* Remove the 'app' domain from flutter daemon
By default the daemon won't register the "app" domain, you need to opt-in (which the 'run' command does, as well as the tests for the app functionality).
Fixes#6658.
* Tweak text
* Put restart/callServiceExtension/stop back into daemon mode
* Add a comment about removing discoverApps
* Add --create option to flutter emulators
* Tweaks to error message
* Simplify emulator search logic
* Make name optional
* Add a note about this option being used with --create
* Tweaks to help information
* Switch to processManager for easier testing
* Don't crash on missing files or missing properties in Android Emulator
* Move name suffixing into emulator manager
This allows it to be tested in the EmulatorManager tests and also used by daemon later if desired.
* Pass the context's android SDK through so it can be mocked by tests
* Misc fixes
* Add tests around emulator creation
Process calls are mocked to avoid needing a real SDK (and to be fast). Full integration tests may be useful, but may require ensuring all build environments etc. are set up correctly.
* Simplify avdManagerPath
Previous changes were to emulatorPath!
* Fix lint errors
* Fix incorrect file exgtension for Windows
* Fix an issue where no system images would crash
reduce throws on an empty collection.
* Fix "null" appearing in error messages
The name we attempted to use will now always be returned, even in the case of failure.
* Add additional info to missing-system-image failure message
On Windows after installing Andriod Studio I didn't have any of these and got this message. Installing with sdkmanager fixed the issue.
* Fix thrown errors
runResult had a toString() but we moved to ProcessResult when switching to ProcessManager to this ended up throwing "Instance of ProcessResult".
* Fix package import
* Fix more package imports
* Move mock implementation into Mock class
There seemed to be issues using Lists in args with Mockito that I couldn't figure out (docs say to use typed() but I couldn't make this compile with these lists still)..
* Rename method that's ambigious now we have create
* Handle where there's no avd path
* Add another toList() :(
* Remove comment that was rewritten
* Fix forbidden import
* Make optional arg more obviously optional
* Reformat doc
* Note that we create a pixel device in help text
* Make this a named arg
* Improve update checking
This change emables pinging the server to check for updates regardless of whether the local version is "out of date". The server code already has a 7-day cache so the result is that we can now ping the server once every 7 days instead of waiting for the local install to be 4 weeks out of date before pinging.
The original 4 week period is still used for when we'll start warning the user they're out of date if we could not confirm with the server whether there's a new version.
* Improve message when we know there's a new version available
* Fix bnullable bool checks
* Switch nullable bool to enum
* Fix casing of enum values
* Remove stale comment
The names are now descriptive so doesn't need additional explanation.
* Improve name of function
* Remove note:
* Rename kPauseToLetUserReadTheMessage -> timeToPauseToLetUserReadTheMessage
* Change kVersionAgeConsideredUpToDate to 5 weeks from 4
* Inline the isNewerFrameworkVersionAvailable check
* Fix indenting (?)
* Fix more indenting
* Rename function to be clearer it's getting the commit date
* Formating tweaks
* Update stamp when connection failed, and reduce time before we'll try again
Previously we would hit the server on every command if we thought we might be out of date and we never successfully connected (eg. if you're offline). This makes the stamp update even when there's a conneciton failure so that this won't happen, but reduces the time till we check again from 7 days to 3 days to compensate a little in case it was a one-off.
https://github.com/flutter/flutter/pull/18193#issuecomment-399222269
* Fix comment
* Don't perform update checks if not on an official channel
* Revert changes to core SDK members that haven't been propagated to the g3 Dart SDK yet.
* Respond to comments.
* Remove retype
* Temporarily un-remove VMService.retype to unblock g3 roll
* Checkout back to master, we need fewer changes to reach compat with dev.61 than dev.60
Seems like VS Code may have started using lowercase extension folders recently (our identifier is `Dart-Code.flutter` but now the folder is named `dart-code.flutter`), so this makes the check not sensitive to casing.
Also reuse extension identifier for download link
fuchsia_tester.dart still assumes Dart 1. Previously, it ran tests directly
from source, flutter_platform.dart automatically runs a kernel compile when
operating in Dart 2 mode, but this assumes a functional Dart SDK is available
in the artifacts directly, and fuchsia_tester.dart mocks out the artifacts
directory with an empty temp dir.
