It's now possible to natively compile a flutter app for windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter. Platform detection is based on Abi class, provided by Dart. Depending if Dart is an arm64 or x64 binary, the Abi is set accordingly. Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking PROCESSOR_ARCHITECTURE environment variable, which is the way to detect host architecture on Windows.
This is available only for master channel (on other channels, it fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an arm64 app.
The legacy welcome message would be printed even if `CI=true` confusing
parsers of the output.
This fixes: https://github.com/flutter/flutter/issues/139737
---------
Co-authored-by: eliasyishak <42216813+eliasyishak@users.noreply.github.com>
Part of work on [#101077](https://github.com/flutter/flutter/pull/141194). This is done as a separate PR to avoid a massive diff.
## Context
1. The `FakeCommand` class accepts a list of patterns that's used to match a command given to its `FakeProcessManager`. Since `FakeCommand` can match a list of patterns, not just specifically strings, it can be used to match commands where the exact value of some arguments can't (easily) known ahead of time. For example, a part of the tool may invoke a command with an argument that is the path of a temporarily file that has a randomly-generated basename.
2. The `FakeCommand` class provides on `onRun` parameter, which is a callback that is run when the `FakeProcessManager` runs a command that matches the `FakeCommand` in question.
## Issue
In the event that a `FakeCommand` is constructed using patterns, the test code can't know the exact values used for arguments in the command. This PR proposes changing the type of `onRun` from `VoidCallback?` to `void Function(List<String>)?`. When run, the value `List<String>` parameter will be the full command that the `FakeCommand` matched.
Example:
```dart
FakeCommand(
command: <Pattern>[
artifacts.getArtifactPath(Artifact.engineDartBinary),
'run',
'vector_graphics_compiler',
RegExp(r'--input=/.*\.temp'),
RegExp(r'--output=/.*\.temp'),
],
onRun: (List<String> command) {
final outputPath = (() {
// code to parse `--output` from `command`
})();
testFileSystem.file(outputPath).createSync(recursive: true);
},
)
```
This PR adds a test that reproduces the problem described in the linked issue: hot restart on the web seems to not update if the app being run is `const`.
The new test is expected to fail, until the `const` issue with hot restart in the web is resolved.
Expected failure mode is a 15s timeout in the following test:
```
02:31 +3 ~1 -1: Hot reload (index.html: Default) (with `const MyApp()`)): newly added code executes during hot restart [E]
TimeoutException after 0:00:15.000000: Future not completed
dart:async _startMicrotaskLoop
...
```
(And then a bunch of output that I'm not 100% sure is intended :))
## Issues
* #141588
Part of work on https://github.com/flutter/flutter/pull/141194
The [`AssetBundle`](0833929c99/packages/flutter_tools/lib/src/asset.dart (L80)) class contains two members, `entries` and `entryKinds`. `entries` contains asset data indexed by asset key. `entryKinds` contains the "kinds" of these assets, again indexed by asset key.
**Change.** Rather than have two separate maps, this PR proposes combining these maps into one by wrapping the asset data and kind into a single data type `AssetBundleEntry`.
**Purpose.** In https://github.com/flutter/flutter/pull/141194, I am considering associating more information with an asset. In particular, what transformers are meant to be applied to it when copying it to the build output. Rather than adding another map member onto `AssetBundle` (e.g. `entryTransformers`), I decided to make things neater by introducing the `AssetBundleEntry` type.
Fixes https://github.com/flutter/flutter/issues/141827
Reland: https://dart-review.googlesource.com/c/sdk/+/346960 has rolled into g3, so the imports should now resolve in g3 as well.
> [!CAUTION]
> _Do NOT merge if "Google Testing" bot didn't run!_
Rolls the packages from https://github.com/dart-lang/native in the native assets implementation.
Most notable we're refactoring `package:native_assets_cli` for `build.dart` use.
Therefore, all imports to that package for Flutter/Dart should be to the implementation internals that are no longer visible for `build.dart` writers. Hence all the import updates.
No behavior in Flutter apps should change.
This PR also updates the template to use the latests version of `package:native_assets_cli` which no longer exposes all the implementation details.
Packages the native assets for iOS and MacOS in frameworks.
Issue:
* https://github.com/flutter/flutter/issues/140544
* https://github.com/flutter/flutter/issues/129757
## Details
* [x] This packages dylibs from the native assets feature in frameworks. It packages every dylib in a separate framework.
* [x] The dylib name is updated to use `@rpath` instead of `@executable_path`.
* [x] The dylibs for flutter-tester are no longer modified to change the install name. (Previously it was wrongly updating the install name to the location the dylib would have once deployed in an app.)
* [x] Use symlinking on MacOS.
Includes the Engine roll from
https://github.com/flutter/flutter/pull/141841
A new version of Dart is having trouble with the tool integration test
test `passing one file with errors are detected`:
https://ci.chromium.org/ui/p/flutter/builders/try/Mac%20tool_integration_tests_2_4/31851/overview.
However the analysis server emits the expected errors when we give it
both the file without issues and the file with issues.
My guess is that the analysis server has changed it's behavior slightly
when supplied with a single malformed file.
Since the Dart roll is >20 dev versions behind, and this is the only
failing presubmit test, and it's testing something a bit weird, I
suggest we investigate the right way to test the thing that test was
attempting to cover as a follow-up.
Reverts flutter/flutter#137618
Initiated by: Jasguerrero
This change reverts the following previous change:
Original Description:
It's now possible to natively compile a flutter app for
windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter.
Platform detection is based on Abi class, provided by Dart. Depending if
Dart is an arm64 or x64 binary, the Abi is set accordingly.
Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking
PROCESSOR_ARCHITECTURE environment variable, which is the way to detect
host architecture on Windows.
This is available only for master channel (on other channels, it
fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an
arm64 app.
It's now possible to natively compile a flutter app for
windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter.
Platform detection is based on Abi class, provided by Dart. Depending if
Dart is an arm64 or x64 binary, the Abi is set accordingly.
Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking
PROCESSOR_ARCHITECTURE environment variable, which is the way to detect
host architecture on Windows.
This is available only for master channel (on other channels, it
fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an
arm64 app.
Rolls the packages from https://github.com/dart-lang/native in the native assets implementation.
Most notable we're refactoring `package:native_assets_cli` for `build.dart` use.
Therefore, all imports to that package for Flutter/Dart should be to the implementation internals that are no longer visible for `build.dart` writers. Hence all the import updates.
No behavior in Flutter apps should change.
This PR also updates the template to use the latests version of `package:native_assets_cli` which no longer exposes all the implementation details.
## Description
This adds a check to make sure that the `--empty` flag isn't applied to non-app templates.
## Related Issues
- Fixes https://github.com/flutter/flutter/issues/141592
## Tests
- Added a test.
I continued [my mission](https://github.com/flutter/flutter/pull/141431) to find as many typos as I could. This time it's a smaller set than before.
There is no need for issues since it's a typo fix.
This should wait for some upstream work, just don't want to lose it locally for now. I'll switch this from draft and update the description when it's ready.
Support for FFI calls with @Native external functions through Native assets on Android add to app. This enables bundling native code without any build-system boilerplate code.
For more info see:
* https://github.com/flutter/flutter/issues/129757
## Implementation details for Android add2app
The `.so` files are bundled with the same mechanism that bundles `libapp.so`.
