I continued [my mission](https://github.com/flutter/flutter/pull/141431) to find as many typos as I could. This time it's a smaller set than before.
There is no need for issues since it's a typo fix.
The migration of customer tests to sharded tests adds a step that checks out the current tip-of-tree of the framework repo, removing local changes. This does not work with monorepo testing, which modifies engine.version, and does not work with local testing of a branch.
The sharded tests should already be running with the correct checkout of the framework repo. If the REVISION environment variable is set, the framework checkout will still be reset to check out that revision.
These commands were migrated from the existing shell script to the sharded tester in
https://github.com/flutter/flutter/pull/138659
Bug: https://github.com/dart-lang/sdk/issues/51042
Fix and unskip the following CanvasKit tests:
- `test/painting/decoration_test.dart`
- `test/rendering/layers_test.dart`
- `test/widgets/app_overrides_test.dart`
Each error section is numbered, so you can all be sure you're talking about the same one.
A message is printed at the very end telling you how to find the error blocks in the verbose logs.
1. Move leak_tracker and leak_tracker_testing out of direct dependencies.
2. Move leak_tracker_flutter_testing from dev to prod dependencies for flutter_test
It is prerequisite for https://github.com/flutter/flutter/issues/135856
Pinning the package:web dependency constrains downstream packages from
using newer versions and making sure they support the version pinned in
Flutter. Since the usage of package:web in Flutter is light, we should
instead have a small shim like the engine and keep package:web as a dev
dependency only.
I did not include the `'// flutter_ignore_for_file: stopwatch (see analyze.dart)'` directive since it's currently not used, and adding that shouldn't be too difficult.
Tests for `app_bar.0`, `app_bar.1`, `app_bar.2`, `app_bar.3`, `sliver_app_bar.1` and `sliver_app_bar.4` were already present. But directory name was `appbar` rather than `app_bar`. I've renamed the directory to `app_bar` since example files uses that only.
Part of #130459
Reverts flutter/flutter#132985
Initiated by: christopherfujino
This change reverts the following previous change:
Original Description:
Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092
## Change
Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example:
```yaml
# pubspec.yaml
flutter:
assets:
- assets/normal-asset.png
- path: assets/vanilla/ice-cream.png
flavors:
- vanilla
- path: assets/strawberry/ice-cream.png
flavors:
- strawberry
```
With this pubspec,
* `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output.
* `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`.
* `flutter run` will only include `assets/normal-asset.png`.
## Open questions
* Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms.
## Design thoughts, what this PR does not do, etc.
### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime.
The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime.
### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`.
<details>
For example, these manifests would all be considered ambiguous:
```yaml
assets:
- assets/
- path: assets/vanilla.png
flavors:
- vanilla
assets:
- path: assets/vanilla/
flavors:
- vanilla
- path: assets/vanilla/cherry.png
flavor:
- cherry
# Thinking towards the future where we might add glob/regex support and more conditions other than flavor:
assets:
- path: assets/vanilla/**
flavors:
- vanilla
- path: assets/**/ios/**
platforms:
- ios
# Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we
# don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic.
```
See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision.
</details>
### This does not support Android's multidimensional flavors feature (in an intuitive way)
<details>
Conder this excerpt from a Flutter project's android/app/build.gradle file:
```groovy
android {
// ...
flavorDimensions "mode", "api"
productFlavors {
free {
dimension "mode"
applicationIdSuffix ".free"
}
premium {
dimension "mode"
applicationIdSuffix ".premium"
}
minApi23 {
dimension "api"
versionNameSuffix "-minApi23"
}
minApi21 {
dimension "api"
versionNameSuffix "-minApi21"
}
}
}
```
In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]:
> In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors.
>
> Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets).
This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to:
```yaml
assets:
- assets/free/
flavors:
- freeMinApi21
- freeMinApi23
```
This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing.
</details>
See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document.
<summary>Pre-launch Checklist</summary>
</details>
[^1]: https://developer.android.com/build/build-variants#flavor-dimensions
Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092
## Change
Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example:
```yaml
# pubspec.yaml
flutter:
assets:
- assets/normal-asset.png
- path: assets/vanilla/ice-cream.png
flavors:
- vanilla
- path: assets/strawberry/ice-cream.png
flavors:
- strawberry
```
With this pubspec,
* `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output.
