This tickled a bug in KernelCompiler.compile() where the fingerprinter
doesn't include the outputFilePath in its list of dependencies. As such,
if the output .dill file is missing or corrupted, the fingerprint still
matches and re-compile is skipped, even though it shouldn't be. I'll fix
that in a followup, then look at how this triggered that issue. My
hypothesis is that that it's due to the aot kernel compile and bundle
kernel compile have separate output directories for the .dill files
(build/ vs build/aot) but the same output directory for the associated
depfiles (due to this patch).
This reverts commit 43a106e95a.
The --snapshot argument was only necessary in Dart 1. The --depfile
argument was only used in Dart 2 mode to pass to the kernel compiler,
but was inconsistent with the 'build aot' command, where the depfile was
always set to build/kernel_compile.d.
This patch updates 'build bundle' to emit the depfile to a location
consistent with the 'build aot' command; since it's not intended to be
user-configurable and flutter.gradle hardcodes the location to
build/kernel_compile.d either way, this patch also eliminates the
ability to configure the filename altogether.
I'm working on fixing up all tests that rely on fs.currentDirectory to allow us to run concurrently. This one proved to be really tricky because it calls a lot of code and spawns multiple processes that have a mix of absolute and relative paths passed to them. I managed to handle some of it with a ChrootFileSystem, but the paths passed to the external processes were wrong.
The functionality here is covered by all of the integration tests that use flutter_tester that were added after this, including flutter_run_test.dart, lifetime_test.dart etc. in this same folder but because they're run through `flutter run` as a separate process they get to set their own working directories without affecting other tests if run concurrently.
* Add a detach command to detach without terminating (#21376)
* Add a detach command to detach without terminating
Fixes#21154.
* Bump protocol version for app.detach
* Tweak to detach/quit text
* Change logPrefix to named param
* Fix the text that the devicelab attach test looks for
* Rename test file
* Fix detection to work regardless of whether there are other devices
On Windows we get one message, but on Mac we get another (because of the Simulator always being available).
* Allow FlutterTester to be provided with the working directory for execution
Previously this test set fs.currentDirectory which prevents running tests concurrently. This allows setting the working directory for a FlutterTester in the cosntructor (optionally) and passes it through from the test (without setting fs.currentDirectory).
* Remove trailing whitespace
* Add a detach command to detach without terminating
Fixes#21154.
* Bump protocol version for app.detach
* Tweak to detach/quit text
* Change logPrefix to named param
* Update asset_bundle_package_test to use MemoryFileSystem
This updates all tests in this file to use a memory filesystem (same as I did for asset_bundle_package_font_test) based on the current platform.
There were already a few minor tests at the bottom using a MemoryFileSystem and being run for all platforms - however this complicated the shared code I changed above to support Windows natively so I changed them to also work the same as others (that is, they just run the native platforms so require running on all to get full coverage - though this is the case for almost all other tests anyway).
* Move fixPath to the correct place
* First step in Flutter Doctor refactor. Assigns categories to all validators.
* Revert "Roll engine e54bc4ea1832..a84b210b3d26 (6 commits) (#20453)"
This reverts commit 05c2880a17.
* Split iOS and Android workflows into workflow and validator classes.
* Change ValidatorCategory to handle standalone validators that share a
category (e.g. IntelliJ).
Also make Android Studio and Android toolchain use separate categories.
At this stage, flutter doctor output matches what it was previously.
(The summary() method itself has not yet been changed )
* Change doctor summary code to support validator categories.
Output is still unchanged.
* Handle small formatting issues.
* Flip Flutter category's isGroup field to false until it's actually
needed.
* Revert auto-generated formatting changes to keep those lines from
muddying the pull.
* Small fixes pointed out by analyzer.
* Properly fix analyzer issues around const constructors.
* Small changes to address comments.
* Add tests to verify grouped validator behavior and validationtype
merging.
* Update doctor.dart
* Add comments for clarification.
* Change assert_bundle_package_font_test to memory file system
This is to work towards being able to run the tests without `-j1` (#21113). These tests were using the real filesystem and setting/relying on fs.currentDirectory. There was a comment about this being because the memory provider didnt' support POSIX and Windows, however that seems to have changed since (and many other asset tests already do something similar to this).
* Trim trailing whitespace
* Add a workaround for Windows path slash directions
Strictly this is correct, but the real FS can tolerate either path. The in-memory file system is more strict (see https://github.com/google/file.dart/issues/112).