Change the following in the `flutter create` templates. I didn't make any auto-migrations for existing apps because none seem that critical:
1. Turn on `ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS` in iOS and macOS.
1. Turn on `BuildIndependentTargetsInParallel` in macOS template. https://github.com/flutter/flutter/pull/125827/files#r1181817619
1. Turn on `DEAD_CODE_STRIPPING` in macOS template.
1. Set `ENABLE_USER_SCRIPT_SANDBOXING=NO` in iOS and macOS template. `flutter` scripts don't work with this on. This might require a migration in the future to explicitly turn this one off. However at least for now if the setting isn't present it defaults to `NO`.
Add migration for `LastUpgradeVersion` so users won't see these validation issues in Xcode.
Run migrator on all the example apps. A few aren't Flutter apps so I edited them in Xcode.
Fixes https://github.com/flutter/flutter/issues/140253
See also https://github.com/flutter/flutter/issues/125817 and https://github.com/flutter/flutter/pull/90304.
Fixes https://github.com/flutter/flutter/issues/140665 by replacing use of `setUpAll` and `teardownAll` with `setUp` and `teardown` respectively.
My theory has to how this issue happened (and how this PR fixes it) is that `setUpAll` is not guaranteed to run after any `setUp` in any parent test groups. However, `setUp` is guaranteed to run after any set-up callbacks in parent groups. From the [documentation](https://api.flutter.dev/flutter/flutter_test/setUp.html):
> If this is called within a test group, it applies only to tests in that group. The body will be run after any set-up callbacks in parent groups or at the top level.
Meanwhile, [`setUpAll`](https://api.flutter.dev/flutter/flutter_test/setUpAll.html) has a weaker documented guarantee that applies only to other `setUpAll` calls:
> If this is called within a test group, The body will run before all tests in that group. It will be run after any [setUpAll](https://api.flutter.dev/flutter/flutter_test/setUpAll.html) callbacks in parent groups or at the top level. It won't be run if none of the tests in the group are run.
Relands #97823
When the tool migrated to `.flutter-plugins-dependencies`, the Gradle plugin was never changed.
Until now, the plugin had the heuristic that a plugin with a `android/build.gradle` file supported the Android platform.
Also applies schema of `getPluginDependencies` to `getPluginList` which uses a `List` of Object instead of `Properties`.
Fixes#97729
Cause of the error: 5f105a6ca7/packages/flutter_tools/gradle/flutter.gradle (L421C25-L421C25)Fixes#98048
The deprecated line `include ":$name"` in `settings.gradle` (pluginEach) in old projects causes the `project.rootProject.findProject` to also find the plugin "project", so it is not failing on the `afterEvaluate` method. But the plugin shouldn't be included in the first place as it fails with `Could not find method implementation() for arguments` error in special cases.
Related to #48918, see [_writeFlutterPluginsListLegacy](27bc1cf61a/packages/flutter_tools/lib/src/flutter_plugins.dart (L248)).
Co-authored-by: Emmanuel Garcia <egarciad@google.com>
This PR changes the way the IPA method is read in the run command for `build ipa` command. If export options plist argument is provided it takes method name from plist, otherwise it uses the method name from export method argument.
*List which issues are fixed by this PR. You must list at least one issue. An issue is not required if the PR fixes something trivial like a typo.*
fixes [#122179](https://github.com/flutter/flutter/issues/122179)
Related to tracker issue:
- https://github.com/flutter/flutter/issues/128251
This updates the `Analytics` constructor to provide it with the enabled features for the flutter-tool. This will be sent with each event for the flutter-tool.
List of changes:
1. Optimizations in FileTransfer. a. Use `stream.forEach` instead of `await for`. b. Type cast `List<int>` to `Uint8List` instead of using `Uint8List.fromList` results in (presumably) fewer copy and faster execution. c. Iterate through `Uint8List` with regular for loop instead of for-in loop.
2. Precache the block hashes of a file, and reuse it on subsequent runs.
Fixes https://github.com/flutter/flutter/issues/139709
This adds a static helper method `ProcessUtils.writelnToStdinGuarded()`, which will asynchronously write to a sub-process's STDIN `IOSink` and catch errors.
In talking with Brian, it sounds like this is the best and most reliable way to catch `SocketException`s during these writes *to sub-process file descriptors* specifically (with a "real" hard drive file, the future returned by `.flush()` should complete with the write error).
Also, as I note in the dartdoc to `writelnToStdinGuarded()`, the behavior seems to be different between macOS and linux.
Moving forward, in any place where we want to catch exceptions writing to STDIN, we will want to use this new helper.
For CoreDevices we use a combination of mDNS and device logs to find the Dart VM url. If mDNS fails first, it will cause the launch to fail even though the device logs may be able to find the url. So if one of the methods fails, wait for the other method before failing the launch.
Fixes https://github.com/flutter/flutter/issues/139685.
Reverts flutter/flutter#132985
Initiated by: christopherfujino
This change reverts the following previous change:
Original Description:
Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092
## Change
Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example:
```yaml
# pubspec.yaml
flutter:
assets:
- assets/normal-asset.png
- path: assets/vanilla/ice-cream.png
flavors:
- vanilla
- path: assets/strawberry/ice-cream.png
flavors:
- strawberry
```
With this pubspec,
* `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output.
* `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`.
* `flutter run` will only include `assets/normal-asset.png`.
## Open questions
* Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms.
## Design thoughts, what this PR does not do, etc.
### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime.
The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime.
### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`.
<details>
For example, these manifests would all be considered ambiguous:
```yaml
assets:
- assets/
- path: assets/vanilla.png
flavors:
- vanilla
assets:
- path: assets/vanilla/
flavors:
- vanilla
- path: assets/vanilla/cherry.png
flavor:
- cherry
# Thinking towards the future where we might add glob/regex support and more conditions other than flavor:
assets:
- path: assets/vanilla/**
flavors:
- vanilla
- path: assets/**/ios/**
platforms:
- ios
# Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we
# don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic.
```
See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision.
</details>
### This does not support Android's multidimensional flavors feature (in an intuitive way)
<details>
Conder this excerpt from a Flutter project's android/app/build.gradle file:
```groovy
android {
// ...
flavorDimensions "mode", "api"
productFlavors {
free {
dimension "mode"
applicationIdSuffix ".free"
}
premium {
dimension "mode"
applicationIdSuffix ".premium"
}
minApi23 {
dimension "api"
versionNameSuffix "-minApi23"
}
minApi21 {
dimension "api"
versionNameSuffix "-minApi21"
}
}
}
```
In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]:
> In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors.
>
> Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets).
This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to:
```yaml
assets:
- assets/free/
flavors:
- freeMinApi21
- freeMinApi23
```
This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing.
</details>
See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document.
<summary>Pre-launch Checklist</summary>
</details>
[^1]: https://developer.android.com/build/build-variants#flavor-dimensions
Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092
## Change
Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example:
```yaml
# pubspec.yaml
flutter:
assets:
- assets/normal-asset.png
- path: assets/vanilla/ice-cream.png
flavors:
- vanilla
- path: assets/strawberry/ice-cream.png
flavors:
- strawberry
```
With this pubspec,
* `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output.
* `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`.
* `flutter run` will only include `assets/normal-asset.png`.
## Open questions
* Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms.
## Design thoughts, what this PR does not do, etc.
### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime.
The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime.
### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`.
<details>
For example, these manifests would all be considered ambiguous:
```yaml
assets:
- assets/
- path: assets/vanilla.png
flavors:
- vanilla
assets:
- path: assets/vanilla/
flavors:
- vanilla
- path: assets/vanilla/cherry.png
flavor:
- cherry
# Thinking towards the future where we might add glob/regex support and more conditions other than flavor:
assets:
- path: assets/vanilla/**
flavors:
- vanilla
- path: assets/**/ios/**
platforms:
- ios
# Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we
# don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic.
```
See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision.