* `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`.
* `flutter run` will only include `assets/normal-asset.png`.
## Open questions
* Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms.
## Design thoughts, what this PR does not do, etc.
### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime.
The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime.
### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`.
<details>
For example, these manifests would all be considered ambiguous:
```yaml
assets:
- assets/
- path: assets/vanilla.png
flavors:
- vanilla
assets:
- path: assets/vanilla/
flavors:
- vanilla
- path: assets/vanilla/cherry.png
flavor:
- cherry
# Thinking towards the future where we might add glob/regex support and more conditions other than flavor:
assets:
- path: assets/vanilla/**
flavors:
- vanilla
- path: assets/**/ios/**
platforms:
- ios
# Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we
# don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic.
```
See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision.
</details>
### This does not support Android's multidimensional flavors feature (in an intuitive way)
<details>
Conder this excerpt from a Flutter project's android/app/build.gradle file:
```groovy
android {
// ...
flavorDimensions "mode", "api"
productFlavors {
free {
dimension "mode"
applicationIdSuffix ".free"
}
premium {
dimension "mode"
applicationIdSuffix ".premium"
}
minApi23 {
dimension "api"
versionNameSuffix "-minApi23"
}
minApi21 {
dimension "api"
versionNameSuffix "-minApi21"
}
}
}
```
In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]:
> In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors.
>
> Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets).
This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to:
```yaml
assets:
- assets/free/
flavors:
- freeMinApi21
- freeMinApi23
```
This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing.
</details>
See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document.
<summary>Pre-launch Checklist</summary>
</details>
[^1]: https://developer.android.com/build/build-variants#flavor-dimensions
Write Tests for API Examples of `cupertino_text_field.0`, `data_table.0`, `icon_button.2` & `ink_well.0`
Note: test for `cupertino_text_field.0` was already there but it was named `cupertino_text_field.0.dart`. I renamed it to `cupertino_text_field.0_test.dart`.
Part of #130459
I plan to extend the prepare_package.dart script to upload the flutter preview device ([design doc](https://docs.google.com/document/d/1AzI-_Uk2v1LA2kKKFJ7gVD4xcakXJ6yVZiS5Ek6RHtg/edit#heading=h.byp03plw7mg9)).
However, given that that script is one large >1k line file, I decided to organize it into smaller libraries in this PR. There should be no behavioral change in this PR, this is a cleanup only. I made the following changes:
1. Created a //dev/bots/prepare_package/ directory to contain helper libraries
2. Moved everything but the `main()` function in //dev/bots/prepare_package.dart into one of 4 helper libraries under the new directory from step 1:
a. archive_creator.dart which contains the code that creates archive directory locally on disk
b. archive_publisher.dart which contains the code that uploads the archive to cloud storage
c. common.dart for shared constants and definitions
d. process_runner.dart for an abstraction over running sub-processes
3. Changed all definitions to `File` and `Directory` from `dart:io` to use the testable versions from `package:file`. This allowed me to use the `MemoryFileSystem` in the unit tests, rather than creating real temp file system directories.
Write Tests for API Examples of `snack_bar.0`, `elevated_button.0`, `stepper.0`, `radio.0`, `filled_button.0`, `outlined_button.0` & `card.0`
Part of #130459
I previously made a PR (#136140) that used `switch` expressions to make some parts of the Flutter codebase easier to understand. It was assigned to the framework team, and @christopherfujino let me know that it was too large to effectively review and recommended breaking it up into smaller pull requests.
Here's a PR that only targets files in the `dev/` directory. Hopefully this will be easier to work with!
(solves issue https://github.com/flutter/flutter/issues/136139)
This PR writes tests for a few of the API examples (not all), as requested in #130459. For the test names, I used the existing tests in the `api` folder as guide.
This version is needed so that dart:js_interop can move to extension
types. Also adds some code to handle some breaking changes:
- Body -> Response. Body was an IDL interface mixin type we exposed in
dart:html. Going forward, users should either use Request or Response.
- Casts to JSAny. These are temporary until we move package:web types to
extension types. Currently, package:web types can't implement JSObject
as JSObject will move to be an extension type itself.
Co-authored-by: Kevin Moore <kevmoo@users.noreply.github.com>
https://github.com/flutter/flutter/pull/138253 demonstrated that the tests for the textures example weren't actually running on CI. This changes the testing script to execute the tests for everything inside the `examples` directory.