* Extract a helper for writing schema files in tests
* Missed file when saving!
* Remove redundant comment
* Rename writeBasicSchema -> writeEmptySchema
* Use the file we already have to write contents
* Make comments more descriptive
* Remove another dupe of writeSchema to use the shared one
* Rename schema -> pubspec_schema
* Trim whitespace
This patch eliminates the --preview-dart-2/--no-preview-dart-2 flag,
hardcoding all uses to true. It also defaults all previewDart2 method
parameters to true, where they hadn't yet been.
A series of subsequent patches will eliminate all previewDart2
parameters and the associated code from within the codebase.
* Unskip integration tests on Windows that now pass
The referenced issue is closed and these tests pass for me locally on Windows now.
* Remove import that's no longer used
* Add another issue that is afffecting these tests on Windows
* Add a hot restart test and mark skip on Windows
Skipped due to https://github.com/flutter/flutter/issues/21348.
DevFS.update only runs in Dart 2 mode when the generator parameter is
supplied. In Dart 2 mode, both mainPath and pathToReload are required
parameters; this patch marks them as such.
generator is required for running in Dart 2. All call sites other than tests already explicitly set this value.
Note the statements on line 510 and line 516 for why mainPath and pathToReload are required.
When switching between channels, we were leaving around the version freshness stamp file (bin/cache/flutter_version_check.stamp), which meant that the flutter tool would read from that file to see what the cached date of the most recent commit to the current channel (branch) was. The problem was that since the file was created while on the previous channel, the cached date was for the wrong channel, so if you switch from master to beta, flutter would think that the channel was out of date, and a new version was available, at least for three days after the first time it checked (after three days since the last time the freshness was checked, the cached date would get updated).
This PR modifies the channel command to remove that stamp file whenever the user switches channels, so that the cached date will be from the right channel when it is recreated.
Fixes#21134
This is a bit of a stab in the dark for a flake sometimes seen on bots (but I can't repro locally) #20822. Detaching from a Flutter app currently seems to terminate it, so it may be the cause of the "app not found" when trying to stop the app subsequently.
This change means we stop the app from the main process first, before terminating the attach process.
* Don't time out if process terminates when told to stop but response was not processed
While trying to reproduce #20822 I found a condition where the app may quit before the `app.stop` response is received but this code (which is called in integration test teardown) would sit around waiting and time out. With this change, the process exit is considered a valid response to the stop request.
* Add process exit to log for better errors in failures
This log can be turned on for debugging but is also dumped when a test fails (in certain conditions). With this in the log, it'll be clear if the timeout is because we're waiting for an event but the process quit.
This test is sometimes flaky (#20822) because the two processes try to stop the same app. This fix changes to just gracefully terminate the attach process without explicitly trying to stop and then uses the original spawning process to stop the app.
I can't repro the flake locally to be certain, but I've verified only one stop command is sent now so it *should* be good.
* Don't keep parsing results once we've had the event we expected
* Report errors if an app.stop event is received while waiting for another event
* Don't throw if we see app.stop event when we've just sent an app.stop request
* Improve debug print to include --start-paused if being used
* Improve wrapping
* `flutter analyze` cleanup
* Make `--dartdocs` work in all modes.
* Make `analyze-sample-code.dart` more resilient.
* Add a test for `analyze-sample-code.dart`.
* Minor cleanup in related code and files.
* Apply review comments
* Fix tests
* Fixes resulting from audit of issues links
I looked at every link to GitHub in our repo. For cases where we had a TODO that was waiting for a bug to be fixed, and the bug has now been fixed, I applied the pending change. For cases where the link was out of date, I updated the link.
* Update run_test.dart
skip this test again since it failed on linux and macos bots
All temporary directory start with `flutter_` and have their random component separated from the name by a period, as in `flutter_test_bundle.YFYQMY`.
I've tried to find some of the places where we didn't cleanly delete temporary directories, too. This greatly reduces, though it does not entirely eliminate, the directories we leave behind when running tests, especially `flutter_tools` tests.
While I was at it I standardized on `tempDir` as the variable name for temporary directories, since it was the most common, removing occurrences of `temp` and `tmp`, among others.
Also I factored out some common code that used to catch exceptions that happen on Windows, and made more places use that pattern.
* Reland "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)"
This is a re-land with downgraded `package:flutter_gallery_assets`
version.
