- output single-line JSON because iOS 9.x cannot output more than one line
- move the workaround for #7433 into LiveTestWidgetsFlutterBinding so that it works in all cases (e.g. animation_bench.dart on iOS)
```dart
expect(x, moreOrLessEquals(0.0));
```
...for those cases where `x` might be 1e-11 or whatever.
Also, be more resilient when dumping the tree from inside the test framework.
Also, add an assert that helped me debug something the other day.
This requires all AnimationController objects to be given a
TickerProvider, a class that can create the Ticker.
It also provides some nice mixins for people who want to have their
State provide a TickerProvider. And a schedulerTickerProvider for those
cases where you just want to see your battery burn.
Also, we now enforce destruction order for elements.
Previously, if a StatefulWidget was marked dirty, then removed from the
build, then reinserted using the exact same widget under a widget under
a LayoutBuilder, it wouldn't rebuild.
This fixes that.
It also introduces an assert that's supposed to catch SizeObserver-like
behaviour. Rather than make this patch even bigger, I papered over two
pre-existing bugs which this assert uncovered (and fixed the other
problems it found):
https://github.com/flutter/flutter/issues/5751https://github.com/flutter/flutter/issues/5749
We should fix those before 1.0 though.
Don't suggest filing an issue when we can definitively say that the
assertion in question was not thrown from within the flutter package.
Fixes https://github.com/flutter/flutter/issues/3812.
Put the stack trace first after the message, with more details below the
stack trace, since the stack is often very useful and the stacks are no
longer stupidly long.
Better document the 'rescheduling' feature, and improve the error
handling asserts when it is misused.
Fixes https://github.com/flutter/flutter/issues/3888.
Improve the wording around the stack dump for exceptions during
callbacks.
Improve the color and font size of messages in live tests.
Fixes https://github.com/flutter/flutter/issues/4018.
* Add a "build" phase to EnginePhase for completeness.
* Ignore events from the device during test execution.
* More dartdocs
* Slightly more helpful messages about Timers in verifyInvariants.
* Add widgetList, elementList, stateList, renderObjectList.
* Send test events asynchronously for consistency with other APIs.
* Fix a test that was depending on test events being synchronous (or
rather, scheduled in a microtask that came before the microtask for
the completer of the future that the tap() function returned).
This makes it possible to substitute 'flutter run' for 'flutter test'
and actually watch a test run on a device.
For any test that depends on flutter_test:
1. Remove any import of 'package:test/test.dart'.
2. Replace `testWidgets('...', (WidgetTester tester) {`
with `testWidgets('...', (WidgetTester tester) async {`
3. Add an "await" in front of calls to any of the following:
* tap()
* tapAt()
* fling()
* flingFrom()
* scroll()
* scrollAt()
* pump()
* pumpWidget()
4. Replace any calls to `tester.flushMicrotasks()` with calls to
`await tester.idle()`.
There's a guarding API that you can use, if you have particularly
complicated tests, to get better error messages. Search for
TestAsyncUtils.
* Refactor widget test framework
Instead of:
```dart
test("Card Collection smoke test", () {
testWidgets((WidgetTester tester) {
```
...you now say:
```dart
testWidgets("Card Collection smoke test", (WidgetTester tester) {
```
Instead of:
```dart
expect(tester, hasWidget(find.text('hello')));
```
...you now say:
```dart
expect(find.text('hello'), findsOneWidget);
```
Instead of the previous API (exists, widgets, widget, stateOf,
elementOf, etc), you now have the following comprehensive API. All these
are functions that take a Finder, except the all* properties.
* `any()` - true if anything matches, c.f. `Iterable.any`
* `allWidgets` - all the widgets in the tree
* `widget()` - the one and only widget that matches the finder
* `firstWidget()` - the first widget that matches the finder
* `allElements` - all the elements in the tree
* `element()` - the one and only element that matches the finder
* `firstElement()` - the first element that matches the finder
* `allStates` - all the `State`s in the tree
* `state()` - the one and only state that matches the finder
* `firstState()` - the first state that matches the finder
* `allRenderObjects` - all the render objects in the tree
* `renderObject()` - the one and only render object that matches the finder
* `firstRenderObject()` - the first render object that matches the finder
There's also `layers' which returns the list of current layers.
`tap`, `fling`, getCenter, getSize, etc, take Finders, like the APIs
above, and expect there to only be one matching widget.
The finders are:
* `find.text(String text)`
* `find.widgetWithText(Type widgetType, String text)`
* `find.byKey(Key key)`
* `find.byType(Type type)`
* `find.byElementType(Type type)`
* `find.byConfig(Widget config)`
* `find.byWidgetPredicate(WidgetPredicate predicate)`
* `find.byElementPredicate(ElementPredicate predicate)`
The matchers (for `expect`) are:
* `findsNothing`
* `findsWidgets`
* `findsOneWidget`
* `findsNWidgets(n)`
* `isOnStage`
* `isOffStage`
* `isInCard`
* `isNotInCard`
Benchmarks now use benchmarkWidgets instead of testWidgets.
Also, for those of you using mockers, `serviceMocker` now automatically
handles the binding initialization.
This patch also:
* changes how tests are run so that we can more easily swap the logic
out for a "real" mode instead of FakeAsync.
* introduces CachingIterable.
* changes how flutter_driver interacts with the widget tree to use the
aforementioned new API rather than ElementTreeTester, which is gone.
* removes ElementTreeTester.
* changes the semantics of a test for scrollables because we couldn't
convince ourselves that the old semantics made sense; it only worked
before because flushing the microtasks after every event was broken.
* fixes the flushing of microtasks after every event.
* Reindent the tests
* Fix review comments
Previously the widgets layer only provided a concrete binding, which
makes it awkward to extend it compared to other bindings. This moves
widgets to the same style as the other layers.
In a subsequent patch I'll use this to make the tests layer saner.