Remaining work is:
1. Get the frontend server building as a dependency on Fuchsia.
2. Patch fuchsia_tester.dart to use a valid Dart SDK and frontend server.
This also reverts migration to Dart 2 typedef syntax.
This reverts commit 6c56bb2. (#18362)
This reverts commit 3daebd0. (#18316)
Now that Dart 1 is turned off, reapplying my change to turn on the prefer_generic_function_type_aliases analysis option, and fix all the typedefs to Dart 2 preferred syntax.
Also eliminated the unused analysis_options_repo.yaml file and turned on public_member_api_docs in analysys_options.yaml.
No logic changes, just changing the typedef syntax for all typedefs, and updating analysis options.
* It's time to #deleteDart1 (#18293)
Eliminates support for Dart 1 in flutter_tools, and drops our Dart 1
benchmarks. All commands now run in Dart 1 mode only.
Eliminates --preview-dart-2 / --no-preview-dart-2 support.
* Fix indentation, remove no longer necessary .toList()
* Only push udpated kernel if >0 invalidated srcs
Eliminates support for Dart 1 in flutter_tools, and drops our Dart 1
benchmarks. All commands now run in Dart 1 mode only.
Eliminates --preview-dart-2 / --no-preview-dart-2 support.
DevFS.update() returns the number of bytes synced from the host to the
target device. When running in Dart 2 mode, ensure that the size of the
kernel file is included in the count of bytes synced.
Iterates over a copy of the dirty entries list rather than the original,
in order to avoid the potential for a concurrent modification exception
when fileUris are removed/added later in the loop.
This occurs when non-asset URIs (Dart sources) are listed in the dirty
set when --preview-dart-2 is enabled (the default).
Now that we have thousands of tests, it doesn't make sense to display a separate line for each test. The result is just megabytes of logs that you have to scrub through to find error messages.
We were already skipping the check in `flutter upgrade` but this also spawns `flutter precache` and `flutter doctor` which would still check and potentially output the message.
Uses the `version` property from the `pubspec.yaml` file to set the corresponding fields in the `local.properties` file respectively in the `Generated.xcconfig` file.
The `--build-name` and `--build-number` options have changed. Now they trump the `version` property from the `pubspec.yaml` file.
If the `version` property is not set and the `--build-name` and `--build-number` options are not provided, the build command will not change the `local.properties` / `Generated.xcconfig` file.
* Send an event at startup with the protocol version and pid
The pid will help with some of the issues of terminate the process when launched through a shell script and the version will allow clients to make decisions about supported features.
I've also bumped the protocol version number for two reasons:
1. This change
2. We didn't increase it when we added the previous emulator commands
When running with --local-engine, build single-architecture apps, rather
than what's declared in the Xcode project.
By default, Flutter creates Xcode projects that generate universal
binaries supporting both armv7 and arm64 processors. Since local engine builds
are all single-architecture, override the Xcode project's ARCHS setting
with the appropriate value for the specific engine.
NOTE: this assumes engine paths consistent with those used in the engine
repo: 32-bit iOS engine builds end in _arm, 64-bit builds do not.
Our style guide says the k's are not necessary, and it seems like a good idea to make all the code be consistent on this.
Only naming changes to private vars: no logic changes.
Further digging revealed that the reason --no-sim-use-hardfp was
required to be specified explicitly was that Android engine gen_snapshot
binaries are built on Windows with target_os=win.
Previously, the only hook into the rasterizer schreenshot code path
was via FlutterDriver.screenshot. This adds the ability for the
Flutter tool to hook into all three types of screenshots:
1. device (e.g. `adb shell screencap`)
2. Skia (capture spk)
3. Rasterizer (capture PNG via the engine)
This reverts #17147, which was safe under the assumption that
getArtifactPath() returns a platform-specific gen_snapshot instance
(which have the correct default set for this flag) -- it turns out that
though we pass the platform to getArtifactPath(), we always return the
host gen_snapshot for Android.
A followup patch will update getArtifactPath and revert this patch.
We've always cached kernel compiles during bundle builds. This adds
caching for kernel compiles during AOT builds by moving caching into the
KernelCompiler.compile() method rather than around each invocation of it.
