In order to avoid checking binaries into flutter/flutter,
this comparator can be used to retrieve golden files from
a sibling flutter/goldens repository.
https://github.com/flutter/flutter/issues/16859
Currently, `flutter update-packages --force-upgrade` will
crash if it encounters a pubspec.yaml file with no dependencies
(either regular or dev). The assumption that we'd never see
such pubspec files is no longer valid, as we have such a file
in one of our tests.
Correctly split ARCHS into a Bash array in xcode_backend.sh.
Previously, when ARCHS contained multiple values (e.g., ARCHS="armv7 arm64"),
we treated that as a single architecture, and lipo invocation would
fail.
ProcessResult.stdout has static type dynamic so for
inference to infer proper type argument for the map
invocation we need to cast stdout to String explicitly.
Fixes#17163
This updates the Android build to declare the kernel compile depfile as
an output and its contents as inputs when running with --preview-dart-2
(the default mode).
The 'flutter build aot' command behaves differently depending on whether
it's running in Dart 1 or Dart 2 mode:
* Dart 1: the entrypoint Dart file (typically main.dart) is passed
directly to gen_snapshot, which then emits snapshot.d, whose contents
list the transitive closure of Dart dependencies (input files) for the
snapshot. snapshot.d is a declared output, its contents (plus
gen_snapshot itself) constitute the set of input files to the Gradle
build action.
* Dart 2: then entrypoint Dart file (typically main.dart) is first
compiled with the Dart kernel frontend. This emits kernel_compile.d,
whose contents list the transitive closure of Dart dependencies (input
files) for the kernel 'dill' output file. This 'dill' file is then
passed to gen_snapshot, which emits snapshot.d, whose contents are
empty. As of this change, both snapshot.d and kernel_compile.d are
declared outputs, and their contents (plus gen_snapshot and the
frontend compiler themselves) constitute the set of input files to the
Gradle build action.
This fixes a bug wherein profile/release AOT outputs were not
invalidated due to snapshot.d being empty, and kernel_compile.d being
ignored. This was introduced during recent refactoring of the AOT build
code, wherein the kernel compile and gen_snapshot actions were changed
to emit independent depfiles (previously one stomped -- or failed to --
on the other's output).
Previously, we were incorrectly passing --vm_snapshot_data and
--isolate_snapshot_data options to gen_snapshot in assembly AOT builds.
These only make sense in AOT blob snapshot mode (alongside
--vm_snapshot_instructions and --isolate_snapshot_instructions).
There's very little code-sharing between the two, and what little there
is is concentrated in the GenSnapshotClass and the fingerprint
reading/writing utility methods.
This enables support for a `flutter_test_config.dart` configuration file,
which will be discovered and handed the responsibility of running the
test file (thus allowing it to run pre-test setup on a project level).
https://github.com/flutter/flutter/issues/16859
This de-duplicates assembly AOT configuration between Android and iOS,
and makes it easier to adjust parameters for 32-bit iOS (which, like
32-bit Android, requires --no-integer-division) in an upcoming patch.
iOS debug builds always run in interpreted mode whether on device or on
simulator. In both cases, we can skip snapshotting and link against an
empty App.framework. Previously, we did this for iOS simulator builds.
This does the same for device builds.
Previously, debug iOS builds used gen_snapshot to generate a core
snapshot, then used 'xxd' to generate C files containing the snapshot
data in buffers named kDartVmSnapshotData and kDartIsolateSnapshotData,
which are then compiled/linked into App.framework. This is unnecessary
since the VM compiled into Flutter.framework already contains this data.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
This relands #17136, which was reverted in #17142 due to breakage in
on-device iOS debug builds.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
* Add a `matchesGoldenFile()` async matcher that will match
a finder's widget's rasterized image against a golden file.
* Add support for pluggable image comparison backends
* Add a default backend that does simplistic PNG byte
comparison on locally stored golden files.
* Add support for `flutter test --update-goldens`, which will
treat the rasterized image bytes produced during the test
as the new golden bytes and update the golden file accordingly
Still TODO:
* Add support for the `flutter_test_config.dart` test config hook
* Utilize `flutter_test_config.dart` in `packages/flutter/test`
to install a backend that retrieves golden files from a dedicated
`flutter/goldens` repo
https://github.com/flutter/flutter/issues/16859
Moves the kernel compile step to the beginning of the AOT build in a
separate method. This is pre-factoring for iOS universal builds where
the kernel build happens once, but we then snapshot twice: once for
armv7 and once for arm64.
