Reverts: flutter/flutter#156440
Initiated by: zanderso
Reason for reverting: Failing in post submit with
```
[2024-10-08 18:00:22.743647] [STDOUT] stdout: [!] CocoaPods could not find compatible versions for pod "Google-Mobile-Ads-SDK":
[2024-10-08 18:00:22.743695] [STDOUT] stdout: In Podfile:
[2024-10-08 18:00:22.743718] [STDOUT] stdout: google_mobile_ads (from `.symlinks/plugins/google_mobile_ads/ios`) was resolved t
Original PR Author: flutter-pub-roller-bot
Reviewed By: {fluttergithubbot}
This change reverts the following previous change:
This PR was generated by `flutter update-packages --force-upgrade`.
*Replace this paragraph with a description of what this PR is changing or adding, and why. Consider including before/after screenshots.*
*List which issues are fixed by this PR. You must list at least one issue. An issue is not required if the PR fixes something trivial like a typo.*
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
Recently the microbenchmarks were flakey, but from an older bug. Turns out, `LiveTestWidgetsFlutterBindingFramePolicy` is defaulted to `fadePointers` with this fun note:
> This can result in additional frames being pumped beyond those that
the test itself requests, which can cause differences in behavior
Both `text_intrinsic_bench` and `build_bench` use a similar pattern:
* Load stocks app
* Open the menu
* Switch to `benchmark` frame policy
What happens, rarely, is that
`LiveTestWidgetsFlutterBinding.pumpBenchmark()` will call (async) `handleBeginFrame` and `handleDrawFrame`. `handleDrawFrame` juggles a tri-state boolean (null, false, true). This boolean is only reset to `null` when handleDrawFrame is called back to back, say, from an extra frame that was scheduled.
1. Switch tri-state boolean to an enum, its easier to read
2. remove asserts that compile away in benchmarks (`--profile`)
3. use `Error.throwWithStackTrace` to keep stack traces.
I've been running this test on device lab hardware for hundreds of runs and have not hit a failure yet.
Fixes#150542Fixes#150543 - throw stack!
**Three things**
Re-lands #154374
New: fix `platform_channels_benchmarks` to print the "done" key. Updated notes for the microbenchmark parser. There are no other users of `microbenchmarks.readJsonResults`.
Re-Re-land: Uninstall microbenchmarks before running them.
Flakes in https://github.com/flutter/flutter/issues/153828 stem from adb saying the app isn't installed, but then failing to install wtih -r. Several other tests uninstall the app before trying to run it. Previous fix called uninstall between tests, but iOS takes 12 to 13 seconds to perform uninstall / install, which timed out the test. Just uninstall the one time since we only care about any lingering apps with different keys.
Potential solution https://github.com/flutter/flutter/issues/153828
Re-land Make things go fast
Instead of installing 21 different compilations of the same app to get results; compile and run them together. Locally on Mac+iOS, this should takes ~3 minutes instead of ~15 minutes.
Reverts: flutter/flutter#154374
Initiated by: jtmcdole
Reason for reverting: A different benchmark was using the microbenchmark parser and timing out.
Original PR Author: jtmcdole
Reviewed By: {zanderso}
This change reverts the following previous change:
Two things:
**Re-land**: Uninstall microbenchmarks before running them.
Flakes in #153828 stem from adb saying the app isn't installed, but then failing to install wtih `-r`. Several other tests uninstall the app before trying to run it. Previous fix called uninstall between tests, but iOS takes 12 to 13 seconds to perform uninstall / install, which timed out the test. Just uninstall the one time since we only care about any lingering apps with different keys.
Potential solution #153828
**Make things go fast**
Instead of installing 21 different compilations of the same app to get results; compile and run them together. Locally on Mac+iOS, this should takes ~3 minutes instead of ~15 minutes.
Two things:
**Re-land**: Uninstall microbenchmarks before running them.
Flakes in #153828 stem from adb saying the app isn't installed, but then failing to install wtih `-r`. Several other tests uninstall the app before trying to run it. Previous fix called uninstall between tests, but iOS takes 12 to 13 seconds to perform uninstall / install, which timed out the test. Just uninstall the one time since we only care about any lingering apps with different keys.
Potential solution #153828
**Make things go fast**
Instead of installing 21 different compilations of the same app to get results; compile and run them together. Locally on Mac+iOS, this should takes ~3 minutes instead of ~15 minutes.
Reverts: flutter/flutter#152487
Initiated by: gmackall
Reason for reverting: I forgot that I need to override the compileSdkVersion in the AGP 8.0 [instance of this test](ef9cd32f5a/dev/devicelab/bin/tasks/android_java17_dependency_smoke_tests.dart (L19))
Original PR Author: gmackall
Reviewed By: {reidbaker}
This change reverts the following previous change:
Updates `compileSdk`, `targetSdk`, and `ndk` versions (former 2 to latest, latter to the version of the ndk we are hosting on CIPD).
Summary of changes:
- Updates mentioned template values
- `compileSdk` 35 requires AGP 8.0+, so updated to 8.1 in many places.