</details>
### This does not support Android's multidimensional flavors feature (in an intuitive way)
<details>
Conder this excerpt from a Flutter project's android/app/build.gradle file:
```groovy
android {
// ...
flavorDimensions "mode", "api"
productFlavors {
free {
dimension "mode"
applicationIdSuffix ".free"
}
premium {
dimension "mode"
applicationIdSuffix ".premium"
}
minApi23 {
dimension "api"
versionNameSuffix "-minApi23"
}
minApi21 {
dimension "api"
versionNameSuffix "-minApi21"
}
}
}
```
In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]:
> In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors.
>
> Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets).
This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to:
```yaml
assets:
- assets/free/
flavors:
- freeMinApi21
- freeMinApi23
```
This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing.
</details>
See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document.
<summary>Pre-launch Checklist</summary>
</details>
[^1]: https://developer.android.com/build/build-variants#flavor-dimensions
Updates Gradle version for Flutter project templates and integration tests to at least 7.6.3 (changed all of those with versions below it) to fix security vulnerability.
Part of fix for https://github.com/flutter/flutter/issues/138336.
Support for FFI calls with `@Native external` functions through Native assets on Android. This enables bundling native code without any build-system boilerplate code.
For more info see:
* https://github.com/flutter/flutter/issues/129757
### Implementation details for Android.
Mainly follows the design of the previous PRs.
For Android, we detect the compilers inside the NDK inside SDK.
And bundling of the assets is done by the flutter.groovy file.
The `minSdkVersion` is propagated from the flutter.groovy file as well.
The NDK is not part of `flutter doctor`, and users can omit it if no native assets have to be build.
However, if any native assets must be built, flutter throws a tool exit if the NDK is not installed.
Add 2 app is not part of this PR yet, instead `flutter build aar` will tool exit if there are any native assets.
## Summary
Fixes https://github.com/flutter/flutter/issues/139180, where `flutter create` could crash if the `java` binary the tool found cannot be run.
## Context
At startup, the tool searches for a Java installation[^1]. Unless the located installation is from [an Android Studio installation](e1967ecabf/packages/flutter_tools/lib/src/android/android_studio.dart (L163)), the tool does not verify that the binary is runnable. For more, see https://github.com/flutter/flutter/issues/139613, which tracks this inconsistency in behavior.
This means that in the scenario where
1) the user does not have Android Studio installed or the java binary found within cannot be run **and**
2) the user has a) `flutter config --jdk-dir` set, b) `JAVA_HOME` set in their environment, **or** c) `java` on their system path **and**
3) the java binary we think we found during cannot be run (or `java --version` fails), **then**
the user running `flutter create` with Android enabled will hit a tool crash.
## Change
`Java.version` should return null if version checking fails for any reason. [This is documented behavior](48f57621ad/packages/flutter_tools/lib/src/android/java.dart (L136)). Therefore, we'll update the implementation to first verify that the binary is runnable. If it isn't, it will return `null`.
[^1]: We find java by calling the static `Java.find`, see: 48187028c1/packages/flutter_tools/lib/src/context_runner.dart (L271)
[^2]: This PR doesn't change this, as this would be too dangerous to cherry-pick into stable.
Closes#137122
<b>Before</b>
VS Code and VS Code Insiders installed via Flatpak aren't detected
<b>After</b>
```sh
[â] VS Code (version 1.82.2)
⢠VS Code at /var/lib/flatpak/app/com.visualstudio.code/x86_64/stable/active/files/extra/vscode
⢠Flutter extension version 3.74.0
[â] VS Code (version 1.84.0-insider)
⢠VS Code at /var/lib/flatpak/app/com.visualstudio.code.insiders/x86_64/beta/active/files/extra/vscode-insiders
⢠Flutter extension version 3.75.20231002
```
Closes #137116
<b>Before</b>
VS Code Insiders installed via Snap isn't detected.
<b>After</b>
```sh
[â] VS Code (version 1.84.0-insider)
⢠VS Code at /snap/code-insiders/current/usr/share/code-insiders
⢠Flutter extension version 3.75.20231002
```
Checks `pod install` output for the case where a pod requires a higher minimum OS deployment target version than the app is set to use, and attempts to turn it into a more actionable error message. This isn't foolproof since we are parsing the Ruby rather than actually executing it, but I would expect that the vast majority of cases would end up in the most useful version (and even those that don't are still much clearer with this as the final error message text than without it).
Fixes https://github.com/flutter/flutter/issues/113762
Relates to tracker issue:
- https://github.com/flutter/flutter/issues/128251
This PR includes 3 major updates:
- Adding the `commandHasTerminal` parameter for `Event.flutterCommandResult`
- In `packages/flutter_tools/lib/src/runner/flutter_command.dart`
- Adding the new event for `sendException` from package:usage to be `Event.exception` (this event can be used by all dash tools)
- In `packages/flutter_tools/lib/runner.dart`
- Migrating the generic `UsageEvent` which was only used for Apple related workflows for iOS and macOS. I did an initial analysis in this [sheet](https://docs.google.com/spreadsheets/d/11KJLkHXFpECMX7tw-trNkYSr5MHDG15XNGv6TgLjfQs/edit?resourcekey=0-j4qdvsOEEg3wQW79YlY1-g#gid=0) to identify all the call sites
- Found in several files, highlighted in the sheet above
This PR enables the `flutter screenshot` to work outside a Flutter project.
This works by enabling `ScreenshotCommand` to find target devices not supported by the project.
Before:
```bash
$ cd $HOME # not a Flutter directory
$ flutter screenshot
No devices found yet. Checking for wireless devices...
No supported devices connected.
The following devices were found, but are not supported by this project:
sdk gphone64 arm64 (mobile) ⢠emulator-5554 ⢠android-arm64 ⢠Android 13 (API 33) (emulator)
macOS (desktop) ⢠macos ⢠darwin-arm64 ⢠macOS 13.3.1 22E772610a darwin-arm64
Chrome (web) ⢠chrome ⢠web-javascript ⢠Google Chrome 119.0.6045.105
If you would like your app to run on android or macos or web, consider running `flutter create .` to generate projects for these platforms.
Must have a connected device for screenshot type device
```
After:
```bash
$ cd $HOME # not a Flutter directory
$ flutter_source screenshot
Screenshot written to flutter_01.png (313kB).
```
Fixes#115790
Part of tracker issue:
- https://github.com/flutter/flutter/issues/128251
This migrates the event being sent when the "--analyze-size" is used in a flutter invocation
The only file that had this event being sent from is `packages/flutter_tools/lib/src/base/analyze_size.dart`
ð«¡
This was terribly outdated and has long been superseded by `package:flutter_lints`. Also, as of c033718da0 support for this was removed from the analyzer and this file is now even more useless, if that's even possible.
Fixes https://github.com/flutter/flutter/issues/82948.
Related to tracker issue:
- https://github.com/flutter/flutter/issues/128251
This event was only called from one file (`flutter_command.dart`). With the previous implementation, we actually sent 2 events, one for the result of the `commandPath` and another containing the `maxRss` value from `ProcessInfo`.
I have consolidated this down to just one event and used a function to safely get the `maxRss` value, or return null when if there was an error getting that integer value
Fixes issues:
- https://github.com/flutter/flutter/issues/138035
Similar to GA3, we will now record the host running the flutter tool, such as VSCode, stored in the `FLUTTER_HOST` env variable
Fixes#135402
Add fallback logic for a different format of java version output and handle no patch versions.
Add tests for new logic output to prevent regressions.
