flutter/engine/src
Jonah Williams b82e9022a3
[Impeller] Skip clip entity replay that cannot impact current clip. (#162113)
Fixes https://github.com/flutter/flutter/issues/161262

Sometimes we end up with clip replay entities that have clip depth
values substantially below the current depth. I suspect this is due to
either mismatched save/restore or a bug in our code. Update: this isn't
a bug/bug but its definitely a bug. We can have multiple clips per save,
but the restore will remove at most one from the record/replay.


If a clip has a depth value that is less than the current clip depth, it
cannot by definition impact anything that draws after it.
2025-01-24 19:49:40 +00:00
..
build Fix skwasm target in wasm_debug_unopt build. (#162100) 2025-01-23 22:05:52 +00:00
build_overrides Merge flutter/engine into framework 2024-12-17 14:00:52 -08:00
flutter [Impeller] Skip clip entity replay that cannot impact current clip. (#162113) 2025-01-24 19:49:40 +00:00
tools/dart Roll dart sdk to 3.7.0-266.0.dev (#160624) 2024-12-20 17:38:31 +00:00
.clang-format Trigger Build Part Deux (#160481) 2024-12-18 20:18:06 +00:00
.gitattributes Merge flutter/engine into framework 2024-12-17 14:00:52 -08:00
.gitignore Merge flutter/engine into framework 2024-12-17 14:00:52 -08:00
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BUILD.gn Merge flutter/engine into framework 2024-12-17 14:00:52 -08:00
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LICENSE Merge flutter/engine into framework 2024-12-17 14:00:52 -08:00
README.md Merge flutter/engine into framework 2024-12-17 14:00:52 -08:00

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buildroot

Build environment for the Flutter engine

This repository is used by the flutter/engine repository. For instructions on how to use it, see that repository's CONTRIBUTING.md file.

To update your checkout to use the latest buildroot, run gclient sync.

To submit patches to this buildroot repository, create a branch, push to that branch, then submit a PR on GitHub for that branch.

To point the engine to a new version of buildroot after your patch is merged, update the buildroot hash in the engine's DEPS file.