## Description
This checks API doc strings for malformed links to examples. It prevents errors in capitalization, spacing, number of asterisks, etc. It won't catch all errors, because it needs to have a minimally indicative string to know that it even is trying to be a link to an example. At a minimum, the line needs to look like (literally, not as a regexp) `///*seecode.*` in order to be seen as a link to an example.
Separately, I'm going to add a check to the snippets tool that checks to make sure that an `{@tool}` block includes either a link to a sample file or a dart code block.
## Tests
- Added a test to make sure it catches some malformed links.
Fixes#119401
This PR is to:
* add `Card.filled` and `Card.outlined` factory methods so that we can use tokens for these two types of cards to generate default theme instead of providing hard-corded values in example.
* update card.2.dart example.
* add test file for card.2.dart example.
* fix some mismatch caused by editing the auto-generated defaults by hand in navigation_bar.dart and navigation_drawer.dart.
Analyzer's dependency on autosnapshotting causes issues.
Because every version of integration_test from sdk depends on leak_tracker from hosted and autosnapshotting depends on leak_tracker from path, integration_test from sdk is forbidden.
So, because autosnapshotting depends on integration_test from sdk, version solving failed.
## Description
This PR adds a `nonce` parameter to flutter.js' `loadEntrypoint` method.
When set, loadEntrypoint will add a `nonce` attribute to the `main.dart.js` script tag, which allows Flutter to run in environments slightly more restricted by CSP; those that don't add `'self'` as a valid source for `script-src`.
----
### CSP directive
After this change, the CSP directive for a Flutter Web index.html can be:
```
script-src 'nonce-YOUR_NONCE_VALUE' 'wasm-unsafe-eval';
font-src https://fonts.gstatic.com;
style-src 'nonce-YOUR_NONCE_VALUE';
```
When CSP is set via a `meta` tag (like in the test accompanying this change), and to use a service worker, the CSP needs an additional directive: [`worker-src 'self';`](https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Content-Security-Policy/worker-src)
When CSP set via response headers, the CSP that applies to `flutter_service_worker.js` is determined by its response headers. See **Web Workers API > [Content security policy](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API/Using_web_workers#content_security_policy)** in MDN.)
----
### Initialization
If the CSP is set to disallow `script-src 'self'`, a nonce needs to also be passed to `loadEntrypoint`:
```javascript
_flutter.loader.loadEntrypoint({
nonce: 'SOME_NONCE',
onEntrypointLoaded: (engineInitializer) async {
const appRunner = await engineInitializer.initializeEngine({
nonce: 'SOME_NONCE',
});
appRunner.runApp();
},
});
```
(`nonce` shows twice for now, because the entrypoint loader script doesn't have direct access to the `initializeEngine` call.)
----
## Tests
* Added a smoke test to ensure an app configured as described above starts.
## Issues
* Fixes https://github.com/flutter/flutter/issues/126977
These warnings/errors have been removed from dartdoc. Removing them from the flutter config as well.
Also fixes CI to actually test doc generation for all documented packages and on dartdoc config changes.
*Replace this paragraph with a description of what this PR is changing or adding, and why. Consider including before/after screenshots.*
*List which issues are fixed by this PR. You must list at least one issue.*
- https://github.com/flutter/flutter/issues/128381
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
Fixes https://github.com/flutter/flutter/issues/89683.
The changes to `getFlutterView` in `FlutterDeviceScreenshot` are the fix that was required, everything else was done to get tests running (such as re-generating some lockfiles and modifying the android manifest).
The code was all currently not unit tested, and there were no other easy examples to base these java unit tests off in flutter/flutter, so let me know if this approach to testing is wrong.
## Description
This re-lands #132353 with some additional options for keeping around the staging directory, so that the recipe for publishing docs can give those options and have the staging directory left around for deploying to the website.
Reverted in #132613
## Related Issues
- https://flutter-review.googlesource.com/c/recipes/+/49580
## Description
This cleans up a lot of issues with the API doc generation.
Here are the main changes:
- Rename `dartdoc.dart` to `create_api_docs.dart`
- Move the bulk of the operations out of `dev/bots/docs.sh` into `create_api_docs.dart`.
