* It's time to #deleteDart1 (#18293)
Eliminates support for Dart 1 in flutter_tools, and drops our Dart 1
benchmarks. All commands now run in Dart 1 mode only.
Eliminates --preview-dart-2 / --no-preview-dart-2 support.
* Fix indentation, remove no longer necessary .toList()
* Only push udpated kernel if >0 invalidated srcs
Eliminates support for Dart 1 in flutter_tools, and drops our Dart 1
benchmarks. All commands now run in Dart 1 mode only.
Eliminates --preview-dart-2 / --no-preview-dart-2 support.
DevFS.update() returns the number of bytes synced from the host to the
target device. When running in Dart 2 mode, ensure that the size of the
kernel file is included in the count of bytes synced.
Iterates over a copy of the dirty entries list rather than the original,
in order to avoid the potential for a concurrent modification exception
when fileUris are removed/added later in the loop.
This occurs when non-asset URIs (Dart sources) are listed in the dirty
set when --preview-dart-2 is enabled (the default).
Now that we have thousands of tests, it doesn't make sense to display a separate line for each test. The result is just megabytes of logs that you have to scrub through to find error messages.
We were already skipping the check in `flutter upgrade` but this also spawns `flutter precache` and `flutter doctor` which would still check and potentially output the message.
Uses the `version` property from the `pubspec.yaml` file to set the corresponding fields in the `local.properties` file respectively in the `Generated.xcconfig` file.
The `--build-name` and `--build-number` options have changed. Now they trump the `version` property from the `pubspec.yaml` file.
If the `version` property is not set and the `--build-name` and `--build-number` options are not provided, the build command will not change the `local.properties` / `Generated.xcconfig` file.
* Send an event at startup with the protocol version and pid
The pid will help with some of the issues of terminate the process when launched through a shell script and the version will allow clients to make decisions about supported features.
I've also bumped the protocol version number for two reasons:
1. This change
2. We didn't increase it when we added the previous emulator commands
When running with --local-engine, build single-architecture apps, rather
than what's declared in the Xcode project.
By default, Flutter creates Xcode projects that generate universal
binaries supporting both armv7 and arm64 processors. Since local engine builds
are all single-architecture, override the Xcode project's ARCHS setting
with the appropriate value for the specific engine.
NOTE: this assumes engine paths consistent with those used in the engine
repo: 32-bit iOS engine builds end in _arm, 64-bit builds do not.
Our style guide says the k's are not necessary, and it seems like a good idea to make all the code be consistent on this.
Only naming changes to private vars: no logic changes.
Further digging revealed that the reason --no-sim-use-hardfp was
required to be specified explicitly was that Android engine gen_snapshot
binaries are built on Windows with target_os=win.
Previously, the only hook into the rasterizer schreenshot code path
was via FlutterDriver.screenshot. This adds the ability for the
Flutter tool to hook into all three types of screenshots:
1. device (e.g. `adb shell screencap`)
2. Skia (capture spk)
3. Rasterizer (capture PNG via the engine)
This reverts #17147, which was safe under the assumption that
getArtifactPath() returns a platform-specific gen_snapshot instance
(which have the correct default set for this flag) -- it turns out that
though we pass the platform to getArtifactPath(), we always return the
host gen_snapshot for Android.
A followup patch will update getArtifactPath and revert this patch.
We've always cached kernel compiles during bundle builds. This adds
caching for kernel compiles during AOT builds by moving caching into the
KernelCompiler.compile() method rather than around each invocation of it.
This also filters buildbot paths included by the kernel compile that are
not present on the local machine at paths /b/build/slave/Linux_Engine/...
The kernel compiler should probably include an option to not emit these
paths in the depfile, since these are used both by Gradle and the
Fingerprinter class.
Previously, Flutter did not support iOS devices with armv7 or armv7s
CPUs. We now support these devices. This eliminates the previous
hardcoded checks that prevented running on simulators of older devices.
We maintain the existing restriction on running on watchOS or tvOS
simulators.
Previously, in non-release (i.e. profile) AOT builds, we were setting
--no-checked and --conditional_directives flags. --no-checked is the
default, and we don't make use of conditional directives in Flutter.
Allows users of Fingerprinter to filter the set of paths collected from
the explicitly-specified paths and those collected from depfiles.
In some cases, depfiles are emitted with files that are not present on
the local disk (e.g. the frontend compiler currently emits buildbot
paths for the dart core libraries and dart:ui). These files will not
materially affect whether we need to re-run a build action for which
they are inputs, since they're not present in the filesystem and
therefore cannot change.
