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278 lines
10 KiB
Dart
278 lines
10 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import '../artifacts.dart';
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import '../base/analyze_size.dart';
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import '../base/common.dart';
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import '../base/file_system.dart';
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import '../base/logger.dart';
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import '../base/project_migrator.dart';
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import '../base/utils.dart';
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import '../build_info.dart';
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import '../cache.dart';
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import '../cmake.dart';
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import '../cmake_project.dart';
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import '../convert.dart';
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import '../flutter_plugins.dart';
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import '../globals.dart' as globals;
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import '../migrations/cmake_custom_command_migration.dart';
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import 'visual_studio.dart';
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// These characters appear to be fine: @%()-+_{}[]`~
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const String _kBadCharacters = r"'#!$^&*=|,;<>?";
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/// Builds the Windows project using msbuild.
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Future<void> buildWindows(WindowsProject windowsProject, BuildInfo buildInfo, {
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String? target,
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VisualStudio? visualStudioOverride,
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SizeAnalyzer? sizeAnalyzer,
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}) async {
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// MSBuild files generated by CMake do not properly escape some characters
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// In the directories. This check produces more meaningful error messages
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// on failure as pertains to https://github.com/flutter/flutter/issues/104802
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final String projectPath = windowsProject.parent.directory.absolute.path;
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final bool badPath = _kBadCharacters.runes
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.any((int i) => projectPath.contains(String.fromCharCode(i)));
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if (badPath) {
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throwToolExit(
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'Path $projectPath contains invalid characters in "$_kBadCharacters". '
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'Please rename your directory so as to not include any of these characters '
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'and retry.',
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);
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}
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if (!windowsProject.cmakeFile.existsSync()) {
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throwToolExit(
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'No Windows desktop project configured. See '
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'https://docs.flutter.dev/desktop#add-desktop-support-to-an-existing-flutter-app '
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'to learn about adding Windows support to a project.');
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}
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final List<ProjectMigrator> migrators = <ProjectMigrator>[
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CmakeCustomCommandMigration(windowsProject, globals.logger),
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];
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final ProjectMigration migration = ProjectMigration(migrators);
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migration.run();
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// Ensure that necessary ephemeral files are generated and up to date.
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_writeGeneratedFlutterConfig(windowsProject, buildInfo, target);
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createPluginSymlinks(windowsProject.parent);
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final VisualStudio visualStudio = visualStudioOverride ?? VisualStudio(
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fileSystem: globals.fs,
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platform: globals.platform,
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logger: globals.logger,
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processManager: globals.processManager,
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);
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final String? cmakePath = visualStudio.cmakePath;
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final String? cmakeGenerator = visualStudio.cmakeGenerator;
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if (cmakePath == null || cmakeGenerator == null) {
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throwToolExit('Unable to find suitable Visual Studio toolchain. '
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'Please run `flutter doctor` for more details.');
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}
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final String buildModeName = getNameForBuildMode(buildInfo.mode);
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final Directory buildDirectory = globals.fs.directory(getWindowsBuildDirectory());
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final Status status = globals.logger.startProgress(
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'Building Windows application...',
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);
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try {
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await _runCmakeGeneration(
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cmakePath: cmakePath,
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generator: cmakeGenerator,
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buildDir: buildDirectory,
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sourceDir: windowsProject.cmakeFile.parent,
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);
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if (visualStudio.displayVersion == '17.1.0') {
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_fixBrokenCmakeGeneration(buildDirectory);
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}
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await _runBuild(cmakePath, buildDirectory, buildModeName);
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} finally {
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status.cancel();
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}
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if (buildInfo.codeSizeDirectory != null && sizeAnalyzer != null) {
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final String arch = getNameForTargetPlatform(TargetPlatform.windows_x64);
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final File codeSizeFile = globals.fs.directory(buildInfo.codeSizeDirectory)
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.childFile('snapshot.$arch.json');
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final File precompilerTrace = globals.fs.directory(buildInfo.codeSizeDirectory)
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.childFile('trace.$arch.json');
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final Map<String, Object?> output = await sizeAnalyzer.analyzeAotSnapshot(
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aotSnapshot: codeSizeFile,
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// This analysis is only supported for release builds.
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outputDirectory: globals.fs.directory(
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globals.fs.path.join(getWindowsBuildDirectory(), 'runner', 'Release'),
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),
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precompilerTrace: precompilerTrace,
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type: 'windows',
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);
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final File outputFile = globals.fsUtils.getUniqueFile(
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globals.fs
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.directory(globals.fsUtils.homeDirPath)
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.childDirectory('.flutter-devtools'), 'windows-code-size-analysis', 'json',
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)..writeAsStringSync(jsonEncode(output));
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// This message is used as a sentinel in analyze_apk_size_test.dart
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globals.printStatus(
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'A summary of your Windows bundle analysis can be found at: ${outputFile.path}',
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);
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// DevTools expects a file path relative to the .flutter-devtools/ dir.