- Delete `dashing_postprocess.dart` and `java_and_objc.dart` and incorporate those operations into `create_api_docs.dart`.
- Refactor the doc generation into more understandable classes
- Bump the snippets tool version to 0.4.0 (the latest one)
- Centralize the information gathering about the Flutter repo into the new `FlutterInformation` class.
- Clean up the directory handling, and convert to using the `file` package for all file and directory paths.
- Add an `--output` option to docs.sh that specifies the location of the output ZIP file containing the docs.
- Defaults to placing the output in `dev/docs/api_docs.zip` (i.e. where the previous code generates the file).
- Moved all document generation into a temporary folder that is removed once the documents are generated, to avoid VSCode and other IDEs trying to index the thousands of HTML and JS files in the docs output.
- Updated pubspec dependencies.
## Tests
- Added tests for doc generation.
Migrate tests in flutter/flutter. Once the tests here and in `*_customer_testing` are migrated, the default value of the migration flag will be changed from false to true, making the rounding hack disabled by default.
Context: https://github.com/flutter/flutter/issues/131862
This PR injects a "realm" component to the storage base URL when the contents of the file `bin/internal/engine.realm` is non-empty.
As documented in the PR, when the realm is `flutter_archives_v2`, and `bin/internal/engine.version` contains the commit hash for a commit in a `flutter/engine` PR, then the artifacts pulled by the tool will be the artifacts built by the presubmit checks for the PR.
This works for everything but the following two cases:
1. Fuchsia artifacts are not uploaded to CIPD by the Fuchsia presubmit builds.
2. Web artifacts are not uploaded to gstatic by the web engine presubmit builds.
For (1), the flutter/flutter presubmit `fuchsia_precache` is driven by a shell script outside of the repo. It will fail when the `engine.version` and `engine.realm` don't point to a post-submit engine commit.
For (2), the flutter/flutter web presubmit tests that refer to artifacts in gstatic hang when the artifacts aren't found, so this PR skips them.
Add the `--downgrade` flag to the flutter/packages analyze test, so that it won't get the latest version of dependencies, avoiding out-of-band failures in flutter/flutter due to package publishing events.
Fixes https://github.com/flutter/flutter/issues/129633
This change enables Flutter to generate multiple Scenes to be rendered into separate FlutterViews from a single widget tree. Each Scene is described by a separate render tree, which are all associated with the single widget tree.
This PR implements the framework-side mechanisms to describe the content to be rendered into multiple views. Separate engine-side changes are necessary to provide these views to the framework and to draw the framework-generated Scene into them.
## Summary of changes
The details of this change are described in [flutter.dev/go/multiple-views](https://flutter.dev/go/multiple-views). Below is a high-level summary organized by layers.
### Rendering layer changes
* The `RendererBinding` no longer owns a single `renderView`. In fact, it doesn't OWN any `RenderView`s at all anymore. Instead, it offers an API (`addRenderView`/`removeRenderView`) to add and remove `RenderView`s that then will be MANAGED by the binding. The `RenderView` itself is now owned by a higher-level abstraction (e.g. the `RawView` Element of the widgets layer, see below), who is also in charge of adding it to the binding. When added, the binding will interact with the `RenderView` to produce a frame (e.g. by calling `compositeFrame` on it) and to perform hit tests for incoming pointer events. Multiple `RenderView`s can be added to the binding (typically one per `FlutterView`) to produce multiple Scenes.
* Instead of owning a single `pipelineOwner`, the `RendererBinding` now owns the root of the `PipelineOwner` tree (exposed as `rootPipelineOwner` on the binding). Each `PipelineOwner` in that tree (except for the root) typically manages its own render tree typically rooted in one of the `RenderView`s mentioned in the previous bullet. During frame production, the binding will instruct each `PipelineOwner` of that tree to flush layout, paint, semantics etc. A higher-level abstraction (e.g. the widgets layer, see below) is in charge of adding `PipelineOwner`s to this tree.
* Backwards compatibility: The old `renderView` and `pipelineOwner` properties of the `RendererBinding` are retained, but marked as deprecated. Care has been taken to keep their original behavior for the deprecation period, i.e. if you just call `runApp`, the render tree bootstrapped by this call is rooted in the deprecated `RendererBinding.renderView` and managed by the deprecated `RendererBinding.pipelineOwner`.