This also filters buildbot paths included by the kernel compile that are
not present on the local machine at paths /b/build/slave/Linux_Engine/...
The kernel compiler should probably include an option to not emit these
paths in the depfile, since these are used both by Gradle and the
Fingerprinter class.
Previously, Flutter did not support iOS devices with armv7 or armv7s
CPUs. We now support these devices. This eliminates the previous
hardcoded checks that prevented running on simulators of older devices.
We maintain the existing restriction on running on watchOS or tvOS
simulators.
Previously, in non-release (i.e. profile) AOT builds, we were setting
--no-checked and --conditional_directives flags. --no-checked is the
default, and we don't make use of conditional directives in Flutter.
Allows users of Fingerprinter to filter the set of paths collected from
the explicitly-specified paths and those collected from depfiles.
In some cases, depfiles are emitted with files that are not present on
the local disk (e.g. the frontend compiler currently emits buildbot
paths for the dart core libraries and dart:ui). These files will not
materially affect whether we need to re-run a build action for which
they are inputs, since they're not present in the filesystem and
therefore cannot change.
Depending on whether can read the AVD (or it even has all fields populated) we might get extra "empty" columns, so this trims all blank cells from the end.
Emaultor keeps running on a seuccessful launch, so this automatically returns after 3 seconds if the process hasn't quit (we have to wait for some period to get stderr in the case of a failure).
I can't come up with a better name; anything with Simulator or Device in it will be confused with the existing IOSSimulator/Device classes (which represent the running devices).
This replaces the --prefer-shared-library flag, which falls back to
regular (non-shared-lib) compile if the NDK is not found, with the
--build-shared-library flag, which exits with an error message if the
NDK is not found.
This simplifies the set of allowed code paths through AOT compile,
resulting in better testability and easier-to-follow logic. It also
results in more predictable behaviour for continuous integration and
other scenarios.
Updates the message emitted when a kernel compile is skipped in the
build bundle action. Since we now use fingerprinting to enable
performance of script snapshots, AOT snapshots, and kernel compiles,
this helps a bit with debugging.
Also switches to trace level logging.
This change adds support for armv7, arm64, and universal iOS apps.
This change eliminates iOS target architecture hardcoding (previously
arm64 only) and uses the target architecture(s) specified in Xcode's
ARCHS setting ('Architectures' in Xcode Build Settings).
For universal binaries, set ARCHS to its default value, $(ARCHS_STANDARD).
Note that after changing the architecture in Xcode, developers should
run 'pod install' from the ios subdirectory of their project. A separate
change (that will land before this one) will add support for
automatically detecting project file and Podfile changes and re-running
pod install if necessary.
This change also adds an --ios-arch option to flutter build aot. In iOS
AOT builds (in profile and release mode), this dictates which
architectures are built into App.framework. This flag should generally
be unnecessary to set manually since flutter build aot is typically only
invoked internally by flutter itself.
This will allow external tools that wrap our test harness to share the
code that generates the test bootstrap.
This change exposed an issue whereby the LocalGoldenFileComparator
was being too strict in its URI handling, so this changes relaxes
that constraint as well (and adds associated tests).
If the developer changes their Xcode build settings and their project
has plugins, pod install is required, (e.g. to pick up changes to the
target architecture).
Similarly, manual edits to the Podfile should trigger a pod install.
Adds a Fingerprinter utility class that can be used to compute unique
fingerprints for a set of input paths and build options, compare to the
output of a previous run, and skip the build action if no inputs or
options have changed. The existing Fingerprint class still does all the
heavy lifting. Fingerprinter adds common operations such as
reading/writing/comparing fingerprints and parsing depfiles.
This migrates existing uses of Fingerprint over to Fingerprinter.
This also adds better fingerprinting to AOT snapshotting, which
previously failed to include several options in its fingerprint
(--preview-dart-2, --prefer-shared-library).
In order to avoid checking binaries into flutter/flutter,
this comparator can be used to retrieve golden files from
a sibling flutter/goldens repository.
https://github.com/flutter/flutter/issues/16859
Currently, `flutter update-packages --force-upgrade` will
crash if it encounters a pubspec.yaml file with no dependencies
(either regular or dev). The assumption that we'd never see
such pubspec files is no longer valid, as we have such a file
in one of our tests.