Part of https://github.com/flutter/flutter/issues/130277
Without this, if a user runs an app that has plugins that call method channels with the `preview` device, the app will build successfully, however, they will get a runtime error when their dart code tries to call the method channel that does not exist in the native build (which was pre-built and thus does not include the plugin code).
This change adds a validation when injecting plugins that will tool exit if the device-id is `preview` and their project contains plugins with method channels.
Pin the dependencies from dart-lang/native to a specific version during testing (rather than having them auto-upgrade during pub resolution). This will prevent tests using the template to start failing if a bad version is published to pub.
Closes: https://github.com/flutter/flutter/issues/137418
Also bumps dep in flutter_tools.
Reverts flutter/flutter#137191
Initiated by: camsim99
This change reverts the following previous change:
Original Description:
Adds support for Android 34 in the following ways:
- Bumps integration tests compile SDK versions 33 --> 34
- Bumps template compile SDK version 33 --> 34
- Also changes deprecated `compileSdkVersion` to `compileSdk`
Part of https://github.com/flutter/flutter/issues/134220
Adds support for Android 34 in the following ways:
- Bumps integration tests compile SDK versions 33 --> 34
- Bumps template compile SDK version 33 --> 34
- Also changes deprecated `compileSdkVersion` to `compileSdk`
Part of https://github.com/flutter/flutter/issues/134220
Fixes https://github.com/flutter/flutter/issues/130808. Short context is that the migration guide doesn't help when a user has a newer java version than 17, and this tells them how to fix the error in that situation.
This is an alternative to https://github.com/flutter/flutter/pull/131354, because I think it is a bad idea to introduce branching in how we handle this error with some specialized regexp.
Relands #136851, which was rolled back in #137121
package:coverage has been rolled, so the breakages should be fixed.
Also, in this reland I've changed the `coverableLineCache` parameter to
be optional, which is safer.
Fixes https://github.com/flutter/flutter/issues/136698.
Alters how `throwToolExit` creates its matcher. This results is an improved description of the matcher.
The mismatch description isn't improved by this, but I writing an entirely custom matcher to fix this isn't ideal either. We can instead mitigate the issue by augmenting the `toString` implementation of `ToolExit` to include the exit code, if it is non-null.
With these changes, the first few lines of output from a test would look like this:
```
Expected: throws <Instance of 'ToolExit'> with `exitCode`: <42> and `message`: contains 'message'
Actual: <Closure: () => Never>
Which: threw ToolExit:<Exit code: 41232. Error: message>
```
Related to tracking issue:
- https://github.com/flutter/flutter/issues/128251
This PR sends analytic events for each of the doctor validators.
This PR below will need to land first in `dart-lang/tools` before this merges.
Reverts flutter/flutter#136851
Initiated by: CaseyHillers
This change reverts the following previous change:
Original Description:
One of the reasons gathering coverage information is expensive is that we have to force compile every function in the libraries we're interested in. Without this, functions that haven't been invoked (so haven't been compiled) won't have any line number information, so the coverage tool doesn't know which lines to add to the list of misses. In flutter's case, the test infra spawns many VMs, and each of these needs to recompile all those libraries.
To fix this, we need a way of skipping force compilation for libraries we've already seen in previous tests, without losing the information about which lines in each library are coverable. So I [added](https://github.com/dart-lang/coverage/pull/466) the `coverableLineCache` to `coverage.collect` in package:coverage v1.7.0. This cache starts out empty, but fills up with lists of all the lines that are coverable for every library as coverage is gathered. package:coverage can then tell the VM not to force compile any libraries in this cache (using `getSourceReport`'s `librariesAlreadyCompiled` param). So the first test suite will still have to compile everything, but subsequent test suites will be much faster.
This speeds up coverage collection significantly, for large test suites:
| Running flutter/packages/flutter tests... | Time | Overhead |
| --- | --- | --- |
| without coverage | 8:53 | - |
| with coverage | 20:25 | 130% |
| with `coverableLineCache` | 12:21 | 40% |
Bug: https://github.com/flutter/flutter/issues/100751
One of the reasons gathering coverage information is expensive is that we have to force compile every function in the libraries we're interested in. Without this, functions that haven't been invoked (so haven't been compiled) won't have any line number information, so the coverage tool doesn't know which lines to add to the list of misses. In flutter's case, the test infra spawns many VMs, and each of these needs to recompile all those libraries.
To fix this, we need a way of skipping force compilation for libraries we've already seen in previous tests, without losing the information about which lines in each library are coverable. So I [added](https://github.com/dart-lang/coverage/pull/466) the `coverableLineCache` to `coverage.collect` in package:coverage v1.7.0. This cache starts out empty, but fills up with lists of all the lines that are coverable for every library as coverage is gathered. package:coverage can then tell the VM not to force compile any libraries in this cache (using `getSourceReport`'s `librariesAlreadyCompiled` param). So the first test suite will still have to compile everything, but subsequent test suites will be much faster.
This speeds up coverage collection significantly, for large test suites:
| Running flutter/packages/flutter tests... | Time | Overhead |
| --- | --- | --- |
| without coverage | 8:53 | - |
| with coverage | 20:25 | 130% |
| with `coverableLineCache` | 12:21 | 40% |
Bug: https://github.com/flutter/flutter/issues/100751
Fixes https://github.com/flutter/flutter/issues/130277
This PR does two things:
1. introduce a hidden `flutter build _preview` command, that will build a debug windows desktop app and copy it into the SDK's binary cache. This command is only intended to be run during packaging.
2. introduce a new device type, called `PreviewDevice`, which relies on the prebuilt desktop debug app from step 1, copies it into the target app's assets build folder, and then hot reloads their dart code into it.
Fixes https://github.com/flutter/flutter/issues/134279.
Changes:
* Moves all tests of `--dart-define-from-file` behavior from `build_bundle_test.dart` and `assemble_test.dart` to `flutter_command_test.dart`.
* Deletes a duplicate test of malformed JSON detection behavior.
* Renames the `useDartDefineFromFileOption` method of `FlutterCommand` to `_usesDartDefineFromFileOption`. This 1) makes the name more consistent with the other `uses*Option` methods and 2) hides the method since it is not used outside of the file.
* Renames several tests to better articulate what is under test and what the expected result is.
* Adds a test for the case where a `.env` file with a malformed line is provided to `--dart-define-from-file`.
Adds support for a new --web-header option to flutter run.
Creates a workaround for https://github.com/flutter/flutter/issues/127902
This PR allows adding additional headers for the flutter run web server. This is useful to add headers like Cross-Origin-Embedder-Policy and Cross-Origin-Opener-Policy without the use of a proxy server. These headers are required enable advanced web features. This approach provides flexibility to the developer to make use of the feature as they see fit and is backward-compatible. One tradeoff is that it increases the surface area to support for future changes to the flutter web server.
https://github.com/flutter/flutter/issues/127902 is not fully addressed by this change. The solution for that task will be more opinionated. This PR creates a general-purpose workaround for anyone who needs a solution sooner while the bigger solution is developed.
Reverts flutter/flutter#136562
Initiated by: vashworth
This change reverts the following previous change:
Original Description:
Some of our tests in CI are triggering the `NSLocalNetworkUsageDescription` dialog when they're not supposed to (https://github.com/flutter/flutter/issues/129836) since it's disabled via flags (`--no-publish-port` for flutter/flutter and `--disable-vm-service-publication` for flutter/engine).
Normally, we inject `NSLocalNetworkUsageDescription` (and other bonjour settings) to the Info.plist during the project build for debug and profile mode since by default they will publish the VM Service port over mDNS.