- This also necessitated Gradle upgrades in most places
- This also necessitated moving the `package` xml attribute to the AGP `namespace` field in a couple places (test + template).
- Some tests use the output of `flutter create` but then use intentionally lower AGP versions. [I downgraded the `compileSdk` in these tests.](fee34fd61a)
- [Stopped lockfile generation](82324a2570) script from hitting the `hello_world` example because it uses `.kts` gradle files.
- One test needed [some Gradle options we had already added to templates](6aa187b4b6).
Updates `compileSdk`, `targetSdk`, and `ndk` versions (former 2 to latest, latter to the version of the ndk we are hosting on CIPD).
Summary of changes:
- Updates mentioned template values
- `compileSdk` 35 requires AGP 8.0+, so updated to 8.1 in many places.
- This also necessitated Gradle upgrades in most places
- This also necessitated moving the `package` xml attribute to the AGP `namespace` field in a couple places (test + template).
- Some tests use the output of `flutter create` but then use intentionally lower AGP versions. [I downgraded the `compileSdk` in these tests.](fee34fd61a)
- [Stopped lockfile generation](82324a2570) script from hitting the `hello_world` example because it uses `.kts` gradle files.
- One test needed [some Gradle options we had already added to templates](6aa187b4b6).
This test expects to run on 32-bit hardware, but the devicelab no longer
has 32-bit Android hardware. In particular, the test contains hand-coded
32-bit arm assembly for reading the stack pointer from Dart code via
`dart:ffi`.
This test was added in response to a framework change that caused stack
frames to be larger than expected while building widgets, leading apps
to crash with StackOverflow exceptions unexpectedly. Since then (>3
years ago) this test has not prevented any similar issue, so I believe
deleting it rather than fixing it is a better use of resources.
This is a very common usage of ad so we want to make sure it's performant.
From the video, it scrolls quite smoothly, but we want to see the numbers, and keep monitoring it in case of regression.
https://github.com/flutter/flutter/assets/41930132/c7811c15-ac07-4989-a8a9-3c128e08cbe0
*List which issues are fixed by this PR. You must list at least one issue. An issue is not required if the PR fixes something trivial like a typo.*
Fixes https://github.com/flutter/flutter/issues/150230
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
Reverts: flutter/flutter#150733
Initiated by: gmackall
Reason for reverting: This breaks apps that use plugins that use `compileSdk` 31, some of which we use in our postsubmit (so it blocks the tree).
Original PR Author: gmackall
Reviewed By: {jason-simmons}
This change reverts the following previous change:
Manual engine roll to https://github.com/flutter/engine/pull/53532, because the roll requires lockfile generation.
Removes these two discontinued plugins from `dev/integration_tests/flutter_gallery`
[`device_info`](https://pub.dev/packages/device_info):
Apparently the video playback doesn't work on iOS simulators (I wasn't able to verify this, as I don't have an iOS simulator installed). I removed the guard against running on those simulators, and replaced with a note in the README.
[`connectivity`](https://pub.dev/packages/connectivity):
This plugin was used to play the bee video from the network. I changed the demo so that the bee video is instead also played from an asset (like its friend the butterfly), and then removed the use of the plugin.
Unblocks the re-land of https://github.com/flutter/engine/pull/53462 (itself a reland ð), because of https://github.com/flutter/flutter/pull/150465#issuecomment-2181403712.
Initial tap is missing sometimes; either its never delivered or it is
delivered before gesture controller is hooked up.
1: Update MemoryTest to have option `requiresTapToStart` guarding the
new paths
2: Update the two perf tests that appear to be flaky to output when
TAPPED is received
3: Update the MemoryTest to keep tapping while waiting for TAPPED
Tested on devicelab:
* setting iterations=1
* removing the timeout before READY
* running tests in a while loop
Before this change, you could get the test to hang often. After this
change you'll see "tapping device... [x]" where x is the counter.
Fixes https://github.com/flutter/flutter/issues/150096
Reverts: flutter/flutter#150287
Initiated by: jtmcdole
Reason for reverting: other memperf tests don't wait for or send a TAPPED; so they fail.
Original PR Author: jtmcdole
Reviewed By: {gaaclarke}
This change reverts the following previous change:
Initial tap is missing sometimes; either its never delivered or it is delivered before gesture controller is hooked up.
1: Update the two perf tests to output when TAPPED is received
2: Update the MemoryTest to keep tapping while waiting for TAPPED
Tested on devicelab:
* setting iterations=1
* removing the timeout before READY
* running tests in a while loop
Before this change, you could get the test to hang often. After this change you'll see "tapping device... [x]" where x is the counter.
Fixes#150096
Initial tap is missing sometimes; either its never delivered or it is delivered before gesture controller is hooked up.
1: Update the two perf tests to output when TAPPED is received
2: Update the MemoryTest to keep tapping while waiting for TAPPED
Tested on devicelab:
* setting iterations=1
* removing the timeout before READY
* running tests in a while loop
Before this change, you could get the test to hang often. After this change you'll see "tapping device... [x]" where x is the counter.
Fixes#150096