ProcessResult.stdout has static type dynamic so for
inference to infer proper type argument for the map
invocation we need to cast stdout to String explicitly.
Fixes#17163
Previously, we were incorrectly passing --vm_snapshot_data and
--isolate_snapshot_data options to gen_snapshot in assembly AOT builds.
These only make sense in AOT blob snapshot mode (alongside
--vm_snapshot_instructions and --isolate_snapshot_instructions).
There's very little code-sharing between the two, and what little there
is is concentrated in the GenSnapshotClass and the fingerprint
reading/writing utility methods.
This enables support for a `flutter_test_config.dart` configuration file,
which will be discovered and handed the responsibility of running the
test file (thus allowing it to run pre-test setup on a project level).
https://github.com/flutter/flutter/issues/16859
This de-duplicates assembly AOT configuration between Android and iOS,
and makes it easier to adjust parameters for 32-bit iOS (which, like
32-bit Android, requires --no-integer-division) in an upcoming patch.
iOS debug builds always run in interpreted mode whether on device or on
simulator. In both cases, we can skip snapshotting and link against an
empty App.framework. Previously, we did this for iOS simulator builds.
This does the same for device builds.
Previously, debug iOS builds used gen_snapshot to generate a core
snapshot, then used 'xxd' to generate C files containing the snapshot
data in buffers named kDartVmSnapshotData and kDartIsolateSnapshotData,
which are then compiled/linked into App.framework. This is unnecessary
since the VM compiled into Flutter.framework already contains this data.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
This relands #17136, which was reverted in #17142 due to breakage in
on-device iOS debug builds.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
* Add a `matchesGoldenFile()` async matcher that will match
a finder's widget's rasterized image against a golden file.
* Add support for pluggable image comparison backends
* Add a default backend that does simplistic PNG byte
comparison on locally stored golden files.
* Add support for `flutter test --update-goldens`, which will
treat the rasterized image bytes produced during the test
as the new golden bytes and update the golden file accordingly
Still TODO:
* Add support for the `flutter_test_config.dart` test config hook
* Utilize `flutter_test_config.dart` in `packages/flutter/test`
to install a backend that retrieves golden files from a dedicated
`flutter/goldens` repo
https://github.com/flutter/flutter/issues/16859
Moves the kernel compile step to the beginning of the AOT build in a
separate method. This is pre-factoring for iOS universal builds where
the kernel build happens once, but we then snapshot twice: once for
armv7 and once for arm64.
This also writes dependencies to build/kernel_compile.d rather than
build/aot/snapshot.d, since that is immediately overwritten by
gen_snapshot.
This is a simple refactoring with no functional changes. We now reuse
the existing _isBuildRequired() and _writeFingerprint() functions and
share them with script snapshotting rather than reimplementing their
logic.
Changes the signatures of both to support multiple output files (as
required for AOT snapshotting).
Fixes a bug introduced in 82f969ff05 where
the depfile used for AOT snapshotting, useful in particular for skipping
gen_snapshot when inputs/outputs haven't changed since the last build.
This is required for iOS debug builds, but unused otherwise. In theory,
Android debug builds could be run in this mode, but this is historically
untested and adds unnecessary complexity to the code. If ad-hoc testing
is required, it can be patched in when necessary.
This re-lands 8c4f0c0d21 with a fix to
xcode_backend.sh to eliminate the use of --interpreter.
This is required for iOS debug builds, but unused otherwise. In theory,
Android debug builds could be run in this mode, but this is historically
untested and adds unnecessary complexity to the code. If ad-hoc testing
is required, it can be patched in when necessary.
CompilerOutput values should never be mutated. Also includes minor
formatting change to the compile() method signature in line with the
style guide.
Minor housekeeping while I'm touching other bits of nearby code.
Wraps the compile function in a class injected via the global context,
which makes it easier to mock in unit tests -- specifically tests for
AOT snapshotting, which already require pretty significant amounts of
mock inputs.
New a11y traversal:
- sort direct sibling SemanticsNodes only
- use new sorting algorithm
- implement RTL
- test semantics in traversal order by default
- add AppBar traversal test
- breaking: remove nextNodeId/previousNodeId from the framework
- breaking: remove DebugSemanticsDumpOrder.geometricOrder
This avoids notifying the coverage collector that we
completed the test when in fact we timed out, which in
turn avoids a downstream exception caused by the fact
that coverage collector assumes it has a valid observatory
port by which it can gather coverage data.
