_deleteMembers(buf);
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}
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/*********************/
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/* UDP Network Layer */
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/*********************/
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/* Forwarded to the server as a (UA_Connection) and used for callbacks back into
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the networklayer */
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typedef struct {
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UA_Connection connection;
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struct sockaddr from;
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socklen_t fromlen;
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} UDPConnection;
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typedef struct {
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UA_Server *server;
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UA_ConnectionConfig conf;
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fd_set fdset;
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UA_Int32 serversockfd;
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UA_UInt32 port;
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UA_Logger *logger;
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} ServerNetworkLayerUDP;
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/** Accesses only the sockfd in the handle. Can be run from parallel threads. */
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static void writeCallbackUDP(UDPConnection *handle, UA_ByteStringArray gather_buf) {
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UA_UInt32 total_len = 0, nWritten = 0;
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struct iovec iov[gather_buf.stringsSize];
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for(UA_UInt32 i=0;i<gather_buf.stringsSize;i++) {
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iov[i] = (struct iovec) {.iov_base = gather_buf.strings[i].data,
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.iov_len = gather_buf.strings[i].length};
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total_len += gather_buf.strings[i].length;
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}
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struct sockaddr_in *sin = NULL;
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if (handle->from.sa_family == AF_INET) {
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wcast-align"
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#endif
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sin = (struct sockaddr_in *) &(handle->from);
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#if defined(__GNUC__) || defined(__clang__)
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#pragma GCC diagnostic pop
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#endif
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} else {
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//FIXME:
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return;
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}
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struct msghdr message = {.msg_name = sin, .msg_namelen = handle->fromlen, .msg_iov = iov,
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.msg_iovlen = gather_buf.stringsSize, .msg_control = NULL,
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.msg_controllen = 0, .msg_flags = 0};
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while (nWritten < total_len) {
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UA_Int32 n = 0;
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do {
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n = sendmsg(((ServerNetworkLayerUDP*)handle->connection.handle)->serversockfd, &message, 0);
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if(n == -1L) {
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printf("ERROR:%i\n", errno);
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}
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} while (n == -1L && errno == EINTR);
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nWritten += n;
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}
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}
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static UA_StatusCode socket_set_nonblocking(UA_Int32 sockfd) {
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int opts = fcntl(sockfd, F_GETFL);
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if(opts < 0 || fcntl(sockfd, F_SETFL, opts|O_NONBLOCK) < 0)
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return UA_STATUSCODE_BADINTERNALERROR;
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return UA_STATUSCODE_GOOD;
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}
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static void setFDSet(ServerNetworkLayerUDP *layer) {
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FD_ZERO(&layer->fdset);
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FD_SET(layer->serversockfd, &layer->fdset);
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}
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static void closeConnectionUDP(UDPConnection *handle) {
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free(handle);
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}
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static UA_StatusCode ServerNetworkLayerUDP_start(ServerNetworkLayerUDP *layer, UA_Logger *logger) {
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layer->logger = logger;
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if((layer->serversockfd = socket(PF_INET, SOCK_DGRAM, 0)) < 0) {
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perror("ERROR opening socket");
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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const struct sockaddr_in serv_addr =
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{.sin_family = AF_INET, .sin_addr.s_addr = INADDR_ANY,
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.sin_port = htons(layer->port), .sin_zero = {0}};
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int optval = 1;
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if(setsockopt(layer->serversockfd, SOL_SOCKET,
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SO_REUSEADDR, (const char *)&optval,
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sizeof(optval)) == -1) {
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perror("setsockopt");
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CLOSESOCKET(layer->serversockfd);
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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if(bind(layer->serversockfd, (const struct sockaddr *)&serv_addr,
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sizeof(serv_addr)) < 0) {
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perror("binding");