To help diagnose the issue, though, this PR changes it so that we don't inject `NSLocalNetworkUsageDescription` (and other bonjour settings) when port publication is disabled since it shouldn't be needed. Hopefully, this will give us better error messages or cause the app to crash and end the test early (rather than timeout after 30 minutes).
Some of our tests in CI are triggering the `NSLocalNetworkUsageDescription` dialog when they're not supposed to (https://github.com/flutter/flutter/issues/129836) since it's disabled via flags (`--no-publish-port` for flutter/flutter and `--disable-vm-service-publication` for flutter/engine).
Normally, we inject `NSLocalNetworkUsageDescription` (and other bonjour settings) to the Info.plist during the project build for debug and profile mode since by default they will publish the VM Service port over mDNS.
To help diagnose the issue, though, this PR changes it so that we don't inject `NSLocalNetworkUsageDescription` (and other bonjour settings) when port publication is disabled since it shouldn't be needed. Hopefully, this will give us better error messages or cause the app to crash and end the test early (rather than timeout after 30 minutes).
This is the final change needed to address https://github.com/flutter/flutter/issues/133467
This allows us to use the platform dill that is built by the engine when compiling apps. This also fixes the `--local-web-sdk` flag when compiling to wasm (which previously didn't work without some serious tweaking of the engine build output).
Part of:
- https://github.com/flutter/flutter/issues/128251
Currently, when we want to use the analytics instance from `package:unified_analytics`, we are just grabbing it from globals. However, with the legacy analytics instance, there are some things we check to return a no-op version of the instance.. for example, if we are running on bots or a non standard branch, we use a no-op instance
This PR uses the same previous checks for the new analytics instance
* This is completely broken on the Impeller renderer, see: https://github.com/flutter/flutter/issues/135052
* Even on the Skia renderer, this gives a software rasterized screenshot which will absolutely look different from a native rendering screenshot.
I plan to remove this functionality from the engine.
This implements https://github.com/flutter/flutter/issues/132654#issuecomment-1738221257, namely:
Make `Chromium.close` more robust:
* Send `SIGTERM` and wait up to 5 seconds, if the process exited, great! Return from the function.
* If the process has not exited, then send a `SIGKILL`, which is a much firmer way to exit a process. Same as before, wait up to 5 seconds, if the process exited, great! Return from the function.
* If it still hasn't exited then give up trying to exit Chromium, just print a warning to the console and return from the function.
Bonus: a few nullability fixes and extra `-v` logging.
Fixes https://github.com/flutter/flutter/issues/132654
Resolves#128046.
Adds a services API that allows flutter app developers to write app code that determines `--flavor` the app was built with.
This is implemented by having the tool adding the value of `--flavor` to its list of dart environment declarations, which will be available to the app at run time. Specifically,`FLUTTER_APP_FLAVOR` is set. I chose this implementation for its simplicity. There is some precedent for this, but only for web ([example](cd2f3f5e78/packages/flutter_tools/lib/src/runner/flutter_command.dart (L1231))).
Support for FFI calls with `@Native external` functions through Native assets on Windows. This enables bundling native code without any build-system boilerplate code.
For more info see:
* https://github.com/flutter/flutter/issues/129757
### Implementation details for Windows.
Mainly follows the design of https://github.com/flutter/flutter/pull/134031.
Specifically for Windows in this PR is the logic for finding the compiler `cl.exe` and environment variables that contain the paths to the Windows headers `vcvars.bat` based on `vswhere.exe`.
Resolves#81831.
The PR improves the `config` command in below ways:
- Does not print the settings in usages or other options.
- Adds the `--list` flag to print the full settings list.
- Separates usages for settings and analytics.
- Prints the restart tip when clearing features.
So there appears to be a race situation between the flutter CLI and Xcode. In the CLI, we update the `CONFIGURATION_BUILD_DIR` in the Xcode build settings and then tell Xcode to install, launch, and debug the app. When Xcode installs the app, it should use the `CONFIGURATION_BUILD_DIR` to find the bundle. However, it appears that sometimes Xcode hasn't processed the change to the build settings before the install happens, which causes it to not be able to find the bundle.
Fixes https://github.com/flutter/flutter/issues/135442
---
Since it's a timing issue, there's not really a consistent way to test it.
I was able to confirm that it works, though, by using the following steps:
1. Create a flutter project
2. Open the project in Xcode
3. `flutter clean`
4. `flutter run --profile -v`
If I saw a print line `stderr: CONFIGURATION_BUILD_DIR: build/Debug-iphoneos`, that means it first found the old and incorrect `CONFIGURATION_BUILD_DIR` before updating to the the new, so I was able to confirm that it would wait until it updated.
Reland of #134031. (Reverted in #135069.) Contains the fix for b/301051367 together with cl/567233346.
Support for FFI calls with `@Native external` functions through Native assets on Linux. This enables bundling native code without any build-system boilerplate code.
For more info see:
* https://github.com/flutter/flutter/issues/129757
### Implementation details for Linux.
Mainly follows the design of https://github.com/flutter/flutter/pull/130494.
Some differences are:
* Linux does not support cross compiling or compiling for multiple architectures, so this has not been implemented.
* Linux has no add2app.
The assets copying is done in the install-phase of the CMake build of a flutter app.
CMake requires the native assets folder to exist, so we create it also when the feature is disabled or there are no assets.
### Tests
This PR adds new tests to cover the various use cases.
* packages/flutter_tools/test/general.shard/linux/native_assets_test.dart
* Unit tests the Linux-specific part of building native assets.
It also extends various existing tests:
* packages/flutter_tools/test/integration.shard/native_assets_test.dart
* Runs (incl hot reload/hot restart), builds, builds frameworks for Linux and flutter-tester.
Removes an ignore about overriding fields. Instead we just assign the value to the original field in the super class.
Related to https://github.com/dart-lang/language/issues/3332 (discovered during investigations into the violation of that lint).
This analytics event only records the value of the plist entry on
`build` commands. This will give an idea of the proportion of users who
are disabling Impeller when shipping apps.
Adds warning to `flutter create` command that checks if detected Java version is compatible with the template AGP and template Gradle versions. If a developer is building for Android and their Java version is incompatible with either the AGP or Gradle versions that Flutter currently supports by default for new Flutter projects, then
- a warning will show noting the incompatibility and
- steps will be shown to fix the issue, the recommended option being to configure a new compatible Java version given that Flutter knows we can support the template Gradle/AGP versions and updating them manually may be risky (feedback on this approach would be greatly appreciated!)
Given that the template AGP and Gradle versions are compatible, this PR assumes that the detected Java version may only conflict with one of the template AGP or Gradle versions because:
- the minimum Java version for a given AGP version is less than the maximum Java version compatible for the minimum Gradle version required for that AGP version (too low a Java version will fail AGP compatibility test, but not Gradle compatibility).
- the maximum Java version compatible with minimum Gradle version for a given AGP version is higher than minimum Java version required for that AGP version (too high a Java version will fail Gradle compatibility test, but not AGP compatibility test).
Fixes https://github.com/flutter/flutter/issues/130515 in the sense that `flutter create foo`; `cd foo`; `flutter run` should always be successful.
Reverts flutter/flutter#134031
context: b/301051367
Looked at the error message from the broken TAP target, but seems like the failure might be non trivial to resolve. Would it be okay if we revert this for now while it is being triaged?
This PR modifies the web build slightly to create an `AssetManifest.json`, that is a JSON(base64)-encoded version of the `AssetManifest.bin` file.
_(This should enable all browsers to download the file without any interference, and all servers to serve it with the correct headers.)_
It also modifies Flutter's `AssetManifest` class so it loads and uses said file `if (kIsWeb)`.