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final String relativeAppSizePath = outputFile.path.split('.flutter-devtools/').last.trim();
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globals.printStatus(
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'\nTo analyze your app size in Dart DevTools, run the following command:\n'
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'flutter pub global activate devtools; flutter pub global run devtools '
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'--appSizeBase=$relativeAppSizePath'
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);
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}
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}
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Future<void> _runCmakeGeneration({
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required String cmakePath,
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required String generator,
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required Directory buildDir,
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required Directory sourceDir,
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}) async {
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final Stopwatch sw = Stopwatch()..start();
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await buildDir.create(recursive: true);
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int result;
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try {
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result = await globals.processUtils.stream(
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<String>[
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cmakePath,
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'-S',
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sourceDir.path,
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'-B',
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buildDir.path,
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'-G',
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generator,
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],
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trace: true,
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);
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} on ArgumentError {
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throwToolExit("cmake not found. Run 'flutter doctor' for more information.");
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}
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if (result != 0) {
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throwToolExit('Unable to generate build files');
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}
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globals.flutterUsage.sendTiming('build', 'windows-cmake-generation', Duration(milliseconds: sw.elapsedMilliseconds));
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}
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Future<void> _runBuild(
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String cmakePath,
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Directory buildDir,
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String buildModeName,
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{ bool install = true }
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) async {
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final Stopwatch sw = Stopwatch()..start();
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// MSBuild sends all output to stdout, including build errors. This surfaces
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// known error patterns.
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final RegExp errorMatcher = RegExp(r':\s*(?:warning|(?:fatal )?error).*?:');
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int result;
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try {
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result = await globals.processUtils.stream(
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<String>[
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cmakePath,
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'--build',
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buildDir.path,
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'--config',
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sentenceCase(buildModeName),
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if (install)
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...<String>['--target', 'INSTALL'],
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if (globals.logger.isVerbose)
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'--verbose',
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],
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environment: <String, String>{
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if (globals.logger.isVerbose)
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'VERBOSE_SCRIPT_LOGGING': 'true',
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},
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trace: true,
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stdoutErrorMatcher: errorMatcher,
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);
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} on ArgumentError {
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throwToolExit("cmake not found. Run 'flutter doctor' for more information.");
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}
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if (result != 0) {
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throwToolExit('Build process failed.');
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}
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globals.flutterUsage.sendTiming('build', 'windows-cmake-build', Duration(milliseconds: sw.elapsedMilliseconds));
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}
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/// Writes the generated CMake file with the configuration for the given build.
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void _writeGeneratedFlutterConfig(
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WindowsProject windowsProject,
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BuildInfo buildInfo,
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String? target,
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) {
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final Map<String, String> environment = <String, String>{
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'FLUTTER_ROOT': Cache.flutterRoot!,
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'FLUTTER_EPHEMERAL_DIR': windowsProject.ephemeralDirectory.path,
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'PROJECT_DIR': windowsProject.parent.directory.path,
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if (target != null)
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'FLUTTER_TARGET': target,
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...buildInfo.toEnvironmentConfig(),
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};
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final Artifacts artifacts = globals.artifacts!;
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if (artifacts is LocalEngineArtifacts) {
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final String engineOutPath = artifacts.engineOutPath;
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environment['FLUTTER_ENGINE'] = globals.fs.path.dirname(globals.fs.path.dirname(engineOutPath));
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environment['LOCAL_ENGINE'] = artifacts.localEngineName;
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}
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writeGeneratedCmakeConfig(Cache.flutterRoot!, windowsProject, buildInfo, environment);
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}
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// Works around the Visual Studio 17.1.0 CMake bug described in
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// https://github.com/flutter/flutter/issues/97086
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//
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// Rather than attempt to remove all the duplicate entries within the
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// <CustomBuild> element, which would require a more complicated parser, this
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// just fixes the incorrect duplicates to have the correct `$<CONFIG>` value,
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// making the duplication harmless.
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//
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// TODO(stuartmorgan): Remove this workaround either once 17.1.0 is
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// sufficiently old that we no longer need to support it, or when
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// dropping VS 2022 support.
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void _fixBrokenCmakeGeneration(Directory buildDirectory) {
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final File assembleProject = buildDirectory
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.childDirectory('flutter')
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.childFile('flutter_assemble.vcxproj');
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if (assembleProject.existsSync()) {
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// E.g.: <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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final RegExp commandRegex = RegExp(
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r'<Command Condition=.*\(Configuration\)\|\$\(Platform\).==.(Debug|Profile|Release)\|');
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// E.g.: [...]/flutter_tools/bin/tool_backend.bat windows-x64 Debug
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final RegExp assembleCallRegex = RegExp(
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r'^.*/tool_backend\.bat windows[^ ]* (Debug|Profile|Release)');
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String? lastCommandConditionConfig;
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final StringBuffer newProjectContents = StringBuffer();
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// vcxproj files contain a BOM, which readAsLinesSync drops; re-add it.
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newProjectContents.writeCharCode(unicodeBomCharacterRune);
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for (final String line in assembleProject.readAsLinesSync()) {
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final RegExpMatch? commandMatch = commandRegex.firstMatch(line);
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if (commandMatch != null) {
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lastCommandConditionConfig = commandMatch.group(1);
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} else if (lastCommandConditionConfig != null) {
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final RegExpMatch? assembleCallMatch = assembleCallRegex.firstMatch(line);
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if (assembleCallMatch != null) {
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final String callConfig = assembleCallMatch.group(1)!;
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if (callConfig != lastCommandConditionConfig) {
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// The config is the end of the line; make sure to replace that one,
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// in case config-matching strings appear anywhere else in the line
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// (e.g., the project path).
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final int badConfigIndex = line.lastIndexOf(assembleCallMatch.group(1)!);
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final String correctedLine = line.replaceFirst(
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callConfig, lastCommandConditionConfig, badConfigIndex);
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newProjectContents.writeln('$correctedLine\r');
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continue;
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}
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}
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}
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newProjectContents.writeln('$line\r');
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}
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assembleProject.writeAsStringSync(newProjectContents.toString());
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}
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}
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