### Widgets layer changes
* The `WidgetsBinding` no longer attaches the widget tree to an existing render tree. Instead, it bootstraps a stand-alone widget tree that is not backed by a render tree. For this, `RenderObjectToWidgetAdapter` has been replaced by `RootWidget`.
* Multiple render trees can be bootstrapped and attached to the widget tree with the help of the `View` widget, which internally is backed by a `RawView` widget. Configured with a `FlutterView` to render into, the `RawView` creates a new `PipelineOwner` and a new `RenderView` for the new render tree. It adds the new `RenderView` to the `RendererBinding` and its `PipelineOwner` to the pipeline owner tree.
* The `View` widget can only appear in certain well-defined locations in the widget tree since it bootstraps a new render tree and does not insert a `RenderObject` into an ancestor. However, almost all Elements expect that their children insert `RenderObject`s, otherwise they will not function properly. To produce a good error message when the `View` widget is used in an illegal location, the `debugMustInsertRenderObjectIntoSlot` method has been added to Element, where a child can ask whether a given slot must insert a RenderObject into its ancestor or not. In practice, the `View` widget can be used as a child of the `RootWidget`, inside the `view` slot of the `ViewAnchor` (see below) and inside a `ViewCollection` (see below). In those locations, the `View` widget may be wrapped in other non-RenderObjectWidgets (e.g. InheritedWidgets).
* The new `ViewAnchor` can be used to create a side-view inside a parent `View`. The `child` of the `ViewAnchor` widget renders into the parent `View` as usual, but the `view` slot can take on another `View` widget, which has access to all inherited widgets above the `ViewAnchor`. Metaphorically speaking, the view is anchored to the location of the `ViewAnchor` in the widget tree.
* The new `ViewCollection` widget allows for multiple sibling views as it takes a list of `View`s as children. It can be used in all the places that accept a `View` widget.
## Google3
As of July 5, 2023 this change passed a TAP global presubmit (TGP) in google3: tap/OCL:544707016:BASE:545809771:1688597935864:e43dd651
## Note to reviewers
This change is big (sorry). I suggest focusing the initial review on the changes inside of `packages/flutter` first. The majority of the changes describe above are implemented in (listed in suggested review order):
* `rendering/binding.dart`
* `widgets/binding.dart`
* `widgets/view.dart`
* `widgets/framework.dart`
All other changes included in the PR are basically the fallout of what's implemented in those files. Also note that a lot of the lines added in this PR are documentation and tests.
I am also very happy to walk reviewers through the code in person or via video call, if that is helpful.
I appreciate any feedback.
## Feedback to address before submitting ("TODO")
Manual roll is needed because incoming dart sdk requires updated version
vm_snapshot_analysis (>=0.7.4).
5ae09b8b4f...7c83ea3e85
```
7c83ea3e85 Reland "Manual roll Dart SDK from 2d98d9e27dae to 0b07debd5862 (21 revisions) (#43457)" (#43472)
9ef3e8d533 Roll Skia from 5eba922297bb to 93c92f97f5ab (2 revisions) (#43471)
```
Remove implementation of SuitePlatform from the test as well. Remove use
of fake cwd from SuitePlatform as it can't be properly faked.
## FlutterTimeline
Add a new class `FlutterTimeline` that's a drop-in replacement for `Timeline` from `dart:developer`. In addition to forwarding invocations of `startSync`, `finishSync`, `timeSync`, and `instantSync` to `dart:developer`, provides the following extra methods that make is easy to collect timings for code blocks on a frame-by-frame basis:
* `debugCollect()` - aggregates timings since the last reset, or since the app launched.
* `debugReset()` - forgets all data collected since the previous reset, or since the app launched. This allows clearing data from previous frames so timings can be attributed to the current frame.
* `now` - this was enhanced so that it works on the web by calling `window.performance.now` (in `Timeline` this is a noop in Dart web compilers).
* `collectionEnabled` - a field that controls whether `FlutterTimeline` stores timings in memory. By default this is disabled to avoid unexpected overhead (although the class is designed for minimal and predictable overhead). Specific benchmarks can enable collection to report to Skia Perf.