### Issues
* Fixes https://github.com/flutter/flutter/issues/124883
### Tests
* Unit tests added.
* Some tests that run on the Web needed to be informed of the new filename, but their behavior didn't have to change (binary contents are the same across all platforms).
* I've deployed a test app, so users affected by the BIN issue may take a look at the PR in action:
* https://dit-tests.web.app
Support for FFI calls with `@Native external` functions through Native assets on Linux. This enables bundling native code without any build-system boilerplate code.
For more info see:
* https://github.com/flutter/flutter/issues/129757
### Implementation details for Linux.
Mainly follows the design of https://github.com/flutter/flutter/pull/130494.
Some differences are:
* Linux does not support cross compiling or compiling for multiple architectures, so this has not been implemented.
* Linux has no add2app.
The assets copying is done in the install-phase of the CMake build of a flutter app.
CMake requires the native assets folder to exist, so we create it also when the feature is disabled or there are no assets.
### Tests
This PR adds new tests to cover the various use cases.
* packages/flutter_tools/test/general.shard/linux/native_assets_test.dart
* Unit tests the Linux-specific part of building native assets.
It also extends various existing tests:
* packages/flutter_tools/test/integration.shard/native_assets_test.dart
* Runs (incl hot reload/hot restart), builds, builds frameworks for Linux and flutter-tester.
Speeds up the native assets target in the backend by
1. changing other targets `gen_dart_plugin_registrant` and
`release_unpack_ios` to do async I/O,
2. not reparsing the package config, and
3. not calling `dart pub deps --json` for 0 or 1 packages (fixed
package:native_assets_builder).
* https://github.com/flutter/flutter/issues/134427
```
[ +2 ms] native_assets: Starting due to {}
[ +2 ms] Skipping target: gen_localizations
[ +1 ms] gen_dart_plugin_registrant: Starting due to {InvalidatedReasonKind.inputChanged: The following inputs have updated contents: /Users/dacoharkes/flt/engine/flutter/examples/hello_world/.dart_tool/package_config_subset}
[ +33 ms] gen_dart_plugin_registrant: Complete
[ +107 ms] release_unpack_ios: Complete
[ +60 ms] Writing native_assets.yaml.
[ +7 ms] Writing /Users/dacoharkes/flt/engine/flutter/examples/hello_world/.dart_tool/flutter_build/be2692bbfbc0b9a27fcd2422d52354c6/native_assets.yaml done.
[ ] native_assets: Complete
```
->
```
[ +4 ms] native_assets: Starting due to {}
[ ] Skipping target: gen_localizations
[ +1 ms] gen_dart_plugin_registrant: Starting due to {InvalidatedReasonKind.inputChanged: The following inputs have updated contents: /Users/dacoharkes/flt/engine/flutter/examples/hello_world/.dart_tool/package_config_subset}
[ +31 ms] Writing native_assets.yaml.
[ +8 ms] Writing /Users/dacoharkes/flt/engine/flutter/examples/hello_world/.dart_tool/flutter_build/f9451a65a465bfab70d004e21d6cc1d6/native_assets.yaml done.
[ +1 ms] native_assets: Complete
```
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [ ] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] All existing and new tests are passing.
<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[Features we expect every widget to implement]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo#features-we-expect-every-widget-to-implement
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#handling-breaking-changes
[Discord]: https://github.com/flutter/flutter/wiki/Chat
Fixes https://github.com/flutter/flutter/issues/134566.
Prior to this fix, `ShutdownHooks` were run in the private helper
function `_exit()` defined in the `package:flutter_tools/runner.dart`
library. Independent of this, the tool had signal handling logic that
traps SIGINT and SIGTERM. However, these handlers called `exit()` from
`dart:io`, and didn't run these hooks.
This PR moves the `_exit()` private helper to
`package:flutter_tools/src/base/process.dart` and renames it to
`exitWithHooks()`, so that it can be called by the signal handlers in
`package:flutter_tools/src/base/signals.dart`.
Xcode uses the CONFIGURATION_BUILD_DIR build setting to determine the location of the bundle to build and install. When launching an app via Xcode with the Xcode debug workflow (for iOS 17 physical devices), temporarily set the CONFIGURATION_BUILD_DIR to the location of the bundle so Xcode can find it.
Also, added a Xcode Debug version of the `microbenchmarks_ios` integration test since it uses `flutter run --profile` without using `--use-application-binary`.
Fixes https://github.com/flutter/flutter/issues/134186.
Fixes https://github.com/flutter/flutter/issues/133404.
Per the dart2js team on the linked issue, `-O0` is not intended for end users, but more for actual debugging/development of the compiler.
Support for FFI calls with `@Native external` functions through Native assets on MacOS and iOS. This enables bundling native code without any build-system boilerplate code.
For more info see:
* https://github.com/flutter/flutter/issues/129757
### Implementation details for MacOS and iOS.
Dylibs are bundled by (1) making them fat binaries if multiple architectures are targeted, (2) code signing these, and (3) copying them to the frameworks folder. These steps are done manual rather than via CocoaPods. CocoaPods would have done the same steps, but (a) needs the dylibs to be there before the `xcodebuild` invocation (we could trick it, by having a minimal dylib in the place and replace it during the build process, that works), and (b) can't deal with having no dylibs to be bundled (we'd have to bundle a dummy dylib or include some dummy C code in the build file).
The dylibs are build as a new target inside flutter assemble, as that is the moment we know what build-mode and architecture to target.
The mapping from asset id to dylib-path is passed in to every kernel compilation path. The interesting case is hot-restart where the initial kernel file is compiled by the "inner" flutter assemble, while after hot restart the "outer" flutter run compiled kernel file is pushed to the device. Both kernel files need to contain the mapping. The "inner" flutter assemble gets its mapping from the NativeAssets target which builds the native assets. The "outer" flutter run get its mapping from a dry-run invocation. Since this hot restart can be used for multiple target devices (`flutter run -d all`) it contains the mapping for all known targets.
### Example vs template
The PR includes a new template that uses the new native assets in a package and has an app importing that. Separate discussion in: https://github.com/flutter/flutter/issues/131209.
### Tests
This PR adds new tests to cover the various use cases.
* dev/devicelab/bin/tasks/native_assets_ios.dart
* Runs an example app with native assets in all build modes, doing hot reload and hot restart in debug mode.
* dev/devicelab/bin/tasks/native_assets_ios_simulator.dart
* Runs an example app with native assets, doing hot reload and hot restart.
* packages/flutter_tools/test/integration.shard/native_assets_test.dart
* Runs (incl hot reload/hot restart), builds, builds frameworks for iOS, MacOS and flutter-tester.
* packages/flutter_tools/test/general.shard/build_system/targets/native_assets_test.dart
* Unit tests the new Target in the backend.
* packages/flutter_tools/test/general.shard/ios/native_assets_test.dart
* packages/flutter_tools/test/general.shard/macos/native_assets_test.dart
* Unit tests the native assets being packaged on a iOS/MacOS build.
It also extends various existing tests:
* dev/devicelab/bin/tasks/module_test_ios.dart
* Exercises the add2app scenario.
* packages/flutter_tools/test/general.shard/features_test.dart
* Unit test the new feature flag.
Sometimes `ios-deploy` loses connection to the device after installing, starting debugserver, and launching. This is shown with an error message like:
```
Process 579 exited with status = -1 (0xffffffff) lost connection
```
This happens frequently in our CI system: https://github.com/flutter/flutter/issues/120808
Usually in CI, on retry it'll work and pass - so this is an attempt to retry without failing the test first. It's not guaranteed to fix since we're unable to recreate this error locally.