Depending on whether can read the AVD (or it even has all fields populated) we might get extra "empty" columns, so this trims all blank cells from the end.
Emaultor keeps running on a seuccessful launch, so this automatically returns after 3 seconds if the process hasn't quit (we have to wait for some period to get stderr in the case of a failure).
I can't come up with a better name; anything with Simulator or Device in it will be confused with the existing IOSSimulator/Device classes (which represent the running devices).
This replaces the --prefer-shared-library flag, which falls back to
regular (non-shared-lib) compile if the NDK is not found, with the
--build-shared-library flag, which exits with an error message if the
NDK is not found.
This simplifies the set of allowed code paths through AOT compile,
resulting in better testability and easier-to-follow logic. It also
results in more predictable behaviour for continuous integration and
other scenarios.
Updates the message emitted when a kernel compile is skipped in the
build bundle action. Since we now use fingerprinting to enable
performance of script snapshots, AOT snapshots, and kernel compiles,
this helps a bit with debugging.
Also switches to trace level logging.
This change adds support for armv7, arm64, and universal iOS apps.
This change eliminates iOS target architecture hardcoding (previously
arm64 only) and uses the target architecture(s) specified in Xcode's
ARCHS setting ('Architectures' in Xcode Build Settings).
For universal binaries, set ARCHS to its default value, $(ARCHS_STANDARD).
Note that after changing the architecture in Xcode, developers should
run 'pod install' from the ios subdirectory of their project. A separate
change (that will land before this one) will add support for
automatically detecting project file and Podfile changes and re-running
pod install if necessary.
This change also adds an --ios-arch option to flutter build aot. In iOS
AOT builds (in profile and release mode), this dictates which
architectures are built into App.framework. This flag should generally
be unnecessary to set manually since flutter build aot is typically only
invoked internally by flutter itself.
In debug mode iOS builds, we build a stub App.framework with no
functionality, since the engine itself loads the code from the included
bundle and subsequently via hot reload. This is simply done for
consistency with profile/release AOT app structure.
To satisfy the linker, ensure that we're building this code for all
build architectures, not just CURRENT_ARCH.
This is pre-work for supporting arbitrary iOS architectures (armv7,
arm64, universal) in Flutter.
This re-lands feb16d8, which was reverted due to a flaky test.
In debug mode iOS builds, we build a stub App.framework with no
functionality, since the engine itself loads the code from the included
bundle and subsequently via hot reload. This is simply done for
consistency with profile/release AOT app structure.
To satisfy the linker, ensure that we're building this code for all
build architectures, not just CURRENT_ARCH.
This is pre-work for supporting arbitrary iOS architectures (armv7,
arm64, universal) in Flutter.
This will allow external tools that wrap our test harness to share the
code that generates the test bootstrap.
This change exposed an issue whereby the LocalGoldenFileComparator
was being too strict in its URI handling, so this changes relaxes
that constraint as well (and adds associated tests).
If the developer changes their Xcode build settings and their project
has plugins, pod install is required, (e.g. to pick up changes to the
target architecture).
Similarly, manual edits to the Podfile should trigger a pod install.
Adds a Fingerprinter utility class that can be used to compute unique
fingerprints for a set of input paths and build options, compare to the
output of a previous run, and skip the build action if no inputs or
options have changed. The existing Fingerprint class still does all the
heavy lifting. Fingerprinter adds common operations such as
reading/writing/comparing fingerprints and parsing depfiles.
This migrates existing uses of Fingerprint over to Fingerprinter.
This also adds better fingerprinting to AOT snapshotting, which
previously failed to include several options in its fingerprint
(--preview-dart-2, --prefer-shared-library).
In order to avoid checking binaries into flutter/flutter,
this comparator can be used to retrieve golden files from
a sibling flutter/goldens repository.
https://github.com/flutter/flutter/issues/16859
Currently, `flutter update-packages --force-upgrade` will
crash if it encounters a pubspec.yaml file with no dependencies
(either regular or dev). The assumption that we'd never see
such pubspec files is no longer valid, as we have such a file
in one of our tests.
Correctly split ARCHS into a Bash array in xcode_backend.sh.
Previously, when ARCHS contained multiple values (e.g., ARCHS="armv7 arm64"),
we treated that as a single architecture, and lipo invocation would
fail.
ProcessResult.stdout has static type dynamic so for
inference to infer proper type argument for the map
invocation we need to cast stdout to String explicitly.
Fixes#17163