## Semantics benchmarks
Add `BenchMaterial3Semantics` that benchmarks the cost of semantics when constructing a screen full of Material 3 widgets from nothing. It is expected that semantics will have non-trivial cost in this case, but we should strive to keep it much lower than the rendering cost. This is the case already. This benchmark shows that the cost of semantics is <10%.
Add `BenchMaterial3ScrollSemantics` that benchmarks the cost of scrolling a previously constructed screen full of Material 3 widgets. The expectation should be that semantics will have trivial cost, since we're just shifting some widgets around. As of today, the numbers are not great, with semantics taking >50% of frame time, which is what prompted this PR in the first place. As we optimize this, we want to see this number improve.
Automatic CI testing runs on monorepo bots that tests the heads
of the Dart SDK, Flutter engine, and Flutter framework together.
These tests previously ran on bots called HHH (triple-headed),
and the logic for detecting this used the machine name of the test machine.
Extend that detection logic to cover the test machine hostnames that
run monorepo testing, that start with either 'dart-tests-' or 'luci-dart-'.
None of the machines used to run Flutter release builds have names
like this, even though they are in an internal Dart luci project.
Bug: b/231927187
- Bumps `vm_service` from `11.6.0` to `11.7.1`
- Bumps `web` from `0.1.3-beta` to `0.1.4-beta` and adds it everywhere.
- Moves `js` from `dependencies` to `dev_dependencies`
1. Add iOS and macOS migration to mark "last upgraded" Xcode version to 14.3 to prevent `Update to recommended settings` warning.
2. Update iOS and macOS templates to same.
3. Update iOS template to set `BuildIndependentTargetsInParallel` to YES as suggested. I didn't add a migration for this since it seems like a minor optimization and I don't think it's worth a potentially botched/corrupted migration.
4. Run all example/integration test project to see migrator work.
5. Add some missing test projects to the build shard since I noticed they were missing and I had to build those manually outside `SHARD=build_tests`.
Fixes https://github.com/flutter/flutter/issues/125817
See https://github.com/flutter/flutter/pull/90304 for Xcode 13 example.
This PR updates the dartdoc version to v6.2.2.
Release notes: https://github.com/dart-lang/dartdoc/releases/tag/v6.2.2
The main impact for Flutter is to update dartdoc to add chips to class and/or mixin pages for class modifiers. See dart-lang/dartdoc#3391, dart-lang/dartdoc#3402. This will also be a cherry-pick candidate for 3.1 if it can land in time.
- [ test-exempt ] I added new tests to check the change I am making, or this PR is [test-exempt].
Use the pub cache resolved by pub itself.
To add packages to the flutter.zip download they are packaged as tar.gz and added to the pub-cache on first run by using `pub cache preload`.
In preparation for the merge of flutter/plugins into flutter/packaegs,
update the cross-repo analysis to flutter/packages rather than
flutter/plugins.
The flutter_plugins.version file is left intentionally for now to avoid
issues with the roller; it will be removed when the roller has been
updated to roll the other repository.
Fixes#117659
It turns out this was due to the output-suppression timer introduced
recently as part of cleaning up the output (#109206); on success, the
script would wait 10 minutes for the timeout to expire. This didn't
affect CI because this feature doesn't apply in CI (as detected by
lack of color on stdout.)
Fix the issue by cleaning up the timer on success in the same way
as on failure.
While here, clean up the final summary messages slightly,
and also cut the trailing space that printProgress was leaving
on each line.
* [Flutter_tools] Ensure service worker starts caching assets since the first launch
* [flutter_tools] add comment to give some context on self.clients.claim()
* [flutter_tools] add comment to give some context on self.clients.claim()
Update test expectations from application/javascript -> text/javascript
`package:mime` now uses `text/javascript` and not `application/javascript`.
See https://github.com/dart-lang/mime/pull/76.
See https://datatracker.ietf.org/doc/html/rfc9239.
> This document defines equivalent processing requirements for the various script media types. The most widely supported media type in use is `text/javascript`; all others are considered historical and obsolete aliases of `text/javascript`.
* Fix screenshot testing for flutter web integration_test
* update packages
* fix method signature and todo
* Run tests on CI
* fix type
* remove silences
* Add docs
* fix comment
* fix whitespace
* review comments
* cacheWidth cacheHeight support for web canvaskit
* comments
* clarifying comment for loadTestImageProvider class
Co-authored-by: alanwutang11 <alpwu@google.com>