â¦on file
The deeplink validation tool will become an static app so it can't no longer access vm services.
The goal will be then to turn them into flutter analyze command similar to `flutter analyze --android --[options]` that static app can use on.
This pr only removes vm services and turn the api to dump a output file instead of printing everything to stdout.
Since applink validation tool is going to be a static tool, It won't have access to vmservices.
[flutter.dev/go/static-tooling-in-devtools](http://flutter.dev/go/static-tooling-in-devtools)
I remove the vm services and also update the deeplink task to also include path pattern and custom scheme
http://go/android-applink-apis (internal only)
Fixes https://github.com/flutter/flutter/issues/133093
When I introduced the new, more robust version file `//flutter/bin/cache/version.json` in https://github.com/flutter/flutter/pull/124558, I changed `class FlutterVersion` into an abstract interface, implemented by `_FlutterVersionFromGit` (which is essentially the previous behavior) and `_FlutterVersionFromFile`, which merely reads the data it would have computed via git from `//flutter/bin/cache/version.json`.
While doing this, I made `_FlutterVersionFromGit.ensureVersionFile()` to be a no-op, since I assumed this would not be necessary since we already had a version file in the cache. However, this method was what was previously responsible for ensuring `//flutter/version` existed on disk. This means that if, for whatever reason, the user had `//flutter/bin/cache/flutter.version.json` present but NOT `//flutter/version`, the tool would have never created that file, and they would hit the tool crash seen in https://github.com/flutter/flutter/issues/133093.
This fixes the tool by ensuring `//flutter/version` exists regardless of if we're hydrating `FlutterVersion` from `//flutter/bin/cache/flutter.version.json` or not.
1. Remove vm service registration
2. combine print<variant>ApplicationId and print<variant>AppLinkDomain into one task dump<variant>AppLinkSettings, which dump all the data in a json file
The deeplink validation tool will be a static app in devtool instead of regular app. A Static app doesn't require a running app; therefore, we can't call these API through vmservices. I decided to convert these API into flutter analyzer command, which will be done in a separate PR https://github.com/flutter/flutter/pull/131009.
The reason these print tasks are converted into file dumps is to reduce the amount of data encoding and decoding. Instead of passing data through stdout, the devtool can read the files generated by gradle tasks instead.
Starting in Xcode 15, when building macOS, DT_TOOLCHAIN_DIR cannot be used to evaluate LD_RUNPATH_SEARCH_PATHS or LIBRARY_SEARCH_PATHS. `xcodebuild` error message recommend using TOOLCHAIN_DIR instead.
Since Xcode 15 isn't in CI, I tested it in a one-off `led` test:
* [Pre-fix failure](04e485a0b1/+/build.proto)
* [Post-fix success](d454a3e181/+/build.proto)
Fixes https://github.com/flutter/flutter/issues/132755.
Currently, flutter pub get generates localizations if there exists an l10n.yaml file where synthetic-package is not false. However, for any user who needs to turn off synthetic-package, their localizations are not generated. This PR should make the behavior more consistent. (Also it seems good to make it so that running flutter pub get once resolves all the dependencies so that people can get to work without running flutter gen-l10n manually.)
Fixes https://github.com/flutter/flutter/issues/84979.
This PR adjusts the quoting of the project description not not apply twice in the index.html / manifest.json of web builds.
*List which issues are fixed by this PR. You must list at least one issue.*
Fixes https://github.com/flutter/flutter/issues/131834
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
Partial work towards https://github.com/flutter/flutter/issues/132245.
The goal here is to "sniff" out any missing pieces that would block engine builds, rolls, benchmarks and so on before requiring humans to provide the parameter. The implementation is based on a [short discussion with @christopherfujino](https://discord.com/channels/608014603317936148/608022056616853515/1141503921546875110):
@matanlurey:
> Not sure whether to post here or â hackers-infra-ð¡ , but is there a way to (and is it advisable to) detect whether the tool is running in a CI environment? I'd like to "soft enforce" --local-engine-host being provided strictly on CI, make sure that lands well, and then "upgrade" it to being non-CI invocations as well (re: https://github.com/flutter/flutter/issues/132245).
>
> Also happy to get talked out of this idea ð
@christopherfujino:
> we have a check, lemme find it
> whether or not it is advisable, idk
> https://github.com/flutter/flutter/blob/flutter-3.14-candidate.0/packages/flutter_tools/lib/src/base/bot_detector.dart#L30
>
> (...)
>
> is your desire to get early signal before enforcing t his for humans to prevent functionality churn of landing and reverting and re-landing?
>
> (yes)
>
> uhh, sure, that's advisable ð
Partial work towards https://github.com/flutter/flutter/issues/132245.
I also couldn't help myself to do a very minor refactor and add some comments to `LocalEngineInfo` because I was getting confused myself implementing it.
Partial work towards https://github.com/flutter/flutter/issues/132245.
I made a minor refactor to test-only code because it was too confusing
to have 2 optional parameters that are technically required together,
but otherwise all other changes *should* be pass throughs. That being
said, I can't say I totally understand the Gradle stuff so I could use a
hand double checking that.
Fixes a couple of issues introduced in new iOS 17 physical device tooling: https://github.com/flutter/flutter/pull/131865.
1) Duplicate messages were being filtered out too aggressively.
For example, if on the counter app, you printed "Increment!" on button click, it would only print once no matter how many times you clicked.
Sometimes more than one log source is used at a time and the original intention was to filter duplicates between two log sources, so it wouldn't print the same message from both logs. However, it would also filter when the same message was added more than once via the same log.
The new solution distinguishes a "primary" and a "fallback" log source and prefers to use the primary source unless it's not working, in which it'll use the fallback. If the fallback is faster than the primary, the primary will exclude the logs received by the fallback in a 1-to-1 fashion to prevent too-aggressive filtering. Once a flutter-message has been received by the primary source, fallback messages will be ignored.
Note: iOS < 17 did not regress.
2) There was a race condition between the shutdown hooks and exiting XcodeDebug that was causing a crash when deleting a file that doesn't exist. This only affects CI - for the new integration tests and when testing with iOS 17 physical devices.
Partial work towards https://github.com/flutter/flutter/issues/132245.
Other than updating error messages, and passing `$LOCAL_ENGINE_HOST`
downwards, this PR should not change the behavior of any existing
workflows or code (i.e. it's purely additive).
Implement expected functionalities when supplying `--web-launch-url` and/or `--web-hostname` arguments to `flutter drive`.
- `--web-launch-url` now sets the starting url for the (headless) browser
- Which for example means you can start at a certain part of the app at the start of your integration test
- `--web-hostname` now sets the hostname where the target of flutter drive will be hosted
- Which allows you to set something other than localhost (allowing access via a reverse-proxy for example)
Fixes#118028
Fixes: https://github.com/flutter/flutter/issues/124970
Part of https://github.com/flutter/flutter/issues/47161
Before this change, there were two places we overrode the `Artifacts` in a Zone:
1. if/when we parse local-engine CLI options: 1cf3907407/packages/flutter_tools/lib/src/runner/flutter_command_runner.dart (L281)
2. an additional override for fuchsia platform dill (no longer used, deleted in this PR): 1cf3907407/packages/flutter_tools/lib/src/commands/attach.dart (L274)
Note 1 above creates a new instance of `Artifacts.getLocalEngine()`. In this flow, there exist two instances of `Artifacts`:
1. The default fallback instance of `CachedArtifacts` (which gets all artifacts from flutter/bin/cache), instantiated in context_runner.dart: 1cf3907407/packages/flutter_tools/lib/src/context_runner.dart (L137)
2. An instance of `CachedLocalEngineArtifacts` created in the command runner once the CLI options have been parsed: 1cf3907407/packages/flutter_tools/lib/src/runner/flutter_command_runner.dart (L281)
The regression happened when we direct injected the Artifacts 1 from above BEFORE we parsed the local-engine flag, and then used this in the second zone override, and then when creating the `FlutterDevice` there are multiple calls to `globals.artifacts` returned it when it should have returned Artifacts 2: 1cf3907407/packages/flutter_tools/lib/src/resident_runner.dart (L80)
Device.artifactOverrides was originally introduced in https://github.com/flutter/flutter/pull/32071, but is no longer used, so I deleted it.