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CLOSESOCKET(layer->serversockfd);
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return UA_STATUSCODE_BADINTERNALERROR;
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}
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socket_set_nonblocking(layer->serversockfd);
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printf("Listening for UDP connections on %s:%d", inet_ntoa(serv_addr.sin_addr),
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ntohs(serv_addr.sin_port));
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return UA_STATUSCODE_GOOD;
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}
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static UA_Int32 ServerNetworkLayerUDP_getWork(ServerNetworkLayerUDP *layer, UA_WorkItem **workItems,
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UA_UInt16 timeout) {
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UA_WorkItem *items = NULL;
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setFDSet(layer);
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struct timeval tmptv = {0, timeout};
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UA_Int32 resultsize = select(layer->serversockfd+1, &layer->fdset, NULL, NULL, &tmptv);
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if(resultsize <= 0 || !FD_ISSET(layer->serversockfd, &layer->fdset)) {
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*workItems = items;
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return 0;
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}
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items = malloc(sizeof(UA_WorkItem)*(resultsize));
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// read from established sockets
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UA_Int32 j = 0;
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UA_ByteString buf = {-1, NULL};
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if(!buf.data) {
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buf.data = malloc(sizeof(UA_Byte) * layer->conf.recvBufferSize);
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if(!buf.data)
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printf("malloc failed");
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}
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struct sockaddr sender;
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socklen_t sendsize = sizeof(sender);
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bzero(&sender, sizeof(sender));
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buf.length = recvfrom(layer->serversockfd, buf.data, layer->conf.recvBufferSize, 0, &sender, &sendsize);
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if (buf.length <= 0) {
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} else {
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UDPConnection *c = malloc(sizeof(UDPConnection));
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if(!c)
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return UA_STATUSCODE_BADINTERNALERROR;
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c->from = sender;
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c->fromlen = sendsize;
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c->connection.state = UA_CONNECTION_OPENING;
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c->connection.localConf = layer->conf;
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c->connection.channel = NULL;
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c->connection.close = (void (*)(UA_Connection*))closeConnectionUDP;
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c->connection.write = (UA_StatusCode (*)(UA_Connection*, UA_ByteStringArray))writeCallbackUDP;
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c->connection.getBuffer = GetMallocedBuffer;
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c->connection.releaseBuffer = ReleaseMallocedBuffer;
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c->connection.handle = layer;
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items[j].type = UA_WORKITEMTYPE_BINARYNETWORKMESSAGE;
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items[j].work.binaryNetworkMessage.message = buf;
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items[j].work.binaryNetworkMessage.connection = (UA_Connection*)c;
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buf.data = NULL;
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j++;
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}
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if(buf.data)
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free(buf.data);
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if(j == 0) {
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free(items);
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*workItems = NULL;
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} else
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*workItems = items;
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return j;
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}
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static UA_Int32 ServerNetworkLayerUDP_stop(ServerNetworkLayerUDP * layer, UA_WorkItem **workItems) {
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CLOSESOCKET(layer->serversockfd);
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return 0;
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}
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static void ServerNetworkLayerUDP_delete(ServerNetworkLayerUDP *layer) {
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free(layer);
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}
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UA_ServerNetworkLayer ServerNetworkLayerUDP_new(UA_ConnectionConfig conf, UA_UInt32 port) {
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ServerNetworkLayerUDP *udplayer = malloc(sizeof(ServerNetworkLayerUDP));
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udplayer->conf = conf;
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udplayer->port = port;
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UA_ServerNetworkLayer nl;
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nl.nlHandle = udplayer;
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nl.start = (UA_StatusCode (*)(void*, UA_Logger *logger))ServerNetworkLayerUDP_start;
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nl.getWork = (UA_Int32 (*)(void*, UA_WorkItem**, UA_UInt16)) ServerNetworkLayerUDP_getWork;
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nl.stop = (UA_Int32 (*)(void*, UA_WorkItem**)) ServerNetworkLayerUDP_stop;
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nl.free = (void (*)(void*))ServerNetworkLayerUDP_delete;
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nl.discoveryUrl = NULL;
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return nl;
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}
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