AOT compiled code is now packaged as an ELF library for Android targets.
By default gen_snapshot's output contains debug symbols. The symbols could
be stripped as a separate step, but that requires NDK tools that the user
may not have available.
This change passes a gen_snapshot flag that omits the symbols, and it filters
out a warning printed when that flag is used.
* Gradle generates ELF shared libraries instead of AOT snapshots.
* `flutter build apk/appbundle` supports multiple `--target-platform` and defaults to `android-arm` and `android-arm64`.
* `flutter build apk` now has a flag called `--split-per-abi`.
* Gradle generates ELF shared libraries instead of AOT snapshots.
* `flutter build apk/appbundle` supports multiple `--target-platform` and defaults to `android-arm` and `android-arm64`.
* `flutter build apk` now has a flag called `--split-per-abi`.
Splits Xcode validation out of the iOS validator and into a stand-alone
validator, and groups the CocoaPods validator with that top-level
validator instead of the iOS validator. iOS now validates only the
iOS-specific tools (e.g., ideviceinstaller).
Reorganizes many of the associated clases so that those that are used by
both macOS and iOS live in macos/ rather than ios/. Moves some
validators to their own files as part of the restructuring.
This is the macOS portion of #31368
This is the correct metric to report for compilation time benchmarks rather
than RunTime. Rename the 'gen_snapshot' value to merely 'snapshot' for
backwards compatibility and overall simplicity.
This change simplifies Dart's benchmarking of Flutter by making it easier to
adopt --report-timings (made for Dart to use), which makes the benchmarks
much more robust.
* Support release/debug flavors of flutter_patched_sdk
* Use [anyNamed] instead of [any] for mocking named arguments
* Fix use of local engine in release mode
This command line argument has already been removed in the main
Dart repository, so building flutter with the latest dart fails.
This time, also update the tests to avoid the checks for a package
path on snapshot generation.
This PR aims at several things:
1. Use pub_semver to check a version in pubspec.yaml meets the requirements specified in https://semver.org/.
2. Don't limit build-number/build-name as a fixed format. Instead, validate it according to the target(ios/android).
3. Make sure that build-number/build-name are always validated no matter it's specified by the `flutter command` or version in pubspec.yaml.
Fixes#27589
This also involves switching from Core JIT to App JIT snapshot, and replacing per-isolate VM snapshot with the shared VM snapshot.
For now there is no separate update bundle file, as the generated update gets packaged directly into the APK for testing purposes.
* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test
fuchsia_tester.dart still assumes Dart 1. Previously, it ran tests directly
from source, flutter_platform.dart automatically runs a kernel compile when
operating in Dart 2 mode, but this assumes a functional Dart SDK is available
in the artifacts directly, and fuchsia_tester.dart mocks out the artifacts
directory with an empty temp dir.
Remaining work is:
1. Get the frontend server building as a dependency on Fuchsia.
2. Patch fuchsia_tester.dart to use a valid Dart SDK and frontend server.
This also reverts migration to Dart 2 typedef syntax.
This reverts commit 6c56bb2. (#18362)
This reverts commit 3daebd0. (#18316)
* It's time to #deleteDart1 (#18293)
Eliminates support for Dart 1 in flutter_tools, and drops our Dart 1
benchmarks. All commands now run in Dart 1 mode only.
Eliminates --preview-dart-2 / --no-preview-dart-2 support.
* Fix indentation, remove no longer necessary .toList()
* Only push udpated kernel if >0 invalidated srcs
Eliminates support for Dart 1 in flutter_tools, and drops our Dart 1
benchmarks. All commands now run in Dart 1 mode only.
Eliminates --preview-dart-2 / --no-preview-dart-2 support.
Previously, in non-release (i.e. profile) AOT builds, we were setting
--no-checked and --conditional_directives flags. --no-checked is the
default, and we don't make use of conditional directives in Flutter.
This replaces the --prefer-shared-library flag, which falls back to
regular (non-shared-lib) compile if the NDK is not found, with the
--build-shared-library flag, which exits with an error message if the
NDK is not found.
This simplifies the set of allowed code paths through AOT compile,
resulting in better testability and easier-to-follow logic. It also
results in more predictable behaviour for continuous integration and
other scenarios.
This change adds support for armv7, arm64, and universal iOS apps.
This change eliminates iOS target architecture hardcoding (previously
arm64 only) and uses the target architecture(s) specified in Xcode's
ARCHS setting ('Architectures' in Xcode Build Settings).
For universal binaries, set ARCHS to its default value, $(ARCHS_STANDARD).
Note that after changing the architecture in Xcode, developers should
run 'pod install' from the ios subdirectory of their project. A separate
change (that will land before this one) will add support for
automatically detecting project file and Podfile changes and re-running
pod install if necessary.
This change also adds an --ios-arch option to flutter build aot. In iOS
AOT builds (in profile and release mode), this dictates which
architectures are built into App.framework. This flag should generally
be unnecessary to set manually since flutter build aot is typically only
invoked internally by flutter itself.
Adds a Fingerprinter utility class that can be used to compute unique
fingerprints for a set of input paths and build options, compare to the
output of a previous run, and skip the build action if no inputs or
options have changed. The existing Fingerprint class still does all the
heavy lifting. Fingerprinter adds common operations such as
reading/writing/comparing fingerprints and parsing depfiles.
This migrates existing uses of Fingerprint over to Fingerprinter.
This also adds better fingerprinting to AOT snapshotting, which
previously failed to include several options in its fingerprint
(--preview-dart-2, --prefer-shared-library).
Previously, we were incorrectly passing --vm_snapshot_data and
--isolate_snapshot_data options to gen_snapshot in assembly AOT builds.
These only make sense in AOT blob snapshot mode (alongside
--vm_snapshot_instructions and --isolate_snapshot_instructions).
There's very little code-sharing between the two, and what little there
is is concentrated in the GenSnapshotClass and the fingerprint
reading/writing utility methods.
iOS debug builds always run in interpreted mode whether on device or on
simulator. In both cases, we can skip snapshotting and link against an
empty App.framework. Previously, we did this for iOS simulator builds.
This does the same for device builds.
Previously, debug iOS builds used gen_snapshot to generate a core
snapshot, then used 'xxd' to generate C files containing the snapshot
data in buffers named kDartVmSnapshotData and kDartIsolateSnapshotData,
which are then compiled/linked into App.framework. This is unnecessary
since the VM compiled into Flutter.framework already contains this data.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
This relands #17136, which was reverted in #17142 due to breakage in
on-device iOS debug builds.