I also removed direct injection of `Artifacts` to the attach sub-command, because that class now no longer references artifacts.
I believe the ideal true fix for this would be to:
1. Migrate all leaf calls to `globals.artifacts` to use direct injection (in this case, the offending invocations were in [`FlutterDevice.create()`](1cf3907407/packages/flutter_tools/lib/src/resident_runner.dart (L80-L218)), but I'm not sure that something else would not have broken later)
2. Ensure we are always direct injecting the desired instance of `Artifacts`--that is, if the user desires local engine artifacts, that we are passing an instance of `CachedLocalEngineArtifacts`.
a. Alternatively, and probably simpler, teach `CachedArtifacts` to know about the local engine. This would mean parsing the global CLI options BEFORE we ever construct any instance of `Artifacts`.
As an overall recommendation for implementing https://github.com/flutter/flutter/issues/47161, in the overall tree of tool function calls, we should probably migrate the leaves first (that is, migrate the sub-commands last). We should also audit and reconsider any usage of `runZoned()` or `context.run()` for the purpose overriding zoneValues.
Closes https://github.com/flutter/flutter/issues/132162.
I did a tiny bit of minor cleanup but didn't want to go 🍔 beyond the
scope of this change. After it lands I'll update the Wiki.
## Before
```bash
$ fl run \
--local-engine-src-path=$ENGINE \
--local-engine=android_debug_unopt_arm64
```
... would try to use `host_debug_unopt` (i.e. Rosetta).
## After
```bash
$ fl run \
--local-engine-src-path=$ENGINE \
--local-engine=android_debug_unopt_arm64 \
--local-engine-host=host_debug_unopt_arm64
```
... uses `host_debug_unopt_arm64`, as specified.
---
/cc @jonahwilliams @gaaclarke @zanderso
Context: https://github.com/flutter/flutter/issues/131862
This PR injects a "realm" component to the storage base URL when the contents of the file `bin/internal/engine.realm` is non-empty.
As documented in the PR, when the realm is `flutter_archives_v2`, and `bin/internal/engine.version` contains the commit hash for a commit in a `flutter/engine` PR, then the artifacts pulled by the tool will be the artifacts built by the presubmit checks for the PR.
This works for everything but the following two cases:
1. Fuchsia artifacts are not uploaded to CIPD by the Fuchsia presubmit builds.
2. Web artifacts are not uploaded to gstatic by the web engine presubmit builds.
For (1), the flutter/flutter presubmit `fuchsia_precache` is driven by a shell script outside of the repo. It will fail when the `engine.version` and `engine.realm` don't point to a post-submit engine commit.
For (2), the flutter/flutter web presubmit tests that refer to artifacts in gstatic hang when the artifacts aren't found, so this PR skips them.
This PR includes the following changes. These changes only apply to iOS 17 physical devices.
| Command | Change Description | Changes to User Experience |
| ------------- | ------------- | ------------- |
| `flutter run --release` | Uses `devicectl` to install and launch application in release mode. | No change. |
| `flutter run` | Uses Xcode via automation scripting to run application in debug and profile mode. | Xcode will be opened in the background. Errors/crashes may be caught in Xcode and therefore may not show in terminal. |
| `flutter run --use-application-binary=xxxx` | Creates temporary empty Xcode project and use Xcode to run via automation scripting in debug and profile. | Xcode will be opened in the background. Errors/crashes may be caught in Xcode and therefore may not show in terminal. |
| `flutter install` | Uses `devicectl` to check installed apps, install app, uninstall app. | No change. |
| `flutter screenshot` | Will return error. | Will return error. |
Other changes include:
* Using `devicectl` to get information about the device
* Using `idevicesyslog` and Dart VM logging for device logs
Note:
Xcode automation scripting (used in `flutter run` for debug and profile) does not work in a headless (without a UI) interface. No known workaround.
Fixes https://github.com/flutter/flutter/issues/128827, https://github.com/flutter/flutter/issues/128531.
Redo of https://github.com/flutter/flutter/pull/130728 - code is the same as before. That PR was stuck in Google testing and then I messed up the rebase so started over.
----
Starting in Xcode 15, the simulator is no longer included in Xcode and must be downloaded and installed separately. This adds a validation to `flutter doctor` to warn when the needed simulator runtime is missing.
Validation message looks like:
```
[!] Xcode - develop for iOS and macOS (Xcode 15.0)
! iOS 17.0 Simulator not installed; this may be necessary for iOS and macOS development.
To download and install the platform, open Xcode, select Xcode > Settings > Platforms,
and click the GET button for the required platform.
For more information, please visit:
https://developer.apple.com/documentation/xcode/installing-additional-simulator-runtimes
```
It may also show an error like this when something goes wrong when checking for the simulator:
```
[!] Xcode - develop for iOS and macOS (Xcode 15.0)
â Unable to find the iPhone Simulator SDK.
```
Note: I'm unsure of in the future if the SDK and the simulator runtime will need to match the exact version or just the major. For now, it only checks against the major version.
Part 3 of https://github.com/flutter/flutter/issues/129558.
Fixed code for the Uri as it includes the period at the end as the part of Uri parsing previously.
As for example:
```
A crash report has been written to /Users/andrewkolos/Desktop/asset_transformers_test/flutter_03.log.
```
Many terminals are unable to follow the link because it includes the period in the end as part of it. This PR simply removes the period in the end so that it is clickable in many systems (e.g. by `alt` -clicking on it in an embedded bash terminal, VSCode).
```
A crash report has been written to /Users/andrewkolos/Desktop/asset_transformers_test/flutter_03.log
```
Fixes: #131166
In the legacy VS Code DAP, we would deserialise the Flutter.Error event
and provide some basic colouring (eg. stack frames are faded if not from
user code and the text is split between stdout/stderr to allow the
client to colour it).
In the new DAPs we originally used `renderedErrorText` which didn't
support either of these. This change adds changes to use the structured
data (with some basic parsing because the source classes are in
package:flutter and not accessible here) to provide a similar
experience.
It would be nicer if we could use the real underlying Flutter classes
for this deserialisation, but extracting them from `package:flutter` and
removing all dependencies on Flutter is a much larger job and I don't
think should hold up providing improved error formatting for the new
DAPs.
Some comparisons:


To preserve backward compatibility with the old parser which would
ignore syntax errors, this PR introduces a way to treat the special
characters `{` and `}` in the following way:
1. If we encounter a `{` which searching for a string token and this `{`
is not followed by a valid placeholder, then we treat the `{` as a
string and continue lexing for strings.
2. If we encounter a `}` while not within some expression (i.e.
placeholders, arguments, plurals, or selects), then we treat the `}` as
a string and continue lexing for strings.
This makes it so that
```
"helloWorld": "{ } { placeholder }",
"@@helloWorld": {
"placeholders": {
"placeholder" {}
}
}
```
treats the `{ }` as a string while `{ placeholder } ` is treated as a
placeholder.
Fixes https://github.com/flutter/flutter/issues/122404.