* Downgrade package:flutter_gallery_assets to 0.1.4
* Change engine.version to 81baff97c29bb08cbf8453a3f9042c5813f84ad3 (which contains an additional fix)
* Change engine.version to e3687f70c7ece72000b32ee1b3c02755ba5361ac (since mac tarballs are corrupted on earlier commit)
Reason for revert: The package:flutter_gallery_assets has removed some images which are required for the examples/flutter_gallery, so the gallery build is failing (only discovered after landing, since gallery doesn't seem to get built during github PR presubmit checks)
This CL
* rolls `engine.version` to flutter/engine@b148e628 (which includes dart sdk 2.1.0-dev)
* rolls `goldens.version` to flutter/goldens@6c45fafdf (which includes updates due to skia changes in engine)
* changes `platform.dill` to `platform_strong.dill` in various places due to flutter/engine@a84b210b
* adds explicit `environment: sdk: ">=2.0.0-dev.68 < 3.0.0"` constraints to `pubspec.yaml` and `pubspec.yaml.tmpl` files (since pub defaults to `<2.0.0` if omitted)
* upgrades to newer versions of various 3rd party packages (to ensure transitive dependencies have `<3.0.0` sdk constraint)
* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test
* Skip tests instead of expecting failure, because expected failure = timeout which is slow
Some of these tests are known to fail and were coded to expect it; however because the failure is a timeout it's just dragging out test runs (shortening timeouts will make the tests flakier).
* Make it easier to find skipped tests
* Change SKIP to TODO
Disallow calling stop() or cancel() multiple times. This means that
when you use startProgress you have to more carefully think about what
exactly is going on.
Properly cancel startProgress in non-ANSI situations, so that
back-to-back startProgress calls all render to the console.
Disallow calling stop() or cancel() multiple times. This means that
when you use startProgress you have to more carefully think about what
exactly is going on.
Properly cancel startProgress in non-ANSI situations, so that
back-to-back startProgress calls all render to the console.
* Skip integration tests that use flutter-tester on Windows
This is known to be broken. I will un-skip all of these once a fix for flutter-tester lands on Windows.
* Save with added import!
* Add tests to ensure flutter run does not quit at startup
These tests require https://github.com/dart-lang/vm_service_client/pull/38 to be merged and currently the third test (pause-on-exceptions) fails because of a bug.
* Remove TODO
Probably makes most sense this way for now.
* Address PR comments
* Add `--dry-run` option to `flutter format` sub command
* Add `--set-exit-if-changed` option to `format` sub command
* Add `--machine` option to `format` sub command
* Make variable names to be not shorthand: cmd -> command
Fix https://github.com/flutter/flutter/pull/18360#discussion_r199656120
* Extract some of startApp into a reusable method
* Get basic attach --machine working
* Attach --machine tweaks
Move validation to validate method and create daemon early so we get the startup event before trying to get a connection.
* Bump daemon version so we know whether it's valid to flutter attach
* Tweak output text
* Swap package imports for relative
* Review tweaks (naming, formatting, typedefs)
* Separate arguments from process spawning
This will make calling attach easier
* Add a basic test for flutter attach --machine
* Fix crash if port unforward modifies the list of forwarded ports
* Add a no-op port forwarder for flutter-tester
* Switch to using BasicProject instead of our own inline code
* Fix expectation in test now we have a portForwarder
* Remove stale TODO (this is done)
* Tweak formatting
* Change some Completers to void to fix Dart 2 issues
* Make cleanup of flutter processes in tests more reliable
* Fix quit signals
I confused SigInt&SigTerm for SigTerm&SigKill when I first did this. SigTerm can be blocked and doesn't guarantee the process will be terminated.
* Don't use deprecated constants
* Fix typo
* Add some additional info to debug buffer
* Fix return types on Futures
* Only printError on our simple messages
Any other type is a real error that should be a normal crash (to get a proper error log).
See #19453.
* Add toList() to convert Iterable<String> -> List<String>
This code previously throw in Dart-2 mode.
Fixes#19453.
* Move getSimulatorPath into Xcode
* Add a test that we tried to launch the simulator
* Remove unused import
This uses @kevmoo's completion package to do command line completion for flutter, and a new command "bash-completion" (with alias "zsh-completion") that will output the necessary shell script setup code, and adds the hidden command "completion" that does the actual completion.
Because it adds a dependency, I also had to do flutter update-packages --force-upgrade.
Fixes#18988.