Fixes https://github.com/flutter/flutter/issues/16839
This moves --vm_snapshot_data and --isolate_snapshot_data argument
hardcoding from GenSnapshot (a minimal wrapper around gen_snapshot
invocations) to Snapshotter.buildScriptSnapshot(). These arguments are
present in both AOT and script snapshots, but differ semantically: for
script snapshots they're inputs from the host engine artifacts
directory, for AOT snapshots they're outputs to the build directory.
* Support exposing the InspectorService over the Flutter
service extension protocol as well as the observatory protocol.
We will probably remove most of the observatory protocol support once a
couple versions of the Flutter IntelliJ plugin have shipped that use the
Flutter service extension protocol. The only reason to continue supporting
the observatory protocol is it will allow using the inspector when paused
at a breakpoint.
* Turn support for sync-async on in Flutter. With this feature
execution of async functions starts immediately instead of it
being delayed by one microtask tick.
* Address review comments.
* Adjust some stack trace expectations which are slightly different with
--sync-async turned on.
* Handle error count reported by frontend.
Extend compilation result from single string to a structure(string filename and integer error count).
* Use ?.
* Include engine roll with dart sdk roll.
* parse(onError) -> tryParse
* Make '?? throw' more readable and avoid issue with analyzer
* Fix test so it mocks compiler output including errors count
* A new UI is being designed to make the unused reload messaging clearer,
the UI will use the coverage data to highlight lines in the UI that were not executed during a reload.
In lieu of that we are turning off the unused reload messages experiment.
There were some issues in Dart2 also with this functionality
- source fingerprinting is not implemented in Dart2
- some additional synthetic functions are generated for invocation argument checking that are not appropriately filtered out.
Inlines the very small amount of work being done in _build() into
buildScriptSnapshot(). Eliminates a duplicate (and un-awaited) call to
_writeFingerprint.
* Sync .packages file as regular file.
Currently .packages file is treated specially as DevFSStringContent to accommodate package-file rewrite when it is sent to the device for dart1 compilation. In dart2 we need to treat .packages as regular file because from frontend perspective it's just a normal input file.
We are about to begin building gen_snapshot as a multi-arch binary,
which when run as x86_64 will generate arm64 AOT output, and when run as
i386 will generate armv7 AOT output.
Currently, gen_snapshot is an x86_64 binary, so this change is
effectively preventative in nature, and is a no-op with the current
snapshotter.
* Revert "Revert "Move mockito to 3.0.0-alpha. (#15949)" (#15979)"
This reverts commit e59651f925.
* More thenReturn to thenAnswer when mocking Futures
* Revert "More thenReturn to thenAnswer when mocking Futures"
This reverts commit 194d2cf417 as we are reverting engine roll.
* Revert "Revert "More thenReturn to thenAnswer when mocking Futures""
This reverts commit 52c9e96b30.
* Add dependency override
* Fix issue
* traverse dependencies and dev dependencies separately
* separate dev and reg deps
* update pubspecs
* add checksum string and update transitive dep string. Add additional verify command to check checksum
* cleanup comments
* add missing space, quote, run verify-onlu from bot script
* rerun tool with fixed string
* ensure correct working directory and bump versions
* flutter not flutterRoot
* roll engine version to 6280adbfb1f9f63cdc6179b9b78634add1e4f2e3
* Correctly handle previewDart : false setting in AnalysisServer and
AnalyzeOnce classes.
* Update dependencies with forced upgrade.
Now that https://github.com/flutter/flutter/issues/15261 is fixed, do the update with upgrade.
* Update test package use following upgrade
* Replace addOption(allowMultiple) with addMultiOption
Make flutter test support the --track-widget-creation flag.
Add widget creation location tests. Tests are skipped when
--track-widget-creation flag is not passed.
* Create frontend compiler in `flutter test` lazily.
This is needed to avoid unwarranted runtime dependencies on Artifacts,
for example when in non-preview-dart-2 mode.
Refactor the compilation-related code into _Compiler class.