This also writes dependencies to build/kernel_compile.d rather than
build/aot/snapshot.d, since that is immediately overwritten by
gen_snapshot.
This is a simple refactoring with no functional changes. We now reuse
the existing _isBuildRequired() and _writeFingerprint() functions and
share them with script snapshotting rather than reimplementing their
logic.
Changes the signatures of both to support multiple output files (as
required for AOT snapshotting).
Fixes a bug introduced in 82f969ff05 where
the depfile used for AOT snapshotting, useful in particular for skipping
gen_snapshot when inputs/outputs haven't changed since the last build.
This is required for iOS debug builds, but unused otherwise. In theory,
Android debug builds could be run in this mode, but this is historically
untested and adds unnecessary complexity to the code. If ad-hoc testing
is required, it can be patched in when necessary.
This re-lands 8c4f0c0d21 with a fix to
xcode_backend.sh to eliminate the use of --interpreter.
This is required for iOS debug builds, but unused otherwise. In theory,
Android debug builds could be run in this mode, but this is historically
untested and adds unnecessary complexity to the code. If ad-hoc testing
is required, it can be patched in when necessary.
This simplifies tests by allowing the test author to express the outputs
they'd like the snapshotter to generate without creating a whole new
instance and context with the additional overrides.
Also sets the default set of outputs to none, setting them instead in
the setUp function for script snapshotting.
CompilerOutput values should never be mutated. Also includes minor
formatting change to the compile() method signature in line with the
style guide.
Minor housekeeping while I'm touching other bits of nearby code.
Wraps the compile function in a class injected via the global context,
which makes it easier to mock in unit tests -- specifically tests for
AOT snapshotting, which already require pretty significant amounts of
mock inputs.
New a11y traversal:
- sort direct sibling SemanticsNodes only
- use new sorting algorithm
- implement RTL
- test semantics in traversal order by default
- add AppBar traversal test
- breaking: remove nextNodeId/previousNodeId from the framework
- breaking: remove DebugSemanticsDumpOrder.geometricOrder
This avoids notifying the coverage collector that we
completed the test when in fact we timed out, which in
turn avoids a downstream exception caused by the fact
that coverage collector assumes it has a valid observatory
port by which it can gather coverage data.
Fixes https://github.com/flutter/flutter/issues/16839
This moves --vm_snapshot_data and --isolate_snapshot_data argument
hardcoding from GenSnapshot (a minimal wrapper around gen_snapshot
invocations) to Snapshotter.buildScriptSnapshot(). These arguments are
present in both AOT and script snapshots, but differ semantically: for
script snapshots they're inputs from the host engine artifacts
directory, for AOT snapshots they're outputs to the build directory.
* Support exposing the InspectorService over the Flutter
service extension protocol as well as the observatory protocol.
We will probably remove most of the observatory protocol support once a
couple versions of the Flutter IntelliJ plugin have shipped that use the
Flutter service extension protocol. The only reason to continue supporting
the observatory protocol is it will allow using the inspector when paused
at a breakpoint.
* Turn support for sync-async on in Flutter. With this feature
execution of async functions starts immediately instead of it
being delayed by one microtask tick.
* Address review comments.
* Adjust some stack trace expectations which are slightly different with
--sync-async turned on.
* Handle error count reported by frontend.
Extend compilation result from single string to a structure(string filename and integer error count).
* Use ?.
* Include engine roll with dart sdk roll.
* parse(onError) -> tryParse
* Make '?? throw' more readable and avoid issue with analyzer
* Fix test so it mocks compiler output including errors count
* A new UI is being designed to make the unused reload messaging clearer,
the UI will use the coverage data to highlight lines in the UI that were not executed during a reload.
In lieu of that we are turning off the unused reload messages experiment.
There were some issues in Dart2 also with this functionality
- source fingerprinting is not implemented in Dart2
- some additional synthetic functions are generated for invocation argument checking that are not appropriately filtered out.
Inlines the very small amount of work being done in _build() into
buildScriptSnapshot(). Eliminates a duplicate (and un-awaited) call to
_writeFingerprint.
* Sync .packages file as regular file.
Currently .packages file is treated specially as DevFSStringContent to accommodate package-file rewrite when it is sent to the device for dart1 compilation. In dart2 we need to treat .packages as regular file because from frontend perspective it's just a normal input file.
We are about to begin building gen_snapshot as a multi-arch binary,
which when run as x86_64 will generate arm64 AOT output, and when run as
i386 will generate armv7 AOT output.
Currently, gen_snapshot is an x86_64 binary, so this change is
effectively preventative in nature, and is a no-op